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805 lines
32 KiB
Plaintext
805 lines
32 KiB
Plaintext
=============================================================================
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Tyrian: Online Manual
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(c) 1995 Epic MegaGames Inc and Eclipse Software
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=============================================================================
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I) Requirements
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II) Installation
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III) Setup and Getting Started
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IV) Getting Started
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V) Story
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VI) How to play
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VII) The game
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- 1 Player Full Game
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- 1 Player Arcade Game
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- 2 Player Arcade Game
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- 2 Player Modem/Network Game
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VIII) The Worlds
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IX) Trouble Shooting
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X) Credits
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I) REQUIREMENTS
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* 386-33 or faster PC
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* 4 megabytes of RAM
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* Approximately 10 megabytes of hard disk space
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* VGA graphics capability
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Optional:
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* Sound Blaster compatible sound card, Gravis Ultrasound, or General
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MIDI MPU-401 compatible sound card (Roland Sound Canvas, RAP-10, MT-32)
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* Mouse or joystick recommended but not required.
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II) INSTALLATION
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Installation from Floppy disk:
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If you've purchased the floppy disk version of Tyrian, you must first install
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Tyrian to your hard drive. To do so, place disk 1 in the drive and type:
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a:install [Enter]
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or
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b:install [Enter]
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Follow the on-screen instructions until installation is complete.
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Installation from CD-ROM:
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If you have the CD-ROM version of Tyrian, you will need to perform either a
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partial install or a full install to copy the necessary files to your hard
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drive. To install Tyrian from CD, place the CD in your CD-ROM drive and do
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the following:
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1. Change to the CD-ROM drive containing the Tyrian CD (D:\)
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2. Type INSTALL to bring up the Installation Menu.
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3. Choose "Install Tyrian" from the menu screen.
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4. Choose "Full Install" to copy the entire game to your hard drive or
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choose "Partial Install" to copy the minimal amount of files to your hard
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drive and play from the CD.
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III) TYRIAN SETUP
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Before playing Tyrian, you need to run the SETUP.EXE program to configure
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Tyrian to your hardware. To do so:
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1. Change to the drive in which Tyrian is installed (C:)
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2. Change to the directory in which Tyrian is installed (CD\TYRIAN)
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3. Type SETUP [ENTER] at the command line.
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4. Supply the setup program with the appropriate information to configure
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the game.
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MUSIC
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No Music:
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Disables music. Choose this if you do not have a sound card, or if your
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sound card does not work with Tyrian properly.
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FM sound:
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If you have a Sound Blaster or compatible card capable of FM synthesis,
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choose this option.
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MIDI Port:
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If you have a General MIDI MPU-401 compatible interface, Roland Sound Canvas,
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SCC-1, or MT-32 sound module, select the MIDI port which your music card
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uses. The default port is usually set to 330 or 320.
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Gravis:
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If you have a Gravis Ultrasound or GUS Max, select "Gravis MIDI."
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NOTE TO GRAVIS USERS: remember to activate your ULTRAMID driver before
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entering SETUP. Gravis Ultrasound cards with less than 512K RAM will
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not play music with Tyrian.
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WSS:
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If you have the Windows Sound System, select "WSS."
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SB16-AWE:
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If you have a Sound Blaster AWE32, select "SB16-AWE."
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MUSIC VOLUME
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Use the left/right arrow keys or click with the mouse to change the music
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volume.
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SOUND
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No Effects:
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Disables sound effects. Choose this option if you do not have a sound card
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that supports digital sound.
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Sound Blaster:
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If you have a Sound Blaster or compatible sound card (including the AWE32),
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select "Sound Blaster."
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Gravis:
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For the Gravis Ultrasound or GUS Max, select "Gravis."
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WSS:
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If you have the Windows Sound System, select "WSS."
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SOUND VOLUME
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Use the left/right arrow keys or the mouse to change the volume.
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GAME DETAIL
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Low: for 386's or slower 486's.
