LauncherGoDev/sysgo/UI/foot_bar.go
2018-06-18 16:17:31 +08:00

228 lines
5.0 KiB
Go

package UI
import (
"fmt"
// "io/ioutil"
"log"
"github.com/veandco/go-sdl2/sdl"
"github.com/veandco/go-sdl2/ttf"
"github.com/cuu/gogame/rect"
"github.com/cuu/gogame/surface"
"github.com/cuu/gogame/draw"
"github.com/cuu/gogame/image"
"github.com/cuu/gogame/font"
)
var FootBar_BarHeight = 20
type FootBarIconItem struct {
MultiIconItem
Parent *FootBar
}
func NewFootBarIconItem() *FootBarIconItem {
m := &FootBarIconItem{}
return m
}
func (self *FootBarIconItem) TotalWidth() int {
lab_w,_ := self.Label.Size()
return self.Width + lab_w
}
func (self *FootBarIconItem) Draw() {
if self.Label != nil {
lab_w,lab_h:= self.Label.Size()
if self.Align == ALIGN["VCenter"] {
self.Label.NewCoord( self.PosX - lab_w/2, self.PosY+ self.Height/2+12)
} else if self.Align == ALIGN["HLeft"] {
self.Label.NewCoord( self.PosX + self.Width/2+3, self.PosY - lab_h/2)
}
self.Label.Draw()
}
if self.ImgSurf != nil {
portion := rect.Rect(0, self.IconIndex*self.IconHeight, self.IconWidth, self.IconHeight)
surface.Blit(self.Parent.CanvasHWND, self.ImgSurf, draw.MidRect(self.PosX,self.PosY, self.Width,self.Height, Width,Height),&portion)
}
}
type FootBar struct {
PosX int
PosY int
Width int
Height int
BarHeight int
BorderWidth int
CanvasHWND *sdl.Surface
HWND *sdl.Surface
Icons map[string]IconItemInterface
IconWidth int
IconHeight int
LabelFont *ttf.Font
State string
SkinManager *SkinManager
icon_base_path string
}
func NewFootBar() *FootBar {
f := &FootBar{}
f.Width = Width
f.BorderWidth = 1
f.BarHeight = FootBar_BarHeight
f.Height = 20
f.IconWidth = 18
f.IconHeight = 18
f.LabelFont = Fonts["veramono10"]
f.State = "normal"
f.icon_base_path = SkinMap("gameshell/footbar_icons/")
f.Icons = make(map[string]IconItemInterface)
return f
}
func (self *FootBar) ReadFootBarIcons( icondir string) {
if FileExists(icondir) == false && IsDirectory(icondir) == false {
return
}
keynames := [5]string{"nav","x","y","a","b"}
share_surf := image.Load(self.icon_base_path+"footbar.png")
for i,v := range keynames { // share_surf contains same number of image pieces of keynames
it := NewFootBarIconItem()
it.MyType = ICON_TYPES["NAV"]
it.Parent = self
it.ImgSurf = share_surf
it.Align = ALIGN["HLeft"] // (X)Text
it.AddLabel("game", self.LabelFont)
it.Adjust( self.IconWidth/2+i*self.IconWidth, self.IconHeight/2+2, self.IconWidth,self.IconHeight,0)
it.IconIndex = i
self.Icons[v] = it
}
}
func (self *FootBar) Init(main_screen *MainScreen) {
self.CanvasHWND = surface.Surface(self.Width,self.Height)
self.HWND = main_screen.HWND
self.SkinManager = main_screen.SkinManager
round_corners := NewFootBarIconItem()
round_corners.IconWidth = 10
round_corners.IconHeight = 10
round_corners.MyType = ICON_TYPES["STAT"]
round_corners.Parent = self
round_corners.ImgSurf = MyIconPool.GetImgSurf("roundcorners")
round_corners.Adjust(0,0,10,10,0)
self.Icons["round_corners"] = round_corners
}
func (self *FootBar) ResetNavText() {
self.Icons["nav"].SetLabelText("Nav.")
self.State = "normal"
self.Draw()
}
func (self *FootBar) UpdateNavText(texts string) {
self.State = "tips"
// my_text := font.Render(self.LabelFont, texts, true,self.SkinManager.GiveColor("Text"),nil)
left_width := self.Width - 18
final_piece := ""
for i,_ := range texts {
text_ := texts[:i+1]
my_text := font.Render(self.LabelFont, text_, true, self.SkinManager.GiveColor("Text"),nil)
final_piece = text_
if int(my_text.W) >= left_width {
break
}
}
fmt.Printf("finalpiece %s\n", final_piece)
self.Icons["nav"].SetLabelText(final_piece)
self.Draw()
}
func (self *FootBar) SetLabelTexts( texts [5]string) {
keynames := [5]string{"nav","x","y","a","b"}
if len(texts) < 5 {
log.Fatal("SetLabelTexts texts length error")
return
}
for idx,x := range keynames {
self.Icons[x].SetLabelText(texts[idx])
}
}
func (self *FootBar) ClearCanvas() {
surface.Fill( self.CanvasHWND, self.SkinManager.GiveColor("White"))
self.Icons["round_corners"].NewCoord(5,self.Height-5)
self.Icons["round_corners"].SetIconIndex(2)
self.Icons["round_corners"].Draw()
self.Icons["round_corners"].NewCoord(self.Width - 5,self.Height - 5)
self.Icons["round_corners"].SetIconIndex(3)
self.Icons["round_corners"].Draw()
}
func (self *FootBar) Draw() {
self.ClearCanvas()
self.Icons["nav"].NewCoord(self.IconWidth/2+3, self.IconHeight/2+2)
self.Icons["nav"].Draw()
if self.State == "normal" {
_w := 0
for i,x := range []string{"b","a","y","x"} {
if self.Icons[x].GetLabelText() != "" {
if i== 0 {
_w += self.Icons[x].TotalWidth()
}else {
_w += self.Icons[x].TotalWidth()+5
}
start_x := self.Width - _w
start_y := self.IconHeight/2+2
self.Icons[x].NewCoord(start_x, start_y)
self.Icons[x].Draw()
}
}
}
draw.Line(self.CanvasHWND, self.SkinManager.GiveColor("Line"),0,0,Width,0,self.BorderWidth)
if self.HWND != nil {
rect_ := rect.Rect(self.PosX, Height - self.Height, Width, self.BarHeight)
surface.Blit(self.HWND,self.CanvasHWND, &rect_,nil)
}
}