mirror of
https://github.com/clockworkpi/LauncherGoDev.git
synced 2025-12-12 16:08:52 +01:00
290 lines
5.5 KiB
Go
290 lines
5.5 KiB
Go
package main
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/*
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* Creating functionality in this way is not recommended
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* cause every .so file is about the size of an executable file(like main)
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* Referring to the Settings code, write all the functions directly into main
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*/
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import (
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"github.com/veandco/go-sdl2/ttf"
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"github.com/cuu/gogame/surface"
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"github.com/cuu/gogame/event"
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"github.com/cuu/gogame/rect"
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"github.com/cuu/gogame/color"
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"github.com/cuu/LauncherGoDev/sysgo/UI"
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)
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type InfoPageListItem struct{
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UI.Widget
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Labels map[string]UI.LabelInterface
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Icons map[string]UI.IconItemInterface
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Fonts map[string]*ttf.Font
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Parent UI.PageInterface
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Flag string
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}
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func NewInfoPageListItem() *InfoPageListItem {
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i := &InfoPageListItem{}
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i.Labels = make(map[string]UI.LabelInterface)
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i.Icons = make( map[string]UI.IconItemInterface)
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i.Fonts = make(map[string]*ttf.Font)
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i.Height = 20
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i.Width = 0
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return i
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}
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func (self *InfoPageListItem) Init(text string) {
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l := UI.NewLabel()
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l.PosX = 10
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l.SetCanvasHWND(self.Parent.GetCanvasHWND())
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l.Init(text,self.Fonts["normal"],nil)
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self.Labels["Text"] = l
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}
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func (self *InfoPageListItem) SetSmallText( text string) {
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l := UI.NewMultiLabel()
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l.SetCanvasHWND(self.Parent.GetCanvasHWND())
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l.Init(text,self.Fonts["small"],nil)
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self.Labels["Small"] = l
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}
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func (self *InfoPageListItem) Draw() {
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x_,_ := self.Labels["Text"].Coord()
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self.Labels["Text"].NewCoord(x_,self.PosY)
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self.Labels["Text"].Draw()
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if _, ok := self.Labels["Small"]; ok {
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w_,_ := self.Labels["Text"].Size()
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self.Labels["Small"].NewCoord(w_+16,self.PosY)
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self.Labels["Small"].Draw()
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}
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}
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type HelloWorldPage struct {
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UI.Page
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AList map[string]map[string]string
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ListFontObj *ttf.Font
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Scrolled int
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BGwidth int
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BGheight int
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DrawOnce bool
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Scroller *UI.ListScroller
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MyList []*InfoPageListItem
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}
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func NewHelloWorldPage() *HelloWorldPage {
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p := &HelloWorldPage{}
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p.FootMsg = [5]string{"Nav.","","","Back",""}
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p.AList = make(map[string]map[string]string)
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p.BGwidth = 320
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p.BGheight = 240-24-20
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p.DrawOnce = false
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p.MyList = make([]*InfoPageListItem,0)
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p.ListFontObj = UI.Fonts["varela13"]
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p.Index = 0
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return p
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}
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func (self *HelloWorldPage) Init() {
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if self.Screen != nil {
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if self.Screen.CanvasHWND != nil && self.CanvasHWND == nil {
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self.HWND = self.Screen.CanvasHWND
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self.CanvasHWND = surface.Surface(self.Screen.Width,self.BGheight)
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}
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self.PosX = self.Index * self.Screen.Width
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self.Width = self.Screen.Width
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self.Height = self.Screen.Height
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self.HelloWorld()
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self.GenList()
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self.Scroller = UI.NewListScroller()
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self.Scroller.Parent = self
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self.Scroller.PosX = self.Width - 10
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self.Scroller.PosY = 2
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self.Scroller.Init()
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self.Scroller.SetCanvasHWND(self.HWND)
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}
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}
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func (self *HelloWorldPage) HelloWorld() {
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hello := make(map[string]string)
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hello["key"] = "helloworld"
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hello["label"] = "HelloWorld "
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hello["value"] = "GameShell"
