2023-06-08 21:14:50 +12:00

543 lines
14 KiB
C++

#include "devterm.h"
#include "keyboard.h"
#include "keys.h"
#define EMP 0XFFFF
/*
B1 joystick up
B2 joystick down
B3 joystick left
B4 joystick right
B5 joystick A
B6 joystick B
B7 joystick X
B8 joystick Y
B9 left shift
B10 Fn
B11 left Ctrl
B12 Cmd
B13 left Alt
B14 mouse left
B15 mouse mid
B16 mouse right
*/
#define _PRINT_KEY KEY_PRNT_SCRN
#define _PAUSE_KEY KEY_PAUSE
#define _LEFT_SHIFT_KEY KEY_LEFT_SHIFT
#define _LEFT_CTRL_KEY KEY_LEFT_CTRL
#define _CMD_KEY KEY_RIGHT_GUI
#define _LEFT_ALT KEY_LEFT_ALT
#define _FN_KEY_UP_ARROW KEY_PAGE_UP
#define _FN_KEY_DOWN_ARROW KEY_PAGE_DOWN
#define _FN_KEY_LEFT_ARROW KEY_HOME
#define _FN_KEY_RIGHT_ARROW KEY_END
#define DEF_LAYER 0x00
#define FN_LAYER 0x01
/*
* keyboard_maps
* M11 - M18
* M21 - M28
* M31 - M38
* M41 - M48
* M51 - M58
* M61 - M68
* M71 - M78
* M81 - M88
*/
const uint16_t keyboard_maps[][MATRIX_KEYS] = {
[DEF_LAYER] = { _SELECT_KEY,_START_KEY,_VOLUME_M,'`','[',']','-','=', \
'1','2','3','4','5','6','7','8',\
'9','0',KEY_ESC,KEY_TAB,EMP,EMP,EMP,EMP, \
'q','w','e','r','t','y','u','i', \
'o','p','a','s','d','f','g','h',\
'j','k','l','z','x','c','v','b', \
'n','m',',','.','/','\\',';','\'', \
KEY_BACKSPACE,KEY_RETURN,_FN_KEY,_FN_KEY,' ',EMP,EMP,EMP},
[FN_LAYER] = { _PRINT_KEY,_PAUSE_KEY,_VOLUME_MUTE,'`','[',']',KEY_F11,KEY_F12, \
KEY_F1,KEY_F2,KEY_F3,KEY_F4,KEY_F5,KEY_F6,KEY_F7,KEY_F8,\
KEY_F9,KEY_F10,_FN_LOCK_KEYBOARD,KEY_CAPS_LOCK,EMP,EMP,EMP,EMP, \
'q','w','e','r','t','y',KEY_PAGE_UP,KEY_INSERT, \
'o','p','a','s','d','f','g',KEY_HOME,\
KEY_END,KEY_PAGE_DOWN,'l','z','x','c','v','b', \
'n','m',_FN_BRIGHTNESS_DOWN,_FN_BRIGHTNESS_UP,'/','\\',';','\'', \
KEY_DELETE,KEY_RETURN,_FN_KEY,_FN_KEY,_FN_LIGHT_KEYBOARD,EMP,EMP,EMP}
};
static uint8_t fn_actions[MATRIX_KEYS]= {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
const uint16_t keys_maps[][KEYS_NUM] = {
[DEF_LAYER] = {KEY_UP_ARROW,KEY_DOWN_ARROW, KEY_LEFT_ARROW,KEY_RIGHT_ARROW, \
_JOYSTICK_A,_JOYSTICK_B, _JOYSTICK_X,_JOYSTICK_Y, \
_LEFT_SHIFT_KEY,KEY_RIGHT_SHIFT,_LEFT_CTRL_KEY, KEY_RIGHT_CTRL, \
_LEFT_ALT, _MOUSE_LEFT, KEY_RIGHT_ALT,_MOUSE_RIGHT, \
_TRACKBALL_BTN },
[FN_LAYER] = {_FN_KEY_UP_ARROW,_FN_KEY_DOWN_ARROW, _FN_KEY_LEFT_ARROW, _FN_KEY_RIGHT_ARROW, \
_JOYSTICK_A,_JOYSTICK_B, _JOYSTICK_X,_JOYSTICK_Y, \
_LEFT_SHIFT_KEY,KEY_RIGHT_SHIFT,_LEFT_CTRL_KEY, KEY_RIGHT_CTRL, \
_CMD_KEY, _MOUSE_LEFT, KEY_RIGHT_ALT,_MOUSE_RIGHT, \
_TRACKBALL_BTN },
};
const uint16_t backlight_vals[3] = {0,32,2000};
uint8_t check_pd2(){ // if swtich 2 in back is set to on(HIGH)
return digitalRead(PD2);
}
void dt_kbd_set_layer(DEVTERM*dv,uint8_t new_layer) {
if( dv->Keyboard_state.layer != new_layer) {
dv->Keyboard_state.prev_layer = dv->Keyboard_state.layer;
