big update, add goroutine sdl render

replace a lot of self.Screen.Draw() to self.Screen.Refresh()
This commit is contained in:
cuu
2023-01-23 14:04:11 +00:00
parent 057bcc86f1
commit 7814f9ca6f
40 changed files with 358 additions and 403 deletions

View File

@@ -449,15 +449,14 @@ func (self *Keyboard) KeyDown(ev *event.Event) {
if ev.Data["Key"] == CurKeys["Menu"] {
self.ReturnToUpLevelPage()
self.Screen.Draw()
self.Screen.SwapAndShow()
self.Screen.Refresh()
}
if ev.Data["Key"] == CurKeys["Y"] { // done
fmt.Println(strings.Join(self.Textarea.MyWords, ""))
self.ReturnToUpLevelPage()
self.Screen.SwapAndShow()
self.Screen.Refresh()
if self.Caller != nil {
self.Caller.OnKbdReturnBackCb()
}