package UI import ( "sync" ) type element struct { data interface{} next *element } type PageStack struct { lock *sync.Mutex head *element Size int } func (stk *PageStack) Push(data interface{}) { stk.lock.Lock() element := new(element) element.data = data temp := stk.head element.next = temp stk.head = element stk.Size++ stk.lock.Unlock() } func (stk *PageStack) Pop() interface{} { if stk.head == nil { return nil } stk.lock.Lock() r := stk.head.data stk.head = stk.head.next stk.Size-- stk.lock.Unlock() return r } func (stk *PageStack) Length() int { return stk.Size } func (stk *PageStack) Last() interface{} { idx := stk.Length() - 1 if idx < 0 { return nil } else { return stk.head.data } } func NewPageStack() *PageStack { stk := new(PageStack) stk.lock = &sync.Mutex{} return stk }