dv->Keyboard_state.layer = new_layer;
}
}
void dt_kbd_restore_layer(DEVTERM*dv) {
dv->Keyboard_state.layer = dv->Keyboard_state.prev_layer;
}
void press_any_key_to_release_lock(DEVTERM*dv, KEYBOARD_LOCK*lock, uint16_t k,uint8_t mode) {
if( lock->lock > 0 ) {
if(mode == KEY_RELEASED
&& k != _LEFT_CTRL_KEY && k!= KEY_RIGHT_CTRL
&& k != _LEFT_ALT && k!= KEY_RIGHT_ALT
&& k != _LEFT_SHIFT_KEY && k!= KEY_RIGHT_SHIFT
&& k != _FN_KEY) {
lock->lock = 0;
if(lock->begin!= _FN_KEY) {
dv->Keyboard->release(lock->begin);
}
lock->begin = 0;
lock->time = 0;
//dv->_Serial->println("ctrl lock released");
}
}
}
void keyboard_action(DEVTERM*dv,uint8_t row,uint8_t col,uint8_t mode) {
uint16_t k;
uint8_t addr;
addr = row*MATRIX_COLS+col;
if(dv->Keyboard_state.fn_on > 0){
k = keyboard_maps[dv->Keyboard_state.fn_on][addr];
fn_actions[addr] = 1;
}else {
k = keyboard_maps[dv->Keyboard_state.layer][addr];
}
if(k == EMP){
return;
}
if(k != _FN_KEY && k != _FN_LOCK_KEYBOARD && dv->Keyboard_state.lock == 1) {
return;
}
switch(k) {
case KEY_CAPS_LOCK:
if(mode == KEY_PRESSED) {
dv->Keyboard->press(k);
dv->Keyboard->setAdjustForHostCapsLock(true);
}else if(mode == KEY_RELEASED) {
dv->Keyboard->setAdjustForHostCapsLock(false);
dv->Keyboard->release(k);
}
break;
case _SELECT_KEY:
if(check_pd2() == HIGH) {
k = ' ';
if(mode == KEY_PRESSED) {
dv->Keyboard->press(k);
}else if(mode == KEY_RELEASED) {
dv->Keyboard->release(k);
}
}else {
dv->Joystick->button(9,mode);
}
break;
case _START_KEY:
if(check_pd2() == HIGH) {
k = KEY_RETURN;
if(mode == KEY_PRESSED) {
dv->Keyboard->press(k);
}else if(mode == KEY_RELEASED) {
dv->Keyboard->release(k);
}
}else {
dv->Joystick->button(10,mode);
}
break;
case _FN_BRIGHTNESS_UP:
if(mode == KEY_PRESSED) {
dv->Consumer->press(HIDConsumer::BRIGHTNESS_UP);
}else {
dv->Consumer->release();
}
break;
case _FN_BRIGHTNESS_DOWN:
if(mode == KEY_PRESSED) {
dv->Consumer->press(HIDConsumer::BRIGHTNESS_DOWN);
}else {
dv->Consumer->release();
}
break;
case _VOLUME_P:{
if(mode == KEY_PRESSED) {
dv->Consumer->press(HIDConsumer::VOLUME_UP);
}else {
dv->Consumer->release();
}
}break;
case _VOLUME_M:{
if(mode == KEY_PRESSED) {
if(dv->Keyboard_state.sf_on == 1){
dv->Consumer->press(HIDConsumer::VOLUME_UP);
}else{
dv->Consumer->press(HIDConsumer::VOLUME_DOWN);
}
}else {
dv->Consumer->release();
}
}break;
case _VOLUME_MUTE:{
if(mode == KEY_PRESSED) {
dv->Consumer->press(HIDConsumer::MUTE);
}else {
dv->Consumer->release();
}
}break;
case _FN_LOCK_KEYBOARD:{
if(mode == KEY_PRESSED) {
dv->Keyboard_state.lock = dv->Keyboard_state.lock ^ 1;
}
}break;
case _FN_LIGHT_KEYBOARD: {
//dv->_Serial->println("light keyboard");
if(mode == KEY_PRESSED) {
dv->Keyboard_state.backlight ++;
if(dv->Keyboard_state.backlight >= 3) {
dv->Keyboard_state.backlight = 0;
