From 4fb6745b3eb3af99a3067998b539efec3b639e6d Mon Sep 17 00:00:00 2001 From: Arthur Lutz Date: Thu, 15 Aug 2019 12:29:07 +0200 Subject: [PATCH 1/2] Delete Game_Log.txt unnecessary in this, this file is created and modified when the game starts. --- 21_Indie Games/45_Hurrican/Game_Log.txt | 320 ------------------------ 1 file changed, 320 deletions(-) delete mode 100644 21_Indie Games/45_Hurrican/Game_Log.txt diff --git a/21_Indie Games/45_Hurrican/Game_Log.txt b/21_Indie Games/45_Hurrican/Game_Log.txt deleted file mode 100644 index 158a1b1..0000000 --- a/21_Indie Games/45_Hurrican/Game_Log.txt +++ /dev/null @@ -1,320 +0,0 @@ ---> Using external storage path '.' <-- ---> Using save path '/home/cpi/.hurrican' <-- - -Searching for language files in ./lang -File .. is directory, skipping -Found language file portugues.lng in path ./lang/portugues.lng -File . is directory, skipping -Found language file english.lng in path ./lang/english.lng -Found language file polski.lng in path ./lang/polski.lng -Found language file svenska.lng in path ./lang/svenska.lng -Found language file deutsch.lng in path ./lang/deutsch.lng -Found language file espanol.lng in path ./lang/espanol.lng -Found language file francais.lng in path ./lang/francais.lng -Found language file italiano.lng in path ./lang/italiano.lng - ->--------------------< -| GameInit started | ->--------------------< - ---> SDL/OpenGL init <-- ---------------------- - -Initializing SDL. -SDL initialized. --> SDL1 GL reports VSync was enabled successfully -Window resolution: 320x240 -Window viewport: 640x480 at 0x0 -GL_VENDOR: VMware, Inc. -GL_RENDERER: Gallium 0.4 on llvmpipe (LLVM 3.9, 128 bits) -GL_VERSION: 3.0 Mesa 13.0.6 -GL_SHADING_LANGUAGE_VERSION: 1.30 -GL_EXTENSIONS: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_ATI_fragment_shader GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_NV_fog_distance GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_ATI_texture_compression_3dc GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_ATI_texture_mirror_once GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_compression_latc GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_stencil_export GL_ARB_shader_texture_lod GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encShader: Compiling ./data/shaders/100/shader_color.vert -Shader: Compiled ./data/shaders/100/shader_color.vert -Shader: Compiling ./data/shaders/100/shader_color.frag -Shader: Compiled ./data/shaders/100/shader_color.frag -Shader: Compiling ./data/shaders/100/shader_texture.vert -Shader: Compiled ./data/shaders/100/shader_texture.vert -Shader: Compiling ./data/shaders/100/shader_texture.frag -Shader: Compiled ./data/shaders/100/shader_texture.frag - --> OpenGL init successful! - -DirectInput8 polling for 323 keys! -Initializing SDL_mixer -Requested 24 sound channels and got 24 -Loaded texture demofont -Loading font: demofont.png -Loaded texture copper1 -Loaded texture copper2 -Loaded texture copper3 -Loaded texture demozahlen -Loaded texture demologo -Loaded texture star -Loaded song file ./data/music/Cracktro.it - --> GameInit successful! - -Using language-file './lang/english.lng' -Config file loading successful ! -Loaded song file ./data/music/menu.it -Loaded texture menufont -Loading font: menufont.png -Loaded texture hurrican_rund -Loaded texture hurrican-logo -Loaded texture skills -Loaded texture star -Loaded texture loading -Loaded texture loadingbar -Loaded texture smallfont -Loading font: smallfont.png -Loaded texture guiback -Loaded texture bullet -Loaded texture