Put DBus into MainScreen

This commit is contained in:
cuu
2018-06-16 22:08:10 +08:00
parent 30c7c675ad
commit 1e862f61a1
3 changed files with 13 additions and 5 deletions

View File

@@ -74,6 +74,7 @@ type TitleBar struct {
Title string
InLowBackLight int
SkinManager *SkinManager //set by MainScreen
DBusManager *DBusInterface
icon_base_path string /// SkinMap("gameshell/titlebar_icons/")
}
@@ -221,7 +222,7 @@ func (self *TitleBar) Init(main_screen *MainScreen) {
self.CanvasHWND = surface.Surface(self.Width,self.Height)
self.HWND = main_screen.HWND
self.SkinManager = main_screen.SkinManager
self.DBusManager = main_screen.DBusManager
icon_wifi_status := NewTitleBarIconItem()