mirror of
https://github.com/clockworkpi/launcher.git
synced 2025-12-13 02:08:50 +01:00
commit
40d705acb5
@ -329,7 +329,7 @@ class AboutPage(Page):
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self._DrawOnce = True
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self._DrawOnce = True
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if self._HWND != None:
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if self._HWND != None:
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self._HWND.fill((255,255,255))
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self._HWND.fill( MySkinManager.GiveColor("White") )
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self._HWND.blit(self._CanvasHWND,(self._PosX,self._PosY,self._Width, self._Height ) )
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self._HWND.blit(self._CanvasHWND,(self._PosX,self._PosY,self._Width, self._Height ) )
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@ -38,8 +38,9 @@ class ListPageSelector(InfoPageSelector):
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self._PosY = y
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self._PosY = y
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self._Height = h
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self._Height = h
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aa_round_rect(self._Parent._CanvasHWND,
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#aa_round_rect(self._Parent._CanvasHWND,
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(x,y,self._Width-4,h),self._BackgroundColor,4,0,self._BackgroundColor)
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# (x,y,self._Width-4,h),self._BackgroundColor,4,0,self._BackgroundColor)
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pygame.draw.rect(self._Parent._CanvasHWND,self._BackgroundColor,(x,y,self._Width-4,h) ,0)
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class PageListItem(InfoPageListItem):
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class PageListItem(InfoPageListItem):
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@ -37,9 +37,9 @@ class ListPageSelector(InfoPageSelector):
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self._PosY = y
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self._PosY = y
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self._Height = h
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self._Height = h
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aa_round_rect(self._Parent._CanvasHWND,
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#aa_round_rect(self._Parent._CanvasHWND,
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(x,y,self._Width-4,h),self._BackgroundColor,4,0,self._BackgroundColor)
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# (x,y,self._Width-4,h),self._BackgroundColor,4,0,self._BackgroundColor)
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pygame.draw.rect(self._Parent._CanvasHWND,self._BackgroundColor,(x,y,self._Width-4,h) ,0)
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class PageListItem(InfoPageListItem):
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class PageListItem(InfoPageListItem):
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_PosX = 0
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_PosX = 0
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@ -37,9 +37,10 @@ class ListPageSelector(InfoPageSelector):
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self._PosY = y
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self._PosY = y
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self._Height = h
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self._Height = h
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aa_round_rect(self._Parent._CanvasHWND,
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#aa_round_rect(self._Parent._CanvasHWND,
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(x,y,self._Width-4,h),self._BackgroundColor,4,0,self._BackgroundColor)
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# (x,y,self._Width-4,h),self._BackgroundColor,4,0,self._BackgroundColor)
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pygame.draw.rect(self._Parent._CanvasHWND,self._BackgroundColor,(x,y,self._Width-4,h) ,0)
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class PageListItem(InfoPageListItem):
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class PageListItem(InfoPageListItem):
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_PosX = 0
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_PosX = 0
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@ -67,7 +67,7 @@ class StoragePage(Page):
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self._FreeLabel = Label()
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self._FreeLabel = Label()
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self._FreeLabel.SetCanvasHWND(self._CanvasHWND)
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self._FreeLabel.SetCanvasHWND(self._CanvasHWND)
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self._FreeLabel.Init("FREE",MySkinManager.GiveFont("Eurostile12"))
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self._FreeLabel.Init("FREE",MySkinManager.GiveFont("varela12"))
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self._FreeLabel.SetColor(self._PctLabel._Color)
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self._FreeLabel.SetColor(self._PctLabel._Color)
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@ -50,7 +50,7 @@ class TimeLibStack:
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return len(self.stack)
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return len(self.stack)
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class ListPageSelector(PageSelector):
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class ListPageSelector(PageSelector):
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_BackgroundColor = MySkinManager.GiveColor('Front')
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_BackgroundColor = MySkinManager.GiveColor('Line')
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def __init__(self):
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def __init__(self):
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self._PosX = 0
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self._PosX = 0
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@ -73,9 +73,9 @@ class ListPageSelector(PageSelector):
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self._PosY = y
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self._PosY = y
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self._Height = h
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self._Height = h
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aa_round_rect(self._Parent._CanvasHWND,
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#aa_round_rect(self._Parent._CanvasHWND,
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(x,y,self._Width-4,h),self._BackgroundColor,4,0,self._BackgroundColor)
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# (x,y,self._Width-4,h),self._BackgroundColor,4,0,self._BackgroundColor)
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pygame.draw.rect(self._Parent._CanvasHWND,self._BackgroundColor,(x,y,self._Width-4,h),0)
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class TimezoneListPage(Page):
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class TimezoneListPage(Page):
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@ -202,7 +202,7 @@ class WifiInfoPage(Page):
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class WifiListSelector(PageSelector):
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class WifiListSelector(PageSelector):
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_BackgroundColor = MySkinManager.GiveColor('Front')
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_BackgroundColor = MySkinManager.GiveColor('Line')
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def __init__(self):
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def __init__(self):
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pass
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pass
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@ -222,9 +222,9 @@ class WifiListSelector(PageSelector):
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self._PosY = y
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self._PosY = y
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self._Height = h