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High: for 486 local bus processors or faster computers.
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Pentium: Maximum detail for Pentium computers.
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JUKEBOX
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Here, you can listen to all the cool tunes in the game. Just use the
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left/right or up/down arrow keys to select the tracks you want to listen to.
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You can also listen to Tyrian's sound effects here. Press the period and
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comma keys to change the current sound, and press the semicolon key to play
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the sound.
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IV) GETTING STARTED
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To run Tyrian after you have run the SETUP program, all you need to do is
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type TYRIAN.
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To run Tyrian from DOS at a later time, simply do the following:
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1. Change to the appropriate drive letter to play Tyrian (C:).
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2. Change to the directory to which Tyrian installed (CD\TYRIAN)
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3. Type TYRIAN at the command prompt.
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V) THE STORY
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The year is 20,031. You are Trent Hawkins, a terraformation pilot. For
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three years, it has been your job to fly over tough-to-navigate planetary
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formations and check for habitable locations on newly terraformed planets.
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You execute more hair raising maneuvers in a day than most League trained
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pilots do during the course of their whole career. After many years of war,
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however, you prefer blasting rock formations to vaporizing enemy starships.
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Your latest assignment from the Interplanetary Council is Tyrian, a proposed
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trading world on the edge of the sector, near Hazudra territory. The Hazudra
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are a lizard-like race recently discovered in a nearby asteroid field. One
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of your fellow workers and close friends, Buce Quesillac, was a Huzudra.
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Yesterday Buce was shot in the back by a waiting hoverdrone that
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disappeared into the sky before you could blink, let alone stop it.
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Someone killed your best friend, and if it's the last thing you do, you're
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going to find out why.
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The only lead you have is what Buce told you before he died....
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"My friend...you must leave Tyrian now, or you will be killed. Even after
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death, I could not bear to lose you. Still, what I am about to tell you will
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mark you, so listen well...
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You are familiar with the corporation that controls the terraformation of
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Tyrian, called Microsol. They are responsible for my death. And, do you
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remember that glowing rock we discovered in the mines west of here? It was
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more than just a pretty mineral. It is a new source of power called
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Gravitium. Harness it, and engines will soon be obsolete. It can... control
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gravity. Microsol wants it, and will eliminate anyone who knows of its
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existence. They captured me two days ago and tried to erase my memory as a
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warning. They did not know my memory is holographic in nature, and cannot
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be wiped out. Today I would reason that they discovered this, and found
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me to finish the job.
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Now you must go, before they hunt you down. Hurry! Head towards Savara,
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the freeworld. It will be difficult for them to follow you there. GO!"
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You ran to your quarters and found them torn apart. Luckily you managed to
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obtain three weeks leave and a Gencore Hawk fighter. You set out for Savara
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tomorrow, and grieve at the thought of telling your parents that your best
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friend has been murdered. You grieve even further wondering how you're to
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stay alive with the whole of Microsol dogging your heels.
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Preparing for a troubled day, you close your eyes at last, vowing to avenge
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Buce's death, not knowing that what will take place in the next three weeks
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will become the legend of Tyrian.
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Ready yourself....
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VI) MENUS AND OPTIONS
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TITLE MENU
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When you run Tyrian, you will be taken to the title screen. The selections
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you can choose at this menu are:
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Start New Game: Begins a new game of Tyrian. Tyrian has several modes of
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play:
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1-Player Full Game
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1-Player Arcade
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2-Player Arcade
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Modem/Network game
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The differences in gameplay for each of these modes are described later under
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"Playing Tyrian."
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After you select the type of game you want to play, you will need to select
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the difficulty of gameplay. You can choose from Easy, Medium, or Hard
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difficulties.
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*SECRET*
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From the "Difficulty Select" screen type a capital "G" to switch
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to the IMPOSSIBLE difficulty setting.
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Load Game: This selection will load a game that you previously saved. The
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last level you completed will be saved automatically in the bottom save-game
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slot called Last Level.