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self.AList["hello"] = hello
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}
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func (self *HelloWorldPage) GenList() {
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self.MyList = nil
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self.MyList = make([]*InfoPageListItem,0)
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start_x := 0
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start_y := 0
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last_height := 0
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for _,u := range []string{"hello"} {
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if val,ok := self.AList[u];ok {
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li := NewInfoPageListItem()
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li.Parent = self
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li.PosX = start_x
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li.PosY = start_y + last_height
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li.Width = UI.Width
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li.Fonts["normal"] = self.ListFontObj
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li.Fonts["small"] = UI.Fonts["varela12"]
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if val["label"] != "" {
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li.Init(val["label"])
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}else{
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li.Init(val["key"])
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}
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li.Flag = val["key"]
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li.SetSmallText(val["value"])
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last_height += li.Height
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self.MyList = append(self.MyList,li)
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}else{
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continue
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}
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}
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}
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func (self *HelloWorldPage) ScrollDown() {
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dis := 10
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if UI.Abs(self.Scrolled) < ( self.BGheight - self.Height)/2 + 0 {
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self.PosY -= dis
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self.Scrolled -= dis
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}
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}
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func (self *HelloWorldPage) ScrollUp() {
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dis := 10
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if self.PosY < 0 {
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self.PosY += dis
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self.Scrolled += dis
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}
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}
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func (self *HelloWorldPage) OnLoadCb() {
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self.Scrolled = 0
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self.PosY = 0
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self.DrawOnce = false
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}
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func (self *HelloWorldPage) OnReturnBackCb() {
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self.ReturnToUpLevelPage()
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self.Screen.Draw()
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self.Screen.SwapAndShow()
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}
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func (self *HelloWorldPage) KeyDown( ev *event.Event) {
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if ev.Data["Key"] == UI.CurKeys["A"] || ev.Data["Key"] == UI.CurKeys["Menu"] {
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self.ReturnToUpLevelPage()
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self.Screen.Draw()
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self.Screen.SwapAndShow()
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}
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if ev.Data["Key"] == UI.CurKeys["Up"] {
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self.ScrollUp()
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self.Screen.Draw()
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self.Screen.SwapAndShow()
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}
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if ev.Data["Key"] == UI.CurKeys["Down"] {
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self.ScrollDown()
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self.Screen.Draw()
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self.Screen.SwapAndShow()
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}
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}
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func (self *HelloWorldPage) Draw() {
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if self.DrawOnce == false {
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self.ClearCanvas()
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for _,v := range self.MyList {
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v.Draw()
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}
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self.DrawOnce = true
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}
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if self.HWND != nil {
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surface.Fill(self.HWND, &color.Color{255,255,255,255})
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rect_ := rect.Rect(self.PosX,self.PosY,self.Width,self.Height)
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surface.Blit(self.HWND,self.CanvasHWND,&rect_, nil)
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self.Scroller.UpdateSize(self.BGheight,UI.Abs(self.Scrolled)*3)
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self.Scroller.Draw()
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}
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}
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/******************************************************************************/
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type HelloWorldPlugin struct {
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UI.Plugin
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Page UI.PageInterface
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}
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func (self *HelloWorldPlugin) Init( main_screen *UI.MainScreen ) {
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self.Page = NewHelloWorldPage()
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self.Page.SetScreen( main_screen)
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self.Page.SetName("HelloWorld")
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self.Page.Init()
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}
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func (self *HelloWorldPlugin) Run( main_screen *UI.MainScreen ) {
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if main_screen != nil {
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main_screen.PushPage(self.Page)
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main_screen.Draw()
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main_screen.SwapAndShow()
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}
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}
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var APIOBJ HelloWorldPlugin
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