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Updated Compile the widescreen version of Cave Story from the source code (markdown)
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@ -30,10 +30,6 @@ mkdir build
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cd build
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cd build
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cmake -DCMAKE_BUILD_TYPE=Release ..
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cmake -DCMAKE_BUILD_TYPE=Release ..
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make
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make
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```
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### Download the original game package (assuming the engine directory of git clone is in this path: ~/nxengine-evo):
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```
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cd ~/nxengine-evo
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cd ~/nxengine-evo
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wget https://www.cavestory.org/downloads/cavestoryen.zip
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wget https://www.cavestory.org/downloads/cavestoryen.zip
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unzip cavestoryen.zip
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unzip cavestoryen.zip
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@ -44,7 +40,6 @@ cd build
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sudo make install
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sudo make install
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```
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```
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### Confirm that the original version can run normally:
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### Confirm that the original version can run normally:
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`./nxengine-evo`
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`./nxengine-evo`
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