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Instructions: Choose this option to view the in-game manual with information
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on how to play.
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Info: General information, version number, and legal stuff.
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Quit: Takes you to the nether regions of DOS.
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GAME MENU
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Once you've selected an episode and difficulty settings, you will be taken
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to the Game Menu. From the Game Menu, you can modify your ship, change the
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game options, read the your datacubes, and enter the game.
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Data: (Only appears in Full Game). This selection allows you to read any
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datacubes you've collected in the previous level. Datacubes contain all
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the secret lowdown on the plot and extra tips and hints that may help you
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pass the next level.
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Upgrade Ship: (Only appears in Full Game). Takes you to the Ship
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Configuration Menu.
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Player 1 Input/Player 2 Input: (Two Player Arcade game only.) Lets you
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choose the controller for the first and second player.
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Options: All control aspects of the game can be configured from this menu:
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Controls (joystick, mouse, and keyboard), loading and saving games (Full
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Game only), and music and sound volume.
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Next Level: Takes you to the NAV screen, where you choose your next
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destination. Choose wisely! The datacubes you collect contain valuable
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info on planets you may want to steer clear of early on in the game.
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Quit Game: Returns you to the title screen.
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UPGRADE SHIP MENU (1-Player Full Game only)
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The "Full Game" of Tyrian allows you to customize your ship's weapons and
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defenses by buying and upgrading items. Not only can you configure a ship
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of your own, but you can upgrade to 3 different ships during the game. Each
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ship has strengths and weaknesses. There are literally hundreds of
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ship configurations to choose from in Tyrian.
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Remember that you need credits to purchase goods. Your current credit is
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listed below the Armor and Shield bars under the ship display.
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Ship Type
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In a "Full Game," you begin with the standardized USP Perren Scout ship,
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which is a stripped down fighter craft with less armor than the usual
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Gencore League ships, but it's quite fast.
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At certain spaceports, you will have the opportunity to buy better ships.
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Each ship has different Armor and Speed ratings. These ratings are displayed
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below the overhead view of your ship.
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To purchase items, select the upgrade menu you want (e.g. Front Gun, Shields,
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etc.) and click on an item. The first click on the item selects it for
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viewing, and the second click purchases it.
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Front Gun
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To select a weapon for your front weapon port, just click on "Front Gun"
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from the Upgrade Ship Menu and take your pick.
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Each weapon has 11 levels of power, so if you have the cash (and the greed),
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use the left/right arrow keys to raise or lower the power of the weapon you
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have selected. Or use the mouse and click on the arrows below the weapon
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simulator.
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Rear Gun
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Each ship also has a rear weapon port. Choose "Rear Gun" to select a rear
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weapon. Some rear weapons have two configurations for even more fun! The
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default key for changing your rear weapon mode during the game is the ENTER
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key.
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Like the front weapons, the rear weapons also have 11 levels of power. Just
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use the mouse and click on the arrows below the weapon simulator to increase
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or decrease the weapon's power.
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Shields
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Shields are the only things other than your armor keeping huge ionized beams
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from ripping into your ship and turning you into space bacon. Be sure to
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upgrade them whenever possible.
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Generators
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Generators power your ship. They determine how fast you can fire and how
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fast your shields recharge. A good generator is the key to your offense and
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defense.
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Sidekicks
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Sidekicks are weapons that fly alongside your ship and provide you with
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additional firepower. Each ship can have a left and a right Sidekick.
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These weapons range from single shot cannons to plasma storms that can
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devastate entire sectors of a planet.
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For weapons that have unlimited ammunition, simply firing your normal weapon
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also fires your Sidekick. Sidekicks with that "charge-up" or have limited
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ammunition can be fired separately by using the CTRL and ALT keys.
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Done
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Returns to the Game Menu.
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OPTIONS MENU
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From here you can configure various aspects of Tyrian for maximum enjoyment.
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Here are the selections:
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Load Game
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Loads a game previously saved game.
