package main /* * sysgo.BackLight */ import ( /* "github.com/veandco/go-sdl2/ttf" "github.com/cuu/gogame/surface" "github.com/cuu/gogame/event" "github.com/cuu/gogame/rect" "github.com/cuu/gogame/color" */ "github.com/cuu/LauncherGo/sysgo/UI" //"github.com/cuu/LauncherGo/sysgo/DBUS" ) /******************************************************************************/ type BrightnessPlugin struct { UI.Plugin BrightnessPage *BrightnessPage } func (self *BrightnessPlugin) Init( main_screen *UI.MainScreen ) { } func (self *BrightnessPlugin) Run( main_screen *UI.MainScreen ) { if main_screen != nil { main_screen.PushCurPage() main_screen.SetCurPage(self.BrightnessPage) main_screen.Draw() main_screen.SwapAndShow() } } var APIOBJ BrightnessPlugin