package UI import ( "strings" "github.com/veandco/go-sdl2/sdl" "github.com/veandco/go-sdl2/ttf" "github.com/cuu/gogame/display" "github.com/cuu/gogame/surface" "github.com/cuu/gogame/color" ) var ( emulator_flag = "action.config" plugin_flag = "plugin.config" ) type MessageBox struct { Label Parent *MainScreen } func NewMessageBox() *MessageBox { m := &MessageBox{} m.Color = &color.Color{83,83,83,255} return m } func (self *MessageBox) Init( text string, font_obj *ttf.Font, col *color.Color) { if col != nil { self.Color = col } self.Text = text self.FontObj = font_obj self.Width = 0 self.Height = 0 self.CanvasHWND = surface.Surface(self.Parent.Width, self.Parent.Height) self.HWND = self.Parent.CanvasHWND } func (self *MessageBox) SetText( text string) { self.Text = text } func (self *MessageBox) Draw() { self.Width = 0 self.Height = 0 surface.Fill(self.CanvasHWND, color.Color{255,255,255,255} ) words := strings.Split(self.Text," ") space,_ := font.Size(self.FontObj," ") max_width := self.Parent.Width - 40 x := 0 y := 0 row_total_width := 0 lines := 0 for _,word := range words { word_surface := font.Render( self.FontObj, word, true, self.Color,nil) word_width := word_surface.W word_height := word_surface.H row_total_width += word_width if lines == 0 { lines += word_height } if (row_total_width + space ) >= max_width { x = 0 y += word_height row_total_width = word_width lines+=word_height } dest_rect := rect.Rect(x,y, word_width,word_height) surface.Blit(self.CanvasHWND, word_surface, &dest_rect,nil) if len(words) == 1 { x+=word_width } else { x += word_width+space } if x > self.Width { self.Width = x } if lines >= self.Parent.Height - 40 { break } } self.Height = lines padding := 5 x = (self.Parent.Width - self.Width) / 2 y = (self.Parent.Height - self.Height) /2 rect_ := rect.Rect(x-padding,y-padding, self.Width+padding*2, self.Height+padding*2) draw.Rect(self.HWND , &color.Color{255,255,255,255},&rect_,0) if self.HWND != nil { rect__ := draw.MidRect(self.Parent.Width/2, self.Parent.Height/2,self.Width,self.Height,Width,Height) dest_rect := rect.Rect(0,0,self.Width,self,Height) surface.Blit(self.HWND, rect__, &dest_rect,nil) } draw.Rect(self.HWND , &color.Color{0,0,0,255},&rect_,1) } type MainScreen struct { Pages []PageInterface PageMax int PageIndex int PosX int PosY int Width int Height int MyPageStack *PageStack CurrentPage PageInterface CanvasHWND *sdl.Surface HWND *sdl.Surface TitleBar *TitleBar FootBar *FootBar MsgBox *MessageBox MsgBoxFont *ttf.Font IconFont *ttf.Font SkinManager *SkinManager } func NewMainScreen() *MainScreen { m := &MainScreen{} m.PosY = TitleBar_BarHeight+1 m.Width = Width m.Height = Height - FootBar_BarHeight - TitleBar_BarHeight - 1 m.MyPageStack = NewPageStack() } func (self *MainScreen) Init() { self.CanvasHWND = surface.Surface(self.Width,self.Height) self.MsgBox = NewMessageBox() self.MsgBox.Parent = self self.MsgBox.Init(" ", self.MsgBoxFont, &color.Color{83,83,83}) self.SkinManager = NewSkinManager() self.SkinManager.Init() } func (self *MainScreen) FartherPages() { // right after ReadTheDirIntoPages self.PageMax = len(self.Pages) for i:=0;i< self.PageMax; i++ { self.Pages[i].SetIndex(i) self.Pages[i].SetCanvasHWND(self.CanvasHWND) self.Pages[i].UpdateIconNumbers() // IconNumbers always == len(Pages[i].Icons) self.Pages[i].SetScreen(self) if self.Pages[i].GetIconNumbers() > 1 { self.Pages[i].SetPsIndex(1) self.Pages[i].SetIconIndex( 1 ) } } self.CurrentPage = self.Pages[ self.PageIndex ] self.CurrentPage.SetOnShow(true) } func (self *MainScreen) CurPage() PageInterface { return self.CurrentPage } func (self *MainScreen) PushCurPage() { self.MyPageStack.Push(self.CurrentPage) } func (self *MainScreen) SetCurPage( pg PageInterface) { self.CurrentPage = pg pg.OnLoadCb() } func (self *MainScreen) PushPage( pg PageInterface) { self.PushCurPage() self.SetCurPage(pg) } func (self *MainScreen) AppendPage( pg PageInterface ) { self.Pages = append(self.Pages,pg) } func (self *MainScreen) ClearCanvas() { surface.Fill(self.CanvasHWND, color.Color{255,255,255,255} ) } func (self *MainScreen) SwapAndShow() { if self.HWND != nil { rect_ := rect.Rect( self.PosX,self.PosY,self.Width,self.Height) surface.Blit(self.HWND,self.CanvasHWND,*rect_, nil) } } func (self *MainScreen) ExtraName(name string) string { parts := strings.Split(name,"_") if len(parts) > 1 { return parts[1] }else if len(parts) == 1 { return parts[0] }else { return name } } func (self *MainScreen) IsPluginPackage(dirname string ) bool { ret := false files,err := ioutil.ReadDir(dirname) if err != nil { log.Fatal(err) return false } for _,f := range files { if f.IsDir() { //pass }else { if strings.HasSuffix(f.Name(),plugin_flag) == true { ret = true break } } } return ret } func (self *MainScreen) IsEmulatorPackage(dirname string ) bool { ret := false files,err := ioutil.ReadDir(dirname) if err != nil { log.Fatal(err) return false } for _,f := range files { if f.IsDir() { //pass }else { if strings.HasSuffix(f.Name(),emulator_flag) == true { ret = true break } } } return ret } func (self *MainScreen) ReadTheDirIntoPages(_dir string, pglevel int, cur_page PageInterface) { }