}
timer.resume();
pwmWrite(PA8,backlight_vals[ dv->Keyboard_state.backlight ] );
}
}break;
case _FN_KEY:
if(mode == KEY_PRESSED){
if(dv->Keyboard_state.fn.lock == 0){
dv->Keyboard_state.fn_on = FN_LAYER;
dv->Keyboard_state.fn.begin = k;
}
}else if(mode == KEY_RELEASED ) {
if(dv->Keyboard_state.fn.lock == 0){
for(int i=0;i<64;i++) {
if(fn_actions[i] !=0) {
k = keyboard_maps[dv->Keyboard_state.fn_on][i];
dv->Keyboard->release(k);
fn_actions[i] = 0;
}
}
dv->Keyboard_state.fn_on = 0;
}
dv->Keyboard_state.fn.begin = 0;
dv->Keyboard_state.fn.time = 0;
}
break;
default:
if(mode == KEY_PRESSED) {
dv->Keyboard->press(k);
}else if(mode == KEY_RELEASED) {
dv->Keyboard->release(k);
if(dv->Keyboard_state.fn_on > 0){
fn_actions[addr] = 0;
}
}
break;
}
/*
press_any_key_to_release_lock(dv,&dv->Keyboard_state.ctrl,k,mode);
press_any_key_to_release_lock(dv,&dv->Keyboard_state.alt,k,mode);
press_any_key_to_release_lock(dv,&dv->Keyboard_state.shift,k,mode);
press_any_key_to_release_lock(dv,&dv->Keyboard_state.fn,k,mode);
*/
}
void keypad_action(DEVTERM*dv,uint8_t col,uint8_t mode) {
uint16_t k;
if(dv->Keyboard_state.fn_on > 0){
k = keys_maps[dv->Keyboard_state.fn_on][col];
}else {
k = keys_maps[dv->Keyboard_state.layer][col];
}
if(k == EMP){
return;
}
if(dv->Keyboard_state.lock == 1) {
return;
}
switch(k) {
case _LEFT_SHIFT_KEY:
case KEY_RIGHT_SHIFT:
if(mode == KEY_PRESSED) {
dv->Keyboard_state.sf_on = 1;
if(dv->Keyboard_state.shift.lock == 0){
dv->Keyboard->press(k);
dv->Keyboard_state.shift.begin=k;
}
}else if(mode == KEY_RELEASED) {
dv->Keyboard_state.sf_on = 0;
if(dv->Keyboard_state.shift.lock == 0){
dv->Keyboard->release(k);
dv->Keyboard_state.shift.begin = 0;
dv->Keyboard_state.shift.time = 0;
}
}
break;
case _JOYSTICK_UP:
if(check_pd2() == HIGH) {
k = KEY_UP_ARROW;
if(mode == KEY_PRESSED) {
dv->Keyboard->press(k);
}else if(mode == KEY_RELEASED) {
dv->Keyboard->release(k);
}
}else {
if(mode == KEY_RELEASED){
dv->Joystick->Y(511);
}else {
dv->Joystick->Y(0);
}
}
break;
case _JOYSTICK_DOWN:
if(check_pd2() == HIGH) {
k = KEY_DOWN_ARROW;
if(mode == KEY_PRESSED) {
dv->Keyboard->press(k);
}else if(mode == KEY_RELEASED) {
dv->Keyboard->release(k);
}
}else {
if(mode == KEY_RELEASED){
dv->Joystick->Y(511);
}else {
dv->Joystick->Y(1023);
}
}
break;
case _JOYSTICK_LEFT:
if(check_pd2() == HIGH) {
k = KEY_LEFT_ARROW;
if(mode == KEY_PRESSED) {
dv->Keyboard->press(k);
}else if(mode == KEY_RELEASED) {
dv->Keyboard->release(k);
}
}else {
if(mode == KEY_RELEASED){
dv->Joystick->X(511);
}else {
dv->Joystick->X(0);
}
}
break;
case _JOYSTICK_RIGHT:
if(check_pd2() == HIGH) {
k = KEY_RIGHT_ARROW;
if(mode == KEY_PRESSED) {
dv->Keyboard->press(k);
}else if(mode == KEY_RELEASED) {
dv->Keyboard->release(k);
}
}else {
if(mode == KEY_RELEASED){
