2023-01-26 07:17:15 +00:00

39 lines
855 B
Go

package Pico8
import (
/*
"github.com/veandco/go-sdl2/ttf"
"github.com/cuu/gogame/surface"
"github.com/cuu/gogame/event"
"github.com/cuu/gogame/rect"
"github.com/cuu/gogame/color"
*/
"github.com/clockworkpi/LauncherGoDev/sysgo/UI"
//"github.com/clockworkpi/LauncherGoDev/sysgo/DBUS"
)
/******************************************************************************/
type GamePlugin struct {
UI.Plugin
MainPage *GamePage
}
func (self *GamePlugin) Init(main_screen *UI.MainScreen) {
self.MainPage = NewGamePage()
self.MainPage.SetScreen(main_screen)
self.MainPage.SetName("Pico8")
self.MainPage.Init()
}
func (self *GamePlugin) Run(main_screen *UI.MainScreen) {
if main_screen != nil {
main_screen.PushCurPage()
main_screen.SetCurPage(self.MainPage)
main_screen.Draw()
main_screen.SwapAndShow()
}
}
var APIOBJ GamePlugin