package UI import ( "github.com/cuu/gogame/image" ) type MultiIconItem struct { IconItem IconWidth int IconHeight int IconIndex int } func NewMultiIconItem() *MultiIconItem { m := &MultiIconItem{} m.IconIndex = 0 m.IconWidth = 18 m.IconHeight = 18 return m } func (m * MultiIconItem) CreateImageSurf() { if m.ImgSurf == nil and m.ImageName != "" { m.ImgSurf = image.Load(m.ImageName) } } func (m *MultiIconItem) Draw() { }