/* * @cond * The following section will be excluded from the documentation. */ /* ********************************************************************************************************************* PicoMite MMBasic GUI.h Geoff Graham, Peter Mather Copyright (c) 2021, All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. The name MMBasic be used when referring to the interpreter in any documentation and promotional material and the original copyright message be displayed on the console at startup (additional copyright messages may be added). 4. All advertising materials mentioning features or use of this software must display the following acknowledgement: This product includes software developed by the . 5. Neither the name of the nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY AS IS AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ************************************************************************************************************************/ /* ******************************************************************************** All other tokens (keywords, functions, operators) should be inserted in this table **********************************************************************************/ #ifdef INCLUDE_TOKEN_TABLE #endif #if !defined(INCLUDE_COMMAND_TABLE) && !defined(INCLUDE_TOKEN_TABLE) #ifndef GUI_H_INCL #define GUI_H_INCL extern void ConfigDisplaySSD(unsigned char *p); extern void InitDisplaySSD(void); extern void DrawRectangleSSD1963(int x1, int y1, int x2, int y2, int c); extern void ProcessTouch(void); extern void ResetGUI(void); extern void DrawKeyboard(int); extern void DrawFmtBox(int); // define the blink rate for the cursor #define CURSOR_OFF 350 // cursor off time in mS #define CURSOR_ON 650 // cursor on time in mS #define MAX_CAPTION_LINES 10 // maximum number of lines in a caption extern void HideAllControls(void); extern short gui_font, gui_font_width, gui_font_height; extern int gui_fcolour, gui_bcolour; extern int last_fcolour, last_bcolour; extern int gui_click_pin; // the sound pin extern int display_backlight; // the brightness of the backlight (1 to 100) extern short CurrentX, CurrentY; // and the current default position extern bool gui_int_down; // true if the touch down has triggered an interrupt extern char *GuiIntDownVector; // address of the interrupt routine or NULL if no interrupt extern bool gui_int_up; // true if the release of the touch has triggered an interrupt extern char *GuiIntUpVector; // address of the interrupt routine or NULL if no interrupt extern volatile bool DelayedDrawKeyboard; // a flag to indicate that the pop-up keyboard should be drawn AFTER the pen down interrupt extern volatile bool DelayedDrawFmtBox; // a flag to indicate that the pop-up formatted keyboard should be drawn AFTER the pen down interrupt extern short CurrentRef; // if the pen is down this is the control (or zero if not on a control) extern short LastRef; // this is the last control touched extern short LastX; // this is the x coord when the pen was lifted extern short LastY; // ditto for y extern MMFLOAT CtrlSavedVal; // a temporary place to save a control's value extern int CheckGuiFlag; // used by Timer.c to tell if it has to call CheckGuiTimeouts() extern void CheckGui(void); extern void CheckGuiTimeouts(void); extern volatile int ClickTimer; // used to time the click when touch occurs extern volatile int TouchTimer; // used to time the response to touch extern struct s_ctrl *Ctrl; // list of the controls #endif #endif /* @endcond */