From 88a16de7e046b18d83c215518d03d7b35c50c5cf Mon Sep 17 00:00:00 2001 From: cuu Date: Sat, 29 Apr 2023 13:58:14 +1200 Subject: [PATCH] bug fix,backlight adjustment --- .../devterm_keyboard_mini.ino | 2 +- Code/devterm_keyboard_mini/keymaps.ino | 53 ++++++++++--------- 2 files changed, 28 insertions(+), 27 deletions(-) diff --git a/Code/devterm_keyboard_mini/devterm_keyboard_mini.ino b/Code/devterm_keyboard_mini/devterm_keyboard_mini.ino index ffa6f7b..b15578e 100644 --- a/Code/devterm_keyboard_mini/devterm_keyboard_mini.ino +++ b/Code/devterm_keyboard_mini/devterm_keyboard_mini.ino @@ -22,7 +22,7 @@ static const uint32_t LOOP_INTERVAL_MS = 0; static TickWaiter waiter; HardwareTimer timer(1); -HardwareTimer ctrl_timer(4); +//HardwareTimer ctrl_timer(4); void setup() { USBComposite.setManufacturerString("ClockworkPI"); diff --git a/Code/devterm_keyboard_mini/keymaps.ino b/Code/devterm_keyboard_mini/keymaps.ino index a17f102..df86b89 100644 --- a/Code/devterm_keyboard_mini/keymaps.ino +++ b/Code/devterm_keyboard_mini/keymaps.ino @@ -80,13 +80,13 @@ static uint8_t fn_actions[MATRIX_KEYS]= {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 const uint16_t keys_maps[][KEYS_NUM] = { - [DEF_LAYER] = {_JOYSTICK_UP,_JOYSTICK_DOWN, _JOYSTICK_LEFT, _JOYSTICK_RIGHT, \ + [DEF_LAYER] = {KEY_UP_ARROW,KEY_DOWN_ARROW, KEY_LEFT_ARROW,KEY_RIGHT_ARROW, \ _JOYSTICK_A,_JOYSTICK_B, _JOYSTICK_X,_JOYSTICK_Y, \ _LEFT_SHIFT_KEY,KEY_RIGHT_SHIFT,_LEFT_CTRL_KEY, KEY_RIGHT_CTRL, \ _LEFT_ALT, _MOUSE_LEFT, KEY_RIGHT_ALT,_MOUSE_RIGHT, \ _TRACKBALL_BTN }, - [FN_LAYER] = {_JOYSTICK_UP,_JOYSTICK_DOWN, _JOYSTICK_LEFT, _JOYSTICK_RIGHT, \ + [FN_LAYER] = {_FN_KEY_UP_ARROW,_FN_KEY_DOWN_ARROW, _FN_KEY_LEFT_ARROW, _FN_KEY_RIGHT_ARROW, \ _JOYSTICK_A,_JOYSTICK_B, _JOYSTICK_X,_JOYSTICK_Y, \ _LEFT_SHIFT_KEY,KEY_RIGHT_SHIFT,_LEFT_CTRL_KEY, KEY_RIGHT_CTRL, \ _CMD_KEY, _MOUSE_LEFT, KEY_RIGHT_ALT,_MOUSE_RIGHT, \ @@ -96,7 +96,7 @@ const uint16_t keys_maps[][KEYS_NUM] = { -const uint16_t backlight[4] = {0,32,500,2000}; +const uint16_t backlight_vals[3] = {0,32,2000}; uint8_t check_pd2(){ // if swtich 2 in back is set to on(HIGH) @@ -244,26 +244,21 @@ void keyboard_action(DEVTERM*dv,uint8_t row,uint8_t col,uint8_t mode) { if(mode == KEY_PRESSED) { dv->Keyboard_state.backlight ++; - if(dv->Keyboard_state.backlight >= 4) { + if(dv->Keyboard_state.backlight >= 3) { dv->Keyboard_state.backlight = 0; } - - pwmWrite(PA8,backlight[ dv->Keyboard_state.backlight ] ); - if(backlight[ dv->Keyboard_state.backlight ]== 0){ - timer.pause(); - }else{ - timer.resume(); - } + timer.resume(); + pwmWrite(PA8,backlight_vals[ dv->Keyboard_state.backlight ] ); } }break; case _FN_KEY: if(mode == KEY_PRESSED){ - if(dv->Keyboard_state.fn.lock == 0){ + if(dv->Keyboard_state.fn.lock == 0){ dv->Keyboard_state.fn_on = FN_LAYER; - dv->Keyboard_state.fn.begin = k; - } - }else if(mode == KEY_RELEASED ) { - if(dv->Keyboard_state.fn.lock == 0){ + dv->Keyboard_state.fn.begin = k; + } + }else if(mode == KEY_RELEASED ) { + if(dv->Keyboard_state.fn.lock == 0){ for(int i=0;i<64;i++) { if(fn_actions[i] !=0) { k = keyboard_maps[dv->Keyboard_state.fn_on][i]; @@ -274,7 +269,7 @@ void keyboard_action(DEVTERM*dv,uint8_t row,uint8_t col,uint8_t mode) { dv->Keyboard_state.fn_on = 0; } - dv->Keyboard_state.fn.begin =0; + dv->Keyboard_state.fn.begin = 0; dv->Keyboard_state.fn.time = 0; } break; @@ -495,16 +490,16 @@ void keypad_action(DEVTERM*dv,uint8_t col,uint8_t mode) { case _LEFT_ALT: case KEY_RIGHT_ALT: if(mode == KEY_PRESSED){ - if(dv->Keyboard_state.alt.lock == 0){ - dv->Keyboard->press(k); - dv->Keyboard_state.alt.begin=k; - } + if(dv->Keyboard_state.alt.lock == 0){ + dv->Keyboard->press(k); + dv->Keyboard_state.alt.begin=k; + } }else { - if(dv->Keyboard_state.alt.lock == 0){ + if(dv->Keyboard_state.alt.lock == 0){ dv->Keyboard->release(k); - dv->Keyboard_state.alt.begin = 0; - dv->Keyboard_state.alt.time = 0; - } + dv->Keyboard_state.alt.begin = 0; + dv->Keyboard_state.alt.time = 0; + } } break; @@ -523,7 +518,13 @@ void keypad_action(DEVTERM*dv,uint8_t col,uint8_t mode) { dv->Mouse->release(1); } break; - default:break; + default: + if(mode == KEY_PRESSED) { + dv->Keyboard->press(k); + }else if(mode == KEY_RELEASED) { + dv->Keyboard->release(k); + } + break; } /*