LauncherGoDev/sysgo/UI/scroller.go
2021-10-11 13:55:54 +08:00

92 lines
1.8 KiB
Go

package UI
import (
"fmt"
"github.com/veandco/go-sdl2/sdl"
// "github.com/veandco/go-sdl2/ttf"
// "github.com/cuu/gogame/surface"
// "github.com/cuu/gogame/rect"
"github.com/cuu/gogame/color"
// "github.com/cuu/gogame/font"
"github.com/cuu/gogame/draw"
)
type ListScroller struct {
Widget
MinHeight int
Parent PageInterface
Color *color.Color
StartX int
StartY int
EndX int
EndY int
Value int
CanvasHWND *sdl.Surface
}
func NewListScroller() *ListScroller {
l := &ListScroller{}
l.Width = 7
l.Color = &color.Color{131, 199, 219, 255} // SkinManager().GiveColor('Front')
return l
}
func (self *ListScroller) Init() {
//just set the CanvasHWND
cav_ := self.Parent.GetCanvasHWND()
self.SetCanvasHWND(cav_)
}
func (self *ListScroller) SetCanvasHWND(canvas *sdl.Surface) {
self.CanvasHWND = canvas
}
func (self *ListScroller) AnimateDraw(x2, y2 int) {
}
func (self *ListScroller) UpdateSize(bigheight, dirtyheight int) {
_, h_ := self.Parent.Size()
bodyheight := float64(h_) / float64(bigheight)
if bodyheight > 1.0 {
bodyheight = 1.0
}
margin := 4
self.Height = int(bodyheight*float64(h_) - float64(margin))
if self.Height < self.MinHeight {
self.Height = self.MinHeight
}
self.StartX = self.Width / 2
self.StartY = margin/2 + self.Height/2
self.EndX = self.Width / 2
self.EndY = h_ - margin/2 - self.Height/2
process := float64(dirtyheight) / float64(bigheight)
value := process * float64(self.EndY-self.StartY)
self.Value = int(value)
}
func (self *ListScroller) Draw() {
w_, h_ := self.Parent.Size()
start_rect := draw.MidRect(self.PosX+self.StartX, self.StartY+self.Value, self.Width, self.Height, w_, h_)
if self.Width < 1 {
fmt.Println("ListScroller width error")
} else {
draw.AARoundRect(self.CanvasHWND, start_rect, self.Color, 3, 0, self.Color)
}
}