mirror of
https://github.com/clockworkpi/LauncherGoDev.git
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add PowerOFF in Settings
This commit is contained in:
parent
588b89b657
commit
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39
Menu/GameShell/10_Settings/PowerOFF/plugin_init.go
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39
Menu/GameShell/10_Settings/PowerOFF/plugin_init.go
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package PowerOFF
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import (
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/*
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"github.com/veandco/go-sdl2/ttf"
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"github.com/cuu/gogame/surface"
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"github.com/cuu/gogame/event"
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"github.com/cuu/gogame/rect"
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"github.com/cuu/gogame/color"
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*/
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"github.com/cuu/LauncherGoDev/sysgo/UI"
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//"github.com/cuu/LauncherGoDev/sysgo/DBUS"
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)
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/******************************************************************************/
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type PowerOFFPlugin struct {
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UI.Plugin
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PowerOFFPage *PowerOFFConfirmPage
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}
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func (self *PowerOFFPlugin) Init( main_screen *UI.MainScreen ) {
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self.PowerOFFPage = NewPowerOFFConfirmPage()
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self.PowerOFFPage.SetScreen( main_screen)
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self.PowerOFFPage.SetName("PowerOFF")
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self.PowerOFFPage.Init()
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}
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func (self *PowerOFFPlugin) Run( main_screen *UI.MainScreen ) {
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if main_screen != nil {
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main_screen.PushCurPage()
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main_screen.SetCurPage(self.PowerOFFPage)
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main_screen.Draw()
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main_screen.SwapAndShow()
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}
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}
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var APIOBJ PowerOFFPlugin
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64
Menu/GameShell/10_Settings/PowerOFF/poweroff_confirm_page.go
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64
Menu/GameShell/10_Settings/PowerOFF/poweroff_confirm_page.go
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package PowerOFF
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import (
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"github.com/cuu/gogame/event"
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"github.com/cuu/LauncherGoDev/sysgo/UI"
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)
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type PowerOFFConfirmPage struct {
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UI.ConfirmPage
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}
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func NewPowerOFFConfirmPage() *PowerOFFConfirmPage {
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p := &PowerOFFConfirmPage{}
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p.ListFont = UI.Fonts["veramono20"]
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p.ConfirmText = "Awaiting Input"
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p.FootMsg = [5]string{ "Nav","Reboot","","Cancel","Shutdown" }
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p.ConfirmPage.ConfirmText = p.ConfirmText
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p.ConfirmPage.FootMsg = p.FootMsg
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p.ConfirmPage.ListFont = p.ListFont
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return p
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}
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func (self *PowerOFFConfirmPage) KeyDown(ev *event.Event) {
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if ev.Data["Key"] == UI.CurKeys["Menu"] || ev.Data["Key"] == UI.CurKeys["A"] {
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self.ReturnToUpLevelPage()
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self.Screen.Draw()
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self.Screen.SwapAndShow()
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}
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if ev.Data["Key"] == UI.CurKeys["B"] {
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cmdpath := ""
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if UI.CheckBattery() < 20 {
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cmdpath = "feh --bg-center sysgo/gameshell/wallpaper/gameover.png;"
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}else {
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cmdpath = "feh --bg-center sysgo/gameshell/wallpaper/seeyou.png;"
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}
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cmdpath = cmdpath + "sleep 3;"
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cmdpath = cmdpath + "sudo halt -p"
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event.Post(UI.RUNSYS,cmdpath)
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}
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if ev.Data["Key"] == UI.CurKeys["X"] {
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cmdpath := "feh --bg-center sysgo/gameshell/wallpaper/seeyou.png;"
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cmdpath += "sleep 3;"
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cmdpath += "sudo reboot"
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event.Post(UI.RUNSYS,cmdpath)
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}
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}
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@ -22,7 +22,8 @@ import (
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"github.com/cuu/LauncherGoDev/Menu/GameShell/10_Settings/LauncherPy"
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"github.com/cuu/LauncherGoDev/Menu/GameShell/10_Settings/LauncherPy"
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"github.com/cuu/LauncherGoDev/Menu/GameShell/10_Settings/Update"
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"github.com/cuu/LauncherGoDev/Menu/GameShell/10_Settings/Update"
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"github.com/cuu/LauncherGoDev/Menu/GameShell/10_Settings/Storage"
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"github.com/cuu/LauncherGoDev/Menu/GameShell/10_Settings/Storage"
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"github.com/cuu/LauncherGoDev/Menu/GameShell/10_Settings/PowerOFF"
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)
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)
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type SettingsPageSelector struct {
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type SettingsPageSelector struct {
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@ -99,7 +100,7 @@ func (self *SettingsPage) GenList() []*UI.UIPlugin {
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&UI.UIPlugin{0,"", "Storage", "", &Storage.APIOBJ},
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&UI.UIPlugin{0,"", "Storage", "", &Storage.APIOBJ},
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&UI.UIPlugin{0,"", "Update", "Update", &Update.APIOBJ},
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&UI.UIPlugin{0,"", "Update", "Update", &Update.APIOBJ},
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&UI.UIPlugin{0,"", "About", "About", &About.APIOBJ},
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&UI.UIPlugin{0,"", "About", "About", &About.APIOBJ},
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&UI.UIPlugin{0,"", "PowerOFF", "Power off", &PowerOFF.APIOBJ},
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&UI.UIPlugin{1,"", "LauncherPy", "Switch to Launcher", &LauncherPy.APIOBJ},
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&UI.UIPlugin{1,"", "LauncherPy", "Switch to Launcher", &LauncherPy.APIOBJ},
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}
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}
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