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Save Game
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Saves a game in progress. The last level you completed is automatically
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saved as a backup game called "Last Game," saved in the last savegame slot.
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If you forget to save, just load the backup game and the last level you
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played will be loaded.
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Music/Sound
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You can change the music or sound volume with the left/right arrow keys or
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by clicking on the volume level desired with the mouse.
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Joystick
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With this selection you can recalibrate your joystick and assign different
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functions to each button.
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Keyboard
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Allows you to change key functions to customize the keyboard configuration
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to your liking.
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Quit Game
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Ends the current game and returns you to the Title Screen.
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Done
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Returns you to the Game Menu.
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PLAY NEXT LEVEL
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Choosing "Play Next Level" takes you to the Nav screen, where you may select
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your next destination. GET READY! GET PSYCHED! And get a holo-snack from
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your ship's bar. Can't fight a whole fleet on an empty stomach, now can we?
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VI) PLAYING TYRIAN
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ONE PLAYER FULL GAME
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Once you've selected your preferred equipment of destruction, it's time to
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use it. Just having a big gun doesn't mean you're a hotshot. Your enemies
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know how you think. The only way to beat them is for you to know them just
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as well. And above all: violence is not the only route to victory. Study
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your datacubes well. They contain valuable information that could give you
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the edge you need to conquer the level that you just can't seem to beat.
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Know when you're walking into a death zone and prepare adequately, and you'll
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be one more step ahead... Good luck.
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While playing, the screen will show your score on the bottom left.
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Destroying enemies and collecting coins will increase your score. On the
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right side of the screen your shield and armor levels are displayed along
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with your power level, which will change when you fire. Your options are
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also listed here, and if they have a limited number of shots the remaining
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ammunition will be displayed.
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Collecting Coins
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During the game, enemies that you kill will occasionally drop coins. Years
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ago, an ingenious starship designer developed a metal that, when heated to
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a certain temperature, forms huge metal coins that can be collected by other
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ships. Council officials scoffed and called the project "something out of
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an ancient electronic game." Nonetheless, the metal is still used in nearly
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every ship built.
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Collect the coins and gems that fall for more credits.
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Datacubes
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Datacubes provide valuable information about enemies and levels! Grab 'em
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if you can!
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Power ups
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If you see a flashing metal pod emerge from a destroyed ship, grab it. It
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will power up your front or rear weapon from 2 to 5 levels! If your ship is
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low on armor, a special armor supply ship will appear. Destroy it and grab
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the armor powerup to repair your ship.
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Well, you're on your own from here. Be sure to destroy everything that
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moves (and in some cases, things that don't) or you're dust. The enemies
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here don't hand out extra lives, either. Once you're dead, you have the
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opportunity to reconfigure your ship and continue the game.
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Enjoy Tyrian, and may your lasers fire true!
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ONE PLAYER ARCADE GAME
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If you would like to play Tyrian as a fast and furious arcade shoot 'em up,
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we've included one- and two-player arcade modes for you. Simply select
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"One Player Arcade" or "Two Player Arcade" from the game select menu after
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hitting "Start New Game" in the Main Menu.
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In a one player game you are not be able to upgrade your ship in between
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levels, but instead grab power ups throughout the game. The arcade game has
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the same number of weapons to choose from as in the normal game. However,
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even more firepower is obtainable from a "Special Weapon" option.
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Power-ups
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Front weapon power-ups are characterized by a blue ball with the weapon
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superimposed over the ball. Power-up the front weapons by getting numerous
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purple power up balls.
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Rear weapon power-ups look like red balls with a weapon icon superimposed
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over the ball. Power-up the rear weapon by grabbing the metal power-ups
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that flash green and red!
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Special Weapons
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A Special Weapon can be acquired when either one of your weapons is charged
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near FULL capacity. The small ship indicating your level of power at the
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top left hand corner of the screen reads the number "8" when a weapon is near
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full capacity. Beware, when you are hit you lose power.