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self._Height = h
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aa_round_rect(self._Parent._CanvasHWND,
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#aa_round_rect(self._Parent._CanvasHWND,
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(x,y,self._Width,h),self._BackgroundColor,4,0,self._BackgroundColor)
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# (x,y,self._Width,h),self._BackgroundColor,4,0,self._BackgroundColor)
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pygame.draw.rect(self._Parent._CanvasHWND,self._BackgroundColor,(x,y,self._Width,h),0)
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class WifiListMessageBox(Label):
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class WifiListMessageBox(Label):
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_Parent = None
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_Parent = None
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@ -65,7 +65,7 @@ class ListPage(Page):
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["","About", "About"],
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["","About", "About"],
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["","PowerOFF","Power off"],
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["","PowerOFF","Power off"],
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["","ButtonsLayout","Buttons Layout"],
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["","ButtonsLayout","Buttons Layout"],
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["","LauncherGo","Switch to LauncherGo"],
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#["","LauncherGo","Switch to LauncherGo"],
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["","Lima","GPU driver switch"],
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["","Lima","GPU driver switch"],
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["","GateWay","Network gateway switch"]]
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["","GateWay","Network gateway switch"]]
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@ -178,7 +178,7 @@ class MPDSpectrumPage(Page):
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self._time2 = Label()
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self._time2 = Label()
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self._time2.SetCanvasHWND(self._CanvasHWND)
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self._time2.SetCanvasHWND(self._CanvasHWND)
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self._time2.Init("00:00-00:00", self._ListFont,
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self._time2.Init("00:00-00:00", self._ListFont,
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MySkinManager.GiveColor('White'))
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MySkinManager.GiveColor('Text'))
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self.Start()
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self.Start()
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@ -336,7 +336,7 @@ class MPDSpectrumPage(Page):
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if self._RollCanvas != None:
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if self._RollCanvas != None:
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# self._RollCanvas.fill((111,22,33))
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# self._RollCanvas.fill((111,22,33))
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self._RollCanvas.fill(MySkinManager.GiveColor('Black'))
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self._RollCanvas.fill(MySkinManager.GiveColor('Text'))
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if self._song_title._Width > self._RollW:
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if self._song_title._Width > self._RollW:
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if (self._song_title._PosX + self._song_title._Width) > self._RollW and self._frames % 30 == 0:
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if (self._song_title._PosX + self._song_title._Width) > self._RollW and self._frames % 30 == 0:
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self._song_title._PosX -= 1
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self._song_title._PosX -= 1
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@ -410,9 +410,9 @@ class MPDSpectrumPage(Page):
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else:
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else:
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self._capYPositionArray[i] = value
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self._capYPositionArray[i] = value
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pygame.draw.rect(self._CanvasHWND,MySkinManager.GiveColor('White'),(i*(bw+gap)+margin_left,self._Height-gap-self._capYPositionArray[i]-margin_bottom,bw,gap),0)
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pygame.draw.rect(self._CanvasHWND,MySkinManager.GiveColor('Text'),(i*(bw+gap)+margin_left,self._Height-gap-self._capYPositionArray[i]-margin_bottom,bw,gap),0)
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pygame.draw.rect(self._CanvasHWND,MySkinManager.GiveColor('White'),(i*(bw+gap)+margin_left,self._Height-value-gap-margin_bottom,bw,value+gap),0)
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pygame.draw.rect(self._CanvasHWND,MySkinManager.GiveColor('Text'),(i*(bw+gap)+margin_left,self._Height-value-gap-margin_bottom,bw,value+gap),0)
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self._vis_values[i] -= 2
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self._vis_values[i] -= 2
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@ -49,7 +49,7 @@ class MusicLibStack:
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return len(self.stack)
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return len(self.stack)
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class ListPageSelector(PageSelector):
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class ListPageSelector(PageSelector):
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_BackgroundColor = MySkinManager.GiveColor('Front')
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_BackgroundColor = MySkinManager.GiveColor('Line')
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def __init__(self):
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def __init__(self):
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self._PosX = 0
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self._PosX = 0
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@ -72,9 +72,9 @@ class ListPageSelector(PageSelector):
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self._PosY = y
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self._PosY = y
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self._Height = h
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self._Height = h
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aa_round_rect(self._Parent._CanvasHWND,
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#aa_round_rect(self._Parent._CanvasHWND,
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(x,y,self._Width-4,h),self._BackgroundColor,4,0,self._BackgroundColor)
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# (x,y,self._Width-4,h),self._BackgroundColor,4,0,self._BackgroundColor)
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pygame.draw.rect(self._Parent._CanvasHWND,self._BackgroundColor,(x,y,self._Width-4,h),0)
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class MusicLibListPage(Page):
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class MusicLibListPage(Page):
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@ -184,8 +184,8 @@ class MusicLibListPage(Page):
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self._BGpng._ImgSurf = MyIconPool._Icons["empty"]
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self._BGpng._ImgSurf = MyIconPool._Icons["empty"]
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self._BGpng._MyType = ICON_TYPES["STAT"]
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self._BGpng._MyType = ICON_TYPES["STAT"]
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self._BGpng._Parent = self
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self._BGpng._Parent = self
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self._BGpng.AddLabel(MyLangManager.Tr("Please upload data over Wi-Fi"), MyLangManager.TrFont("varela22"))
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self._BGpng.AddLabel(MyLