LauncherGoDev/sysgo/UI/multi_icon_item.go
2018-06-12 21:49:54 +08:00

54 lines
1.2 KiB
Go

package UI
import (
"github.com/cuu/gogame/image"
)
type MultiIconItem struct {
IconItem
IconWidth int
IconHeight int
IconIndex int
}
func NewMultiIconItem() *MultiIconItem {
m := &MultiIconItem{}
m.IconIndex = 0
m.IconWidth = 18
m.IconHeight = 18
return m
}
func (self * MultiIconItem) CreateImageSurf() {
if self.ImgSurf == nil && self.ImageName != "" {
self.ImgSurf = image.Load(self.ImageName)
}
}
func (self *MultiIconItem) Draw() {
parent_x,parent_y := self.Parent.Coord()
if self.Label != nil {
// lab_x,lab_y := self.Label.Coord()
lab_w,lab_h:= self.Label.Size()
if self.Align == ALIGN["VCenter"] {
self.Label.NewCoord( self.PosX - lab_w/2 + parent_x, self.PosY + self.Height/2+6 + parent_y)
}else if self.Align == ALIGN["HLeft"] {
self.Label.NewCoord( self.PosX + self.Width/2+3 + parent_x, self.PosY - lab_h/2 + parent_y )
}
self.Label.Draw()
}
if self.ImgSurf != nil {
portion := rect.Rect(0,self.IconIndex*self.IconHeight,self.IconWidth,self.IconHeight)
surface.Blit(self.Parent.GetCanvasHWND(),
self.ImgSurf,draw.MidRect(self.PosX + parent_x, self.PosY + parent_y,
self.Width,self.Height, Width, Height),&portion)
}
}