2018-12-24 13:41:04 +00:00

40 lines
930 B
Go

package Languages
import (
/*
"github.com/veandco/go-sdl2/ttf"
"github.com/cuu/gogame/surface"
"github.com/cuu/gogame/event"
"github.com/cuu/gogame/rect"
"github.com/cuu/gogame/color"
*/
"github.com/clockworkpi/LauncherGoDev/sysgo/UI"
//"github.com/clockworkpi/LauncherGoDev/sysgo/DBUS"
)
/******************************************************************************/
type LanguagesPlugin struct {
UI.Plugin
LanguagesPage *LanguagesPage
}
func (self *LanguagesPlugin) Init( main_screen *UI.MainScreen ) {
self.LanguagesPage = NewLanguagesPage()
self.LanguagesPage.SetScreen( main_screen)
self.LanguagesPage.SetName("Languages")
self.LanguagesPage.Init()
}
func (self *LanguagesPlugin) Run( main_screen *UI.MainScreen ) {
if main_screen != nil {
main_screen.PushCurPage()
main_screen.SetCurPage(self.LanguagesPage)
main_screen.Draw()
main_screen.SwapAndShow()
}
}
var APIOBJ LanguagesPlugin