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While some of the Special Weapons can be fired continuously, others can only
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be used after they have had enough time to recharge.
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There are numerous special weapons...
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Attractor: Attracts power ups and coins when you continually
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press the fire button.
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Repulsor: Repulses shots when you continually press the fire
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button.
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Ice Beam: when you press the fire button you will fire an ice
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shot, which freezes enemies. Because of their inertia they can still move,
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but will be unable to fire shots. This is especially helpful with bosses,
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but only lasts for a limited amount of time on more powerful enemies.
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Super Laser: continually pressing the fire button will release
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a coherent light blast powerful enough to devastate EVERYTHING in its path!
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Pearl Wind: ?
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Power of Zinglon: ?
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Flare: ?
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TWO PLAYER ARCADE GAME
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Tyrian has TWO PLAYERS capability! As incredulous as it may sound,
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we've been able to double the amount of wreckage spilled across the screen,
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doubled the huge landscape ripping explosions, and of course, we've doubled
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the firepower.
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The Steel Dragon
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Just having double the fun isn't enough, is it? To complement this
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awesome mode, the first and second player can combine their ships into 150
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tons of deadly space fighter technology. Called "The Steel Dragon", this
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ship consists of two parts, the "Dragonwing" and the "Dragonhead". They are
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combined when the ships are close enough together to dock. This concept was
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developed recently by a new firm, based on the jungle planet of Torm, and
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its name comes from the dragons which thrive there. Three times as fast and
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hundreds of times more powerful than other fighters, this starship lives up
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to its namesake easily.
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Once combined, the first player has control of all ship movements, and the
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second player controls a special weapon turret that revolves around the
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ship, making up for its lack of speed and larger size. The ships can be
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separated by one of two means: Player 1 - holding down one of the Sidekick
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fire buttons and moving away from Player 2, or Player 2 stops firing and
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moves away from player 1.
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Power-Ups
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During the game, each player grabs power-ups which are dropped from enemies
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that you destroy. Between the two ships, there are 18 kinds of weapons that
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can be picked up. The Dragonhead's power-ups are superimposed over a blue
|
|
ball. The Dragonwing's power ups are shown over a dark red ball. But, the
|
|
upgrade capabilities of your ship don't stop there...
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|
|
Your current weapon can be increased in power by grabbing the purple ball
|
|
power-ups. Also look for the mechanized power ups, which increase the
|
|
other player's weapon by one level of power.
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|
|
|
Many strategies are possible to beat tough-to-destroy enemies. Try
|
|
maneuvering in such a way that you can combine when you need extra firepower
|
|
to destroy a particularly annoying boss. You may also separate to create
|
|
two targets for enemies to shoot at, making dodging easier.
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|
Weapons
|
|
The first player ship, the Dragonhead can power up with the following
|
|
weapons (blue power ups):
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|
|
Pulse Cannon
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|
Multi Cannon
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|
Mega Cannon
|
|
Laser
|
|
Zica Super Laser
|
|
Proton Blaster
|
|
Vulcan Cannon
|
|
Lightning Gun
|
|
Missile launcher
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|
Heavy Missile launcher
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|
|
|
The Dragonhead has no charge capabilities for its weapon, but has a greater
|
|
selection. It is also faster than the Dragonwing.
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|
|
|
The second player ship, the Dragonwing, can power up with these weapons
|
|
(dark red power ups):
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|
|
|
Starburst
|
|
Multi Cannon
|
|
Sonic Cannon
|
|
Proton Blaster
|
|
Wild Cannon
|
|
Vulcan Cannon
|
|
Heavy Missile Launcher
|
|
Mega Pulse Beam
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|
|
|
The second player ship's weapon has a special characteristic. If you do
|
|
not fire, the weapon charges for a much more damaging "super shot" that is
|
|
released when your weapon is fully charged (two small blue balls orbiting
|
|
a large one). The more powered-up your ship is, the faster it charges.
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|
|
|
There are 11 levels of weapon power, giving you a selection of nearly 200
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|
different weapons!
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|
|
|
Note: Version 2.0 of Tyrian has new weapons! But we don't want to spoil the
|
|
fun of finding them by telling you what they are...
|
|
|
|
|
|
TWO PLAYER MODEM/NETWORK GAME
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|
|
What?... You don't have anyone at home to play Tyrian with? Well, we
|
|
thought of that, and developed modem and network drivers for Tyrian, so you
|
|
can challenge anyone you like, anywhere you like! Challenge someone you
|
|
don't even know to a battle of Tyrian prowess, or if your friends are too
|
|
far away to visit, simply tell them to meet you on a local BBS and you can
|
|
rock 'n roll in minutes!
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|
|
|
To play with two player modem and network support, simply select "Start
|
|
New Game" from the Main Menu. Then, select "Modem/Network 2-Player Game"
|
|
from the game menu.
|
|
|
|
Once you have selected the Modem/Network 2-player game, the main Multiplayer
|
|
menu will appear and will give you a number of options.
|
|
|
|
Playing TYRIAN by Modem
|
|
|
|
Before you play a modem game for the first time, you need to configure the
|
|
settings to match your hardware by following these simple steps.
|
|
|
|
1. Choose "Select Modem Brand" from the modem link menu and select the type
|
|
of modem you have from the list. If your modem is not listed, try selecting
|
|
"Standard 9600" or "Standard 14.4".
|
|
|
|
2. Choose "Select Speed" to choose your modem speed. Some, but not all 14.4
|
|
modems may connect at higher baud rates when error correction and data
|
|
compression are disabled.
|
|
|
|
3. Select "COM Port" to tell TYRIAN which port your modem communicates
|
|
through.
|
|
|
|
4. Choose "Call a Friend & Begin" or "Wait for a call & Begin" to connect
|
|
with someone via modem. If you choose "Call a Friend & Begin", type in the
|
|
phone number of the person you will be playing against, then press ENTER
|
|
to start the connection. If you choose "Wait for a call & Begin", your
|
|
modem will go into Answer mode and will pick up the incoming phone call.
|
|
After the modems have connected, you will then be taken to the Epic Challenge
|
|
Arena, which is discussed later in this section.
|
|
|
|
Playing TYRIAN by a Serial Link
|
|
|
|
To play Tyrian through a serial link you need two computers that are
|
|
connected by a "Null Modem Cable" that can be purchased from your local
|
|
computer store.
|
|
|
|
Before you play a serial game for the first time, you need to configure the
|
|
settings to match your hardware by following these simple steps.
|
|
|
|
1. Choose "Serial Link" from the main Multiplayer menu.
|
|
2. Choose "Serial Port" to select which port the null modem cable is connected to.
|
|
3. Choose "Serial Speed" to set the speed of the Serial Port.
|
|
We recommend 9600 baud; this is fast enough for TYRIAN to play at
|
|
its maximum speed. Faster baud rates may work less reliably on
|
|
some computers.
|
|
6. Choose "Begin Serial Game" to connect the two computers and enter the Epic
|
|
Challenge Arena, which is discussed later in this section.
|
|
|
|
Playing TYRIAN on an IPX Network
|
|
|
|
To run Tyrian on any network that supports the IPX network protocol, you
|
|
must first have the proper network drivers loaded in memory before running
|
|
Tyrian. Check the manual that came with your network software, or ask your
|
|
network manager for help on setting this up.
|
|
|
|
From the main Multiplayer menu, select "IPX Network" to enter the Epic
|
|
Challenge Arena, which is discussed later in this section.
|
|
|
|
Note: for some LAN based networks which use multiple network
|
|
segments (hubs), you may need to specify which segments to include
|
|
in the "Advanced Options". For example, type: -N 1 -N 2 -N 3
|
|
to include hubs 1, 2, and 3.