dv->Joystick->X(511);
}else {
dv->Joystick->X(1023);
}
}
break;
case _JOYSTICK_A:
if(check_pd2() == HIGH) {
k = 'j';
if(mode == KEY_PRESSED) {
dv->Keyboard->press(k);
}else if(mode == KEY_RELEASED) {
dv->Keyboard->release(k);
}
}else {
dv->Joystick->button(2,mode);
}
break;
case _JOYSTICK_B:
if(check_pd2() == HIGH) {
k = 'k';
if(mode == KEY_PRESSED) {
dv->Keyboard->press(k);
}else if(mode == KEY_RELEASED) {
dv->Keyboard->release(k);
}
}else {
dv->Joystick->button(3,mode);
}
break;
case _JOYSTICK_X:
if(check_pd2() == HIGH) {
k = 'u';
if(mode == KEY_PRESSED) {
dv->Keyboard->press(k);
}else if(mode == KEY_RELEASED) {
dv->Keyboard->release(k);
}
}else {
dv->Joystick->button(1,mode);
}
break;
case _JOYSTICK_Y:
if(check_pd2() == HIGH) {
k = 'i';
if(mode == KEY_PRESSED) {
dv->Keyboard->press(k);
}else if(mode == KEY_RELEASED) {
dv->Keyboard->release(k);
}
}else {
dv->Joystick->button(4,mode);
}
break;
case _MOUSE_LEFT:
if(mode == KEY_PRESSED){
dv->Mouse->press(1);
}else if(mode == KEY_RELEASED){
dv->Mouse->release(1);
}
break;
case _MOUSE_MID:
if(mode == KEY_PRESSED) {
dv->state->pressMiddleClick();
}else {
if(dv->state->getScrolled() == false){
//if no scrolling happend ,do as a normal mid mouse key click
dv->Mouse->click(MOUSE_MIDDLE);
}
dv->state->releaseMiddleClick();
}
break;
case _MOUSE_RIGHT:
if(mode == KEY_PRESSED){
dv->Mouse->press(2);
}else if(mode == KEY_RELEASED){
dv->Mouse->release(2);
}
break;
//_LEFT_CTRL_KEY,_CMD_KEY , _LEFT_ALT
case _LEFT_CTRL_KEY:
case KEY_RIGHT_CTRL:
if(mode == KEY_PRESSED){
if(dv->Keyboard_state.ctrl.lock == 0){
dv->Keyboard->press(k);
dv->Keyboard_state.ctrl.begin = k;
}
}else {
if(dv->Keyboard_state.ctrl.lock == 0){
dv->Keyboard->release(k);
dv->Keyboard_state.ctrl.begin = 0;
dv->Keyboard_state.ctrl.time = 0;
}
}
break;
case _LEFT_ALT:
case KEY_RIGHT_ALT:
if(mode == KEY_PRESSED){
if(dv->Keyboard_state.alt.lock == 0){
dv->Keyboard->press(k);
dv->Keyboard_state.alt.begin=k;
}
}else {
if(dv->Keyboard_state.alt.lock == 0){
dv->Keyboard->release(k);
dv->Keyboard_state.alt.begin = 0;
dv->Keyboard_state.alt.time = 0;
}
}
break;
case _CMD_KEY:
if(mode == KEY_PRESSED){
dv->Keyboard->press(k);
}else {
dv->Keyboard->release(k);
}
break;
case _TRACKBALL_BTN:
if(mode == KEY_PRESSED){
dv->Mouse->press(MOUSE_MIDDLE);
}else if(mode == KEY_RELEASED){
dv->Mouse->release(MOUSE_MIDDLE);
}
break;
default:
if(mode == KEY_PRESSED) {
dv->Keyboard->press(k);
}else if(mode == KEY_RELEASED) {
dv->Keyboard->release(k);
}
break;
}
/*
press_any_key_to_release_lock(dv,&dv->Keyboard_state.ctrl,k,mode);
press_any_key_to_release_lock(dv,&dv->Keyboard_state.alt,k,mode);
press_any_key_to_release_lock(dv,&dv->Keyboard_state.shift,k,mode);
press_any_key_to_release_lock(dv,&dv->Keyboard_state.fn,k,mode);
*/
}