skeletor_bullet -Loaded texture glassplitter -Loaded texture explosion-medium -Loaded texture explosion-medium2 -Loaded texture explosion-medium2 -Loaded texture explosion-medium -Loaded texture explosion-medium -Loaded texture explosion-green -Loaded texture alienexplosion -Loaded texture explosion-big -Loaded texture explosion-big2 -Loaded texture explosion-trace -Loaded texture blue-explosion -Loaded texture explosion-giga -Loaded texture splitter -Loaded texture piranhateile -Loaded texture piranhateile2 -Loaded texture piranhablut -Loaded texture madeblut -Loaded texture tropfen -Loaded texture blatt -Loaded texture blatt -Loaded texture nest -Loaded texture rocksplitter -Loaded texture rocksplittersmall -Loaded texture rocksplittersmallblue -Loaded texture spidersplitter -Loaded texture spidersplitter2 -Loaded texture spidergrenade -Loaded texture evil-smoke -Loaded texture evil-smoke2 -Loaded texture stelze -Loaded texture stelzhead -Loaded texture smoke2 -Loaded texture smoke2 -Loaded texture smokebig -Loaded texture smokebig -Loaded texture smokebig -Loaded texture beamsmoke -Loaded texture beamsmoke -Loaded texture beamsmoke2 -Loaded texture beamsmoke2 -Loaded texture beamsmoke5 -Loaded texture snowflush -Loaded texture snowflush -Loaded texture ufolaserflare -Loaded texture funke -Loaded texture funke -Loaded texture funke2 -Loaded texture laserfunke -Loaded texture laserfunke2 -Loaded texture smoke -Loaded texture pharaosmoke -Loaded texture rocketsmoke -Loaded texture rocketsmokeblue -Loaded texture rocketsmokegreen -Loaded texture flugsacksmoke -Loaded texture evilfunke -Loaded texture tropfen2 -Loaded texture wassertropfen2 -Loaded texture laserflame -Loaded texture bubble -Loaded texture snow -Loaded texture snow -Loaded texture p1_hurri-teile -Loaded texture p2_hurri-teile -Loaded texture boulder_small -Loaded texture wasserspritzer -Loaded texture wasserspritzer -Loaded texture lavakrabbe_teile -Loaded texture spiderparts -Loaded texture kettenteile -Loaded texture kettenteil2 -Loaded texture rain -Loaded texture shield -Loaded texture evilroundsmoke -Loaded texture giantspiderflare -Loaded texture kringel -Loaded texture kringel -Loaded texture dust -Loaded texture turbinesmoke -Loaded texture miniflare -Loaded texture grenadeflare -Loaded texture lavaflare -Loaded texture lavaflare -Loaded texture metalhead_halsteil -Loaded texture metalhead_turbine -Loaded texture schleim -Loaded texture schleim2 -Loaded texture shockexplosion -Loaded texture shotflare -Loaded texture shotflare -Loaded texture extracollected -Loaded texture diamantcollected -Loaded texture spidershotsmoke -Loaded texture drache_smoke -Loaded texture fireball_smoke -Loaded texture lavaflare -Loaded texture explosion-regular -Loaded texture explosion-regular -Loaded texture dust -Loaded texture dust -Loaded texture schrott1 -Loaded texture schrott2 -Loaded texture droneflame -Loaded texture Zitronestiel -Loaded texture powerblock -Loaded texture oneup -Loaded texture diamant -Loaded texture extras -Loaded texture punisher -Loaded texture wasserfall -Loaded texture wasserfall2 -Loaded texture water -Loaded texture water2 -Loaded texture gameover -Loaded texture shadow -Loaded texture lasersmoke -Loaded texture lasersmoke_big -Loaded texture spreadshotsmoke -Loaded texture powerlinesmoke -Loaded texture lavaflare -Loaded texture blitzstrahl1 -Loaded texture blitzstrahl2 -Loaded texture blitzstrahl3 -Loaded texture blitzstrahl4 -Loaded texture blitzflash1 -Loaded texture blitzflash2 -Loaded texture blitzflash3 -Loaded texture blitzflash4 -Loaded texture blitztexture -Loaded texture schussflamme -Loaded texture schussflamme2 -Loaded texture schussflamme3 -Loaded texture schussflammeflare -Loaded texture diamant -Loaded texture skeletor_shot -Loaded texture spreadshot -Loaded texture spreadshot2 -Loaded texture spreadshot_big -Loaded texture spreadshot_big2 -Loaded texture bounce1 -Loaded texture bounce2 -Loaded texture bounce3 -Loaded texture bounce_big1 -Loaded texture bounce_big2 -Loaded texture bounce_big3 -Loaded texture laser -Loaded texture laser2 -Loaded texture laserbig -Loaded texture laserbig2 -Loaded texture walker-laser -Loaded texture canonball -Loaded texture powerline -Loaded texture suchschuss -Loaded texture suchschuss2 -Loaded texture golemschuss -Loaded texture golemschuss -Loaded texture spiderslow -Loaded texture fetterspinnenlaser -Loaded texture spidershot -Loaded texture spidershot2 -Loaded texture bombe_small -Loaded texture bombe_big -Loaded texture flamme -Loaded texture flame -Loaded texture fireball -Loaded texture fireball_big -Loaded texture fireball_big -Loaded texture rotzshot -Loaded texture flame -Loaded texture flame -Loaded texture flame -Loaded texture flame -Loaded texture krabblerlaser1 -Loaded texture krabblerlaser2 -Loaded texture krabblerlaser2 -Loaded texture pharaolaser -Loaded texture grenade -Loaded texture rocket -Loaded texture rocket -Loaded texture rocketwerfer -Loaded texture torpedo -Loaded texture evilshot -Loaded texture evilshot2 -Loaded texture evilblitz -Loaded texture blitzbeam -Loaded texture ufolaser -Loaded texture stelzlaser -Loaded texture pflanzeschuss -Loaded texture bratklopsshot -Loaded texture dronebullet -Loaded texture schleimshot -Loaded texture lafass_fall -Loaded texture evilblitz2 -Loaded texture flugkanonelaser -Loaded texture eiszapfenshot -Loaded texture arcshot -Loaded texture snowbomb -Loaded texture snowbombsmall -Loaded texture fettespinneshot -Loaded texture fettespinneshot2 -Loaded texture eierbombe -Loaded texture evilround -Loaded texture druckwelle -Loaded texture shieldspawner -Loaded texture blauebombe -Loaded texture skeletor_granate -Loaded texture elektropampe -Loaded texture spidershot2 -Loaded texture hud -Loaded texture hudblitz -Loaded texture hudbomb -Loaded texture hudsupershot -Loaded texture hudautofire -Loaded texture hudenergy -Loaded texture hudrad -Loaded texture hudfontbig -Loaded texture hudselected -Loaded texture hudbalken -Loaded texture hudbalken_full -Loaded texture hudarrow -Loaded texture bosshud -Loaded texture bossbar -Loaded song file ./data/music/credits.it -Loaded song file ./data/music/stageclear.it -Loaded song file ./data/music/gameover.it -Loaded song file ./data/music/highscore.it -Loaded texture console - ->--------------------< -| GameExit started | ->--------------------< - --> Fonts released --> Head menu released --> Shutting down Sound Manager --> Sound system released --> Texture system released --> SDL/OpenGL input shutdown successfully completed ! --> SDL/OpenGL shutdown successfully completed ! - --> Hurrican closed ! - -http://www.poke53280.de -Bugreports, questions etc : information@poke53280.de - --> logfile end From fcfad236a58a023ddb2c29769e86502bb21d9f2f Mon Sep 17 00:00:00 2001 From: Arthur Lutz Date: Thu, 15 Aug 2019 12:30:14 +0200 Subject: [PATCH 2/2] .gitignore - initial version --- .gitignore | 1 + 1 file changed, 1 insertion(+) create mode 100644 .gitignore diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..912e2e6 --- /dev/null +++ b/.gitignore @@ -0,0 +1 @@ +21_Indie Games/45_Hurrican/Game_Log.txt