big update, add goroutine sdl render

replace a lot of self.Screen.Draw() to self.Screen.Refresh()
This commit is contained in:
cuu
2023-01-23 14:04:11 +00:00
parent 057bcc86f1
commit 7814f9ca6f
40 changed files with 358 additions and 403 deletions

View File

@@ -4,7 +4,7 @@ import (
"bytes"
"encoding/json"
"fmt"
"github.com/cuu/gogame/time"
//"github.com/cuu/gogame/time"
"github.com/veandco/go-sdl2/ttf"
"net/http"
"os/exec"
@@ -47,8 +47,7 @@ func (self *UpdateConfirmPage) KeyDown(ev *event.Event) {
if ev.Data["Key"] == UI.CurKeys["A"] || ev.Data["Key"] == UI.CurKeys["Menu"] {
self.ReturnToUpLevelPage()
self.Screen.Draw()
self.Screen.SwapAndShow()
self.Screen.Refresh()
}
if ev.Data["Key"] == UI.CurKeys["B"] {
@@ -64,8 +63,7 @@ func (self *UpdateConfirmPage) KeyDown(ev *event.Event) {
func (self *UpdateConfirmPage) OnReturnBackCb() {
self.ReturnToUpLevelPage()
self.Screen.Draw()
self.Screen.SwapAndShow()
self.Screen.Refresh()
}
func (self *UpdateConfirmPage) Draw() {
@@ -208,11 +206,7 @@ func (self *UpdatePage) CheckUpdate() bool {
self.Screen.SwapAndShow()
} else {
self.Screen.Draw()
self.Screen.MsgBox.SetText("Launchergo is up to date")
self.Screen.MsgBox.Draw()
self.Screen.SwapAndShow()
time.BlockDelay(765)
self.Screen.ShowMsg("Launchergo is up to date",765)
}
defer resp.Body.Close()
@@ -224,26 +218,18 @@ func (self *UpdatePage) CheckUpdate() bool {
func (self *UpdatePage) KeyDown(ev *event.Event) {
if ev.Data["Key"] == UI.CurKeys["A"] || ev.Data["Key"] == UI.CurKeys["Menu"] {
self.ReturnToUpLevelPage()
self.Screen.Draw()
self.Screen.SwapAndShow()
self.Screen.Refresh()
}
if ev.Data["Key"] == UI.CurKeys["X"] {
if self.Screen.IsWifiConnectedNow() == true {
if self.CheckUpdate() == true {
self.Screen.Draw()
self.Screen.SwapAndShow()
self.Screen.Refresh()
} else {
self.Screen.Draw()
self.Screen.MsgBox.SetText("Check Update Failed")
self.Screen.MsgBox.Draw()
self.Screen.SwapAndShow()
self.Screen.ShowMsg("Check Update Failed",0)
}
} else {
self.Screen.Draw()
self.Screen.MsgBox.SetText("Please Check your Wi-Fi connection")
self.Screen.MsgBox.Draw()
self.Screen.SwapAndShow()
self.Screen.ShowMsg("Please Check your Wi-Fi connection",0)
}
}
}