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big update, add goroutine sdl render
replace a lot of self.Screen.Draw() to self.Screen.Refresh()
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@@ -132,7 +132,7 @@ func NewTitleBar() *TitleBar {
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t.icon_base_path = SkinMap("sysgo/gameshell/titlebar_icons/")
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t.TitleFont = Fonts["notosanscjk15"]
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t.TitleFont = Fonts["varela16"]
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t.TimeFont = Fonts["varela12"]
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t.InLowBackLight = -1
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