|
|
|
|
The Tyrian Challenge Arena
|
|
|
|
Once you've connected - by modem, serial link, or network - you enter the
|
|
"Challenge Arena." Enter your name or alias, and you will appear in the
|
|
Challenge Arena. You will also see the name that the other player has
|
|
chosen.
|
|
|
|
The Challenge Arena displays information about each player presently
|
|
connected:
|
|
|
|
Name Your name, of course, or an alias
|
|
Action Available, Pondering, or Challenging.
|
|
Version Which version of Tyrian each player is running.
|
|
|
|
Challenge Arena Options:
|
|
|
|
Challenge: Challenges the highlighted player.
|
|
|
|
Whisper: Sends a message directly to any other player, so that others don't
|
|
see it. You can whisper to a player who is playing a game, but your "yells"
|
|
only reach players who are in the arena screen.
|
|
|
|
Yell: Sends a message to everyone in the challenge arena.
|
|
|
|
Exit: Returns you to the Main Menu.
|
|
|
|
|
|
VII) THE WORLDS
|
|
|
|
The following information is all you could gather from your ships databanks.
|
|
Although incomplete, it should give you enough information to begin your
|
|
quest. Information about the remaining planets can be acquired from
|
|
datacubes that you collect during the game.
|
|
|
|
TYRIAN:
|
|
Tyrian is the most recent acquisition of Microsol; the sector's largest
|
|
corporation. Since no single company can own a planet due to Article 17
|
|
of the Interplanetary Council Law, Microsol is responsible for the
|
|
terraformation and trading agreements. Still, Microsol plans to bend
|
|
Article 17. It's up to you to stop them.
|
|
|
|
Tyrian is a world under terraformation, which means Microsol hires work
|
|
teams in the hundreds of thousands to monitor gravity control, land
|
|
sculpturing, and atmospheric maintenance. Your job has always been to make
|
|
laser measurements of surface features by flying over them at high speeds
|
|
in a land skimmer at altitudes as low as ten feet. Other team members handle
|
|
atmosphere processors, robotic construction crews, even huge horticultural
|
|
seed ships to plant entire forests in a fraction of the time. Flying over
|
|
Tyrian, one will notice some rather odd regions. Floating rock formations
|
|
due to gravity testing, large forests and rocky crags with occasional
|
|
research facilities dot the landscape.
|
|
|
|
SAVARA:
|
|
Savara, the only free world in the sector, is the only planet totally free
|
|
of the Interstellar Government's policies. The founders of the planet
|
|
insisted that it be preserved as an agricultural world, and that, with
|
|
huge amounts of new plant and animal species, it's natural beauty was too
|
|
important to disturb. It thrives as a vacation spot as well as an
|
|
excellent trading world, though Tyrian is expected to overshadow it once it
|
|
begins operation. It is also one of the only planets to support an
|
|
underwater colony. Huge towers can be seen rising out of the vast oceans
|
|
at certain points. Savara is an ideal place for trade and repair, however
|
|
Microsol is suspected to have a secret base there despite the mandates that
|
|
outlaw any company craft.
|
|
|
|
DELIANI:
|
|
A triumph of mankind, Deliani's nickname is "TechWorld," due to it's
|
|
sprawling cities and gleaming skyscrapers populating the surface. Deliani
|
|
is the equivalent of ancient Earth's "New York City,": if one wants
|
|
something, legal or illegal, one usually finds it here. The economic
|
|
prosperity enjoyed by Deliani is only the sliver lining of the dark cloud of
|
|
crime that exists there. Even though the planet is the home of Microsol's
|
|
chief competitor, Gencore Tech Alliance, many acts of greed and corruption
|
|
still run rampant. Gencore was formed not only to restore order to Deliani,
|
|
but to deliberately oppose Microsol in it's sinister dealings. Those who
|
|
have crossed Microsol usually flee to Deliani to seek refuge with Gencore.
|
|
Beware, flight in Deliani is nerve wracking, due to the tight spaces and
|
|
clusters of towers.
|
|
|
|
GYGES:
|
|
The original headquarters of Microsol. This planet has a very dry and
|
|
desert-like surface with the occasional mountain range. Microsol's interest
|
|
in this world lies in its weak inner crust, which allows for construction of
|
|
underground research facilities. Immense domed cities can be seen in major
|
|
research and production locations. The tragedy of Gyges is that it was
|
|
originally the home of the Zica, an unknown race of alien that originally
|
|
carved immeasurable labyrinthine tunnel systems under the surface. Microsol
|
|
drove them out, disregarding the rights of an entire race, vaporizing
|
|
entire colonies at a time. The Zica are feared by xenoscientists. Xeno-
|
|
scientists believe the Zica have fled to the outer reaches of the sector
|
|
where they plan to launch a massive attack on Gyges and Microsol, using
|
|
outer-dimensional technology. But is it true...?
|
|
|
|
REMUS:
|
|
Sector capital and regional chapter of the Interplanetary Council, Remus
|
|
is one of the largest worlds in the sector. Remus is surpassed in size only
|
|
by the ice world of Camanis. Its surface is similar to Savara's, though
|
|
consisting of grasslands and heavily forested mountain regions. The city
|
|
capital, Portoch, is a metropolis of corruption and dark, rainy days. The
|
|
buildings are so neglected they are streaked with dirt, providing a
|
|
depressing atmosphere. It is said that the chapter lords are so decadent
|
|
that they seldom emerge from the local simulation clubs. The city itself is
|
|
an example of why Microsol holds so much sway in council policies: bribery.
|
|
|
|
|
|
VIII) TROUBLESHOOTING
|
|
|
|
The most up-to-date troubleshooting information can be found in the
|
|
HELPME.DOC file included in this game. To view this file, change to the
|
|
directory that Tyrian is installed to, and type HELPME.
|
|
|
|
Running with WINDOWS
|
|
|
|
Tyrian does not work reliably under Windows with sound on. Please run SETUP
|
|
from DOS and select "No Sound Card" under setup if you need to run Tyrian
|
|
from Windows.
|
|
|
|
If you continue to encounter problems after trying the suggestions listed in
|
|
the HELPME.DOC file, please contact our technical support department:
|
|
|
|
In the USA: Tech +1 301-983-9771 Fax +1 301-299-3841
|
|
In Europe: Tech +44 (0) 1767-260903 Fax +44 (0) 1767-262043
|
|
In Germany: Tech 0130 822887 Fax 0130 822886
|
|
|
|
You can also contact us online:
|
|
|
|
CompuServe: GO EPIC
|
|
Internet Mail: help@epicgames.com
|
|
Internet News: We answer questions in comp.sys.ibm.pc.games.action
|
|
America Online: We answer questions posted in the "PCGames" area
|
|
WorldWide Web: http://www.epicgames.com/
|
|
|
|
|
|
IX) CREDITS
|
|
|
|
Jason Emery: programming, level design, additional artwork, weapon design,
|
|
additional sound FX
|
|
Alexander Brandon: story, music, coordinator, design, online help
|
|
Daniel Cook: level artwork & design
|
|
Robert Allen: our eminent producer, additional sound FX, additional design
|
|
Arturo Sinclair: 3d artwork, title design
|
|
Bruce Hsu: character portrait design
|
|
John Calcagno: 3d animation
|
|
Andrew Paquette: character portrait artwork, additional 3d artwork
|
|
Andreas Molnar: LOUDNESS Sound System programming & music conversion
|
|
Susan Aldworth: Voices
|
|
Nando Eweg: sound FX
|
|
|
|
Many thanks to Tim Sweeney (basically, master of all), Mark Rein (manual
|
|
design & marketing), Arjan Brussee, Cliff Bleszinski, and Rob Elam
|
|
(entertainment).
|
|
|
|
Additional thanks go to our families and the Epic Beta Testers!
|