2018-12-24 13:41:04 +00:00

40 lines
987 B
Go

package ButtonsLayout
import (
/*
"github.com/veandco/go-sdl2/ttf"
"github.com/cuu/gogame/surface"
"github.com/cuu/gogame/event"
"github.com/cuu/gogame/rect"
"github.com/cuu/gogame/color"
*/
"github.com/clockworkpi/LauncherGoDev/sysgo/UI"
//"github.com/clockworkpi/LauncherGoDev/sysgo/DBUS"
)
/******************************************************************************/
type ButtonsLayoutPlugin struct {
UI.Plugin
ButtonsLayoutPage *ButtonsLayoutPage
}
func (self *ButtonsLayoutPlugin) Init( main_screen *UI.MainScreen ) {
self.ButtonsLayoutPage = NewButtonsLayoutPage()
self.ButtonsLayoutPage.SetScreen( main_screen)
self.ButtonsLayoutPage.SetName("Buttons Layout")
self.ButtonsLayoutPage.Init()
}
func (self *ButtonsLayoutPlugin) Run( main_screen *UI.MainScreen ) {
if main_screen != nil {
main_screen.PushCurPage()
main_screen.SetCurPage(self.ButtonsLayoutPage)
main_screen.Draw()
main_screen.SwapAndShow()
}
}
var APIOBJ ButtonsLayoutPlugin