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gamestore bug fix
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parent
85d67dc218
commit
3371393733
@ -187,8 +187,9 @@ def dict_factory(cursor, row):
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class GameStorePage(Page):
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_FootMsg = ["Nav","","Up","Back","Select"]
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_MyList = []
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_ListFont = MyLangManager.TrFont("notosanscjk12")
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_ListFont12 = MyLangManager.TrFont("notosanscjk12")
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_ListFont15 = MyLangManager.TrFont("varela15")
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_AList = {}
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_Scrolled = 0
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@ -238,7 +239,7 @@ class GameStorePage(Page):
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if self._MyStack.Length() == 1: # on top
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sqlite3_menu= self.SyncSqlite()
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if sqlite3_menu != None and len(sqlite3_menu) > 0:
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print(sqlite3_menu)
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#print(sqlite3_menu)
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repos.extend(sqlite3_menu )
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print(repos)
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@ -250,7 +251,7 @@ class GameStorePage(Page):
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li._PosX = start_x
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li._PosY = start_y + last_height
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li._Width = Width
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li._Fonts["normal"] = self._ListFont
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li._Fonts["normal"] = self._ListFont15
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li._Active = False
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li._Value = u
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li.Init( u["title"] )
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@ -259,7 +260,6 @@ class GameStorePage(Page):
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self._MyList.append(li)
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self._MyStack.Push(repos)
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def Init(self):
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if self._Screen != None:
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@ -296,10 +296,10 @@ class GameStorePage(Page):
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return
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cur_li = self._MyList[self._PsIndex]
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if cur_li._Active == True:
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return
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#if cur_li._Active == True:
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# return
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print(cur_li._Value)
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print("cur_li._Value",cur_li._Value)
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if cur_li._Value["type"] == "dir":
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remote_file_url = cur_li._Value["file"]
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@ -345,15 +345,19 @@ class GameStorePage(Page):
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if ret == False:
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gid = config.RPC.addUri( remote_file_url, options={"out": menu_file})
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self._Downloading = remote_file_url
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try:
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conn = sqlite3.connect("aria2tasks.db")
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c = conn.cursor()
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c.execute("INSERT INTO tasks(gid,title,file,type,status,fav) VALUES ('"+gid+"','"+cur_li._Value["title"]+"','"+cur_li._Value["file"]+"','"+cur_li._Value["type"]+"','active','0')")
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print("stack length ",self._MyStack.Length())
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if self._MyStack.Length() > 1:## not on the top list page
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try:
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conn = sqlite3.connect("aria2tasks.db")
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c = conn.cursor()
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c.execute("INSERT INTO tasks(gid,title,file,type,status,fav) VALUES ('"+gid+"','"+cur_li._Value["title"]+"','"+cur_li._Value["file"]+"','"+cur_li._Value["type"]+"','active','0')")
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conn.commit()
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conn.close()
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except Exception as ex:
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print("SQLITE3 ",ex)
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conn.commit()
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conn.close()
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except Exception as ex:
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print("SQLITE3 ",ex)
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else:
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print(config.RPC.tellStatus(gid,["status","totalLength","completedLength"]))
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self._Screen._MsgBox.SetText("Getting the game now")
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self._Screen._MsgBox.Draw()
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@ -367,7 +371,8 @@ class GameStorePage(Page):
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self._Scrolled = 0
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self._PosY = 0
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self._DrawOnce = False
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#sync
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#sync
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print("OnLoadCb")
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self.SyncList()
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def OnReturnBackCb(self):
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@ -387,6 +392,7 @@ class GameStorePage(Page):
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self.Click()
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if event.key == CurKeys["X"]:
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print(self._MyStack.Length() )
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if self._MyStack.Length() > 1:
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self._MyStack.Pop()
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self.SyncList()
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@ -2,25 +2,37 @@ import sqlite3
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import json
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from wicd import misc
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from pyaria2_rpc.pyaria2 import Wsrpc
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import libs.websocket as websocket
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aria2_ws = "ws://localhost:6800/jsonrpc"
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aria2_db = "aria2tasks.db"
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rpc = Wsrpc('localhost',6800)
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@misc.threaded
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def game_install_thread():
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pass
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def on_message(ws, message):
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global rpc
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print("got message")
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print(message)
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#decode json
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#lookup in the sqlite db ,update the status[error,complete],
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#uncompress the game into destnation folder in the game_install_thread
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aria2_noti = json.loads(message)
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if "method" in aria2_noti and aria2_noti["method"] == "aria2.onDownloadError":
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gid = aria2_noti["params"][0]["gid"]
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msg = rpc.tellStatus(gid)
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ws.send(msg)
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if "method" in aria2_noti and aria2_noti["method"] == "aria2.onDownloadComplete":
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gid = aria2_noti["params"][0]["gid"]
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msg = rpc.tellStatus(gid)
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ws.send(msg)
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def on_error(ws, error):
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print(error)
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@ -1 +1 @@
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Subproject commit d5b7c364d6baa93cd1d85b16cd115fd70c3898e2
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Subproject commit 864bea5ca1252bc105cac47f640f47e95c81f6fa
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