mirror of
https://github.com/clockworkpi/LauncherGoDev.git
synced 2025-12-12 16:08:52 +01:00
helloword.go,not tested yet
This commit is contained in:
parent
2146878931
commit
91d573573f
@ -3,7 +3,12 @@ package main
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import (
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"github.com/veandco/go-sdl2/ttf"
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"github.com/cuu/gogame/surface"
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"github.com/cuu/gogame/event"
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"github.com/cuu/gogame/rect"
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"github.com/cuu/LauncherGo/sysgo/UI"
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)
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type InfoPageListItem struct{
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@ -14,14 +19,69 @@ type InfoPageListItem struct{
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Labels map[string]LabelInterface
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Icons map[string]IconItemInterface
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Fonts map[string]*ttf.Font
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Parent UI.PageInterface
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Flag string
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}
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func NewInfoPageListItem() *InfoPageListItem {
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i := &InfoPageListItem{}
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i.Labels = make(map[string]LabelInterface)
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i.Icons = make( map[string]IconItemInterface)
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i.Fonts = make(map[string]*ttf.Font)
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i.Height = 20
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i.Width = 0
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return i
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}
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func (self *InfoPageListItem) Init(text string) {
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l := NewLabel()
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l.PosX = 10
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l.SetCanvasHWND(self.Parent.GetCanvasHWND())
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l.Init(text,self.Fonts["normal"],nil)
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self.Labels["Text"] = l
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}
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func (self *InfoPageListItem) SetSmallText( text string) {
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l := NewMultiLabel()
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l.SetCanvasHWND(self.Parent.GetCanvasHWND())
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l.Init(text,self.Fonts["small"],nil)
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self.Labels["Small"] = l
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}
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func (self *InfoPageListItem) Draw() {
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x_,_ := self.Labels["Text"].Coord()
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self.Labels["Text"].NewCoord(x_,self.PosY)
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self.Labels["Text"].Draw()
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if val, ok := self.Labels["Small"]; ok {
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w_,_ := self.Labels["Text"].Size()
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self.Labels["Small"].NewCoord(w_+16,self.PosY)
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self.Labels["Small"].Draw()
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}
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}
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type HelloWorldPage struct {
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UI.Page
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AList map[string]map[string]string
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ListFontObj *ttf.Font
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Scrolled int
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BGwidth int
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BGheight int
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DrawOnce bool
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Scroller *UI.ListScroller
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MyList []*InfoPageListItem
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}
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func NewHelloWorldPage() *HelloWorldPage {
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@ -29,11 +89,171 @@ func NewHelloWorldPage() *HelloWorldPage {
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p.FootMsg = [5]string{"Nav.","","","Back",""}
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p.AList = make(map[string]map[string]string)
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p.BGwidth = 320
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p.BGheight = 240-24-20
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p.DrawOnce = false
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p.MyList = make([]*InfoPageListItem,0)
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p.ListFontObj = UI.Fonts["varela13"]
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return p
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}
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func (self *HelloWorldPage) Init() {
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if self.Screen != nil {
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if self.Screen.CanvasHWND != nil && self.CanvasHWND == nil {
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self.HWND = self.Screen.CanvasHWND
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self.CanvasHWND = surface.Surface(self.Screen.Width,self.BGeight)
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}
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self.PosX = self.Index * self.Screen.Width
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self.Width = self.Screen.Width
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self.Height = self.Screen.Height
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self.HelloWorld()
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self.GenList()
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self.Scroller = UI.NewListScroller()
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self.Scroller.Parent = self
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self.Scroller.PosX = self.Width - 10
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self.Scroller.PosY = 2
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self.Scroller.Init()
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self.Scroller.SetCanvasHWND(self.HWND)
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}
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}
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func (self *HelloWorldPage) HelloWorld() {
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hello := make(map[string]string)
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hello["key"] = "helloworld"
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hello["label"] = "HelloWorld "
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hello["value"] = "GameShell"
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p.AList["hello"] = hello
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}
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func (self *HelloWorldPage) GenList() {
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self.MyList = nil
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self.MyList = make([]*InfoPageListItem,0)
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start_x := 0
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start_y := 0
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last_height := 0
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for i,u := range []string{"hello"} {
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if val,ok := self.AList[u];ok {
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li := NewInfoPageListItem()
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li.Parent = self
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li.PosX = start_x
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li.PosY = start_y + last_height
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li.Width = UI.Width
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li.Fonts["normal"] = self.ListFontObj
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li.Fonts["small"] = UI.Fonts["varela12"]
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if val["label"] != "" {
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li.Init(val["label"])
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}else{
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li.Init(val["key"])
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}
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li.Flag = val["key"]
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li.SetSmallText(val["value"])
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last_height += li.Height
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self.MyList = append(self.MyList,li)
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}else{
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continue
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}
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}
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}
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func (self *HelloWorldPage) ScrollDown() {
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dis := 10
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if UI.abs(self.Scrolled) < ( self.BGheight - self.Height)/2 + 0 {
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self.PosY -= dis
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self.Scrolled -= dis
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}
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}
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func (self *HelloWorldPage) ScrollUp() {
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dis := 10
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if self.PosY < 0 {
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self.PosY += dis
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self.Scrolled += dis
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}
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}
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func (self *HelloWorldPage) OnLoadCb() {
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self.Scrolled = 0
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self.PosY = 0
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self.DrawOnce = false
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}
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func (self *HelloWorldPage) OnReturnBackCb() {
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self.ReturnToUpLevelPage()
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self.Screen.Draw()
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self.Screen.SwapAndShow()
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}
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func (self *HelloWorldPage) KeyDown( ev *event.Event) {
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if ev.Data["Key"] == UI.CurKeys["A"] || ev.Data["Key"] == UI.CurKeys["Menu"] {
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self.ReturnToUpLevelPage()
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self.Screen.Draw()
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self.Screen.SwapAndShow()
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}
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if ev.Data["Key"] == UI.CurKeys["Up"] {
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self.ScrollUp()
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self.Screen.Draw()
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self.Screen.SwapAndShow()
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}
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if ev.Data["Key"] == UI.CurKeys["Down"] {
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self.ScrollDown()
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self.Screen.Draw()
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self.Screen.SwapAndShow()
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}
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}
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func (self *HelloWorldPage) Draw() {
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if self.DrawOnce == false {
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self.ClearCanvas()
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for _,v := range self.MyList {
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v.Draw()
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}
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self.DrawOnce = true
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}
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if self.HWND != nil {
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surface.Fill(self.HWND, &color.Color{255,255,255,255})
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surface.Blit(self.HWND,self.CanvasHWND,&rect.Rect(self.PosX,self.PosY,self.Width,self.Height), nil)
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self.Scroller.UpdateSize(self.BGheight,UI.abs(self.Scrolled)*3)
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self.Scroller.Draw()
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}
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}
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/******************************************************************************/
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type HelloWorldPlugin struct {
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UI.Plugin
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Page UI.PageInterface
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@ -41,7 +261,7 @@ type HelloWorldPlugin struct {
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func (self *HelloWorldPlugin) Init( main_screen *UI.MainScreen ) {
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self.Page = HelloWorldPage{}
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self.Page = NewHelloWorldPage()
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self.Page.SetScreen( main_screen)
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self.Page.SetName("HelloWorld")
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self.Page.Init()
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@ -1 +1,87 @@
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package UI
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import (
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"github.com/veandco/go-sdl2/sdl"
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"github.com/veandco/go-sdl2/ttf"
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"github.com/cuu/gogame/surface"
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"github.com/cuu/gogame/rect"
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"github.com/cuu/gogame/color"
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"github.com/cuu/gogame/font"
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"github.com/cuu/gogame/draw"
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)
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type ListScroller struct{
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PosX int
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PosY int
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Width int
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Height int
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MinHeight int
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Parent PageInterface
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Color *color.Color
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StartX int
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StartY int
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EndX int
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EndY int
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Value int
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CanvasHWND *sdl.Surface
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}
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func NewListScroller() *ListScroller {
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l := &ListScroller{}
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l.Color = &color.Color{131,199,219,255} // SkinManager().GiveColor('Front')
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return l
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}
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func (self *ListScroller) Init() {
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//just set the CanvasHWND
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}
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func (self *ListScroller) SetCanvasHWND( canvas *sdl.Surface) {
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self.CanvasHWND = canvas
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}
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func (self *ListScroller) AnimateDraw(x2,y2 int) {
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}
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func (self *ListScroller) UpdateSize(bigheight, dirtyheight int) {
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_,h_ := self.Parent.Size()
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bodyheight := float64(h_)/float64(bigheight)
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if bodyheight > 1.0 {
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bodyheight = 1.0
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}
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margin := 4
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self.Height = int( bodyheight * float64(h_) - float64(margin) )
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if self.Height < self.MinHeight {
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self.Height = self.MinHeight
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}
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self.StartX = self.Width/2
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self.StartY = margin/2 + self.Height/2
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self.EndX = self.Width/2
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self.EndY = h_ - margin/2 - self.Height/2
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process := float64(dirtyheight) / float64(bigheight)
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value := process * float64(self.EndY - self.StartY)
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self.Value = int(value)
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}
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func (self *ListScroller) Draw() {
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w_,h_ := self.Parent.Size()
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start_rect := draw.MidRect(self.PosX+self.StartX,self.StartY+self.Value,self.Width,self.Height,w_,h_)
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draw.AARoundRect(self.CanvasHWND,start_rect,self.Color,3,0,self.Color)
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}
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@ -38,7 +38,7 @@ func NewUntitledIcon() *UntitledIcon {
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u.Color = &color.Color{83,83,83,255}
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u.BlankPng = SkinMap("gameshell/blank.png")
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u.BlankPng = SkinMap("sysgo/gameshell/blank.png")
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return u
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}
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@ -11,6 +11,12 @@ import (
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"github.com/cuu/LauncherGo/sysgo"
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)
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func abs(n int) int {
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y := n >> 63
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return (n ^ y) - y
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}
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func SkinMap(orig_file_or_dir string) string {
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DefaultSkin := "default"
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ret := ""
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