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https://github.com/clockworkpi/LauncherGoDev.git
synced 2026-03-19 18:32:49 +01:00
big update, add goroutine sdl render
replace a lot of self.Screen.Draw() to self.Screen.Refresh()
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@@ -244,8 +244,7 @@ func (self *LanguagesPage) Click() {
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time.BlockDelay(1000)
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self.Screen.Draw()
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self.Screen.SwapAndShow()
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self.Screen.Refresh()
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}
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@@ -279,8 +278,7 @@ func (self *LanguagesPage) KeyDown(ev *event.Event) {
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if ev.Data["Key"] == UI.CurKeys["A"] || ev.Data["Key"] == UI.CurKeys["Menu"] {
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self.ReturnToUpLevelPage()
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self.Screen.Draw()
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self.Screen.SwapAndShow()
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self.Screen.Refresh()
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}
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if ev.Data["Key"] == UI.CurKeys["B"] {
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@@ -290,15 +288,13 @@ func (self *LanguagesPage) KeyDown(ev *event.Event) {
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if ev.Data["Key"] == UI.CurKeys["Up"] {
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self.ScrollUp()
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self.Screen.Draw()
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self.Screen.SwapAndShow()
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self.Screen.Refresh()
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}
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if ev.Data["Key"] == UI.CurKeys["Down"] {
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self.ScrollDown()
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self.Screen.Draw()
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self.Screen.SwapAndShow()
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self.Screen.Refresh()
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}
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}
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