LauncherGoDev/sysgo/UI/textarea.go
2018-10-06 21:48:08 +08:00

233 lines
4.6 KiB
Go

package UI
import (
"fmt"
"strings"
"github.com/veandco/go-sdl2/sdl"
"github.com/veandco/go-sdl2/ttf"
"github.com/cuu/gogame/surface"
"github.com/cuu/gogame/color"
"github.com/cuu/gogame/draw"
"github.com/cuu/gogame/font"
"github.com/cuu/gogame/rect"
)
type Textarea struct {
Widget
BackgroundColor *color.Color
CanvasHWND *sdl.Surface
MyWords []string
BlitWords []string
FontObj *ttf.Font
LineNumber int
TextLimit int
TextFull bool
TextIndex int
BlitIndex int
}
func NewTextarea() *Textarea {
p := &Textarea{}
p.TextLimit = 63
p.TextFull = false
p.MyWords = make([]string,0)
p.BlitWords = make([]string,0)
p.BackgroundColor = &color.Color{228,228,228,255}
return p
}
func (self *Textarea) Init() {
self.FontObj = Fonts["veramono24"]
}
func (self *Textarea) SubTextIndex() {
self.TextIndex -= 1
if self.TextIndex < 0 {
self.TextIndex = 0
}
}
func (self *Textarea) AddTextIndex() {
self.TextIndex += 1
if self.TextIndex > len(self.MyWords) {
self.TextIndex = len(self.MyWords)
}
}
func (self *Textarea) ResetMyWords() {
self.MyWords = nil
self.TextIndex = 0
}
func (self *Textarea) RemoveFromLastText() []string {
if len(self.MyWords) > 0 {
self.SubTextIndex()
if self.TextIndex < len(self.MyWords) {
self.MyWords = append(self.MyWords[:self.TextIndex],self.MyWords[(self.TextIndex+1):]...)
}
}
return self.MyWords
}
func (self *Textarea) AppendText( alphabet string) {
self.AppendAndBlitText(alphabet)
}
func (self *Textarea) AppendAndBlitText(alphabet string) {
if self.TextFull == false {
if self.TextIndex <= len(self.MyWords) {
self.MyWords = append(self.MyWords[:self.TextIndex],
append([]string{alphabet},self.MyWords[self.TextIndex:]...)...)
self.BlitText()
self.AddTextIndex()
}
}else {
fmt.Printf("is Full %s",strings.Join(self.MyWords,""))
}
}
func (self *Textarea) BuildBlitText() {
blit_rows := make([][]string,0)
w := 0
// xmargin := 5
endmargin :=15
linenumber := 0
cursor_row := 0
for i,v := range self.MyWords {
t := font.Render(self.FontObj,v,true,&color.Color{8,135,174,255},nil)
t_width := surface.GetWidth(t)
w+=t_width
if linenumber < len(blit_rows) {
blit_rows[linenumber] = append(blit_rows[linenumber],v)
}else {
blit_rows = append(blit_rows,[]string{v})
}
if i == self.TextIndex - 1 {
cursor_row = linenumber
}
if w + t_width >= self.Width - endmargin {
w = 0
linenumber += 1
blit_rows = append(blit_rows,[]string{})
}
}
if len(blit_rows) == 1 {
self.BlitWords = blit_rows[0]
self.BlitIndex = self.TextIndex
}else if len(blit_rows) == 2 || cursor_row < 2 {
self.BlitWords = append(blit_rows[0], blit_rows[1]...)
self.BlitIndex = self.TextIndex
}else {
self.BlitWords = append(blit_rows[cursor_row-1], blit_rows[cursor_row]...)
self.BlitIndex = self.TextIndex
for i,v := range blit_rows {
if i == cursor_row - 1 {
break
}
self.BlitIndex -= len(v)
}
}
}
func (self *Textarea) BlitText() {
//blit every single word into surface and calc the width ,check multi line
self.BuildBlitText()
w := 0
xmargin := 5
endmargin := 15
x := self.PosX + xmargin
y := self.PosY
linenumber := 0
if len(self.MyWords) > self.TextLimit {
self.TextFull = true
}else {
self.TextFull = false
}
for _,v := range self.BlitWords {
t := font.Render(self.FontObj,v,true,&color.Color{8,135,174,255},nil)
w += surface.GetWidth(t)
if w >= self.Width - endmargin && linenumber == 0 {
linenumber += 1
x = self.PosX + xmargin
y = self.PosY + surface.GetHeight(t) * linenumber
w = 0
}
rect_ := rect.Rect(x,y,0,0)
surface.Blit(self.CanvasHWND,t,&rect_,nil)
x += surface.GetWidth(t)
}
}
func (self *Textarea) Cursor() {
w := 0
xmargin := 5
endmargin := 15
x := self.PosX+xmargin
y := self.PosY
linenumber := 0
for _,v := range self.BlitWords[:self.BlitIndex] {
t := font.Render(self.FontObj,v,true,&color.Color{8,135,174,255},nil)
w += surface.GetWidth(t)
if w >= self.Width - endmargin && linenumber == 0 {
x = self.PosX + xmargin
y = self.PosY + surface.GetHeight(t)
w = 0
linenumber +=1
}
if w >= self.Width - endmargin*3 && linenumber > 0 {
x += surface.GetWidth(t)
break
}
x += surface.GetWidth(t)
}
c_t := font.Render(self.FontObj,"_",true,&color.Color{0,0,0,255},nil)
rect_ := rect.Rect(x+1,y-2,0,0)
surface.Blit(self.CanvasHWND,c_t,&rect_,nil)
}
func (self *Textarea) Draw() {
rect_:= rect.Rect(self.PosX,self.PosY,self.Width,self.Height)
draw.AARoundRect(self.CanvasHWND,&rect_,self.BackgroundColor,4,0,self.BackgroundColor)
self.BlitText()
self.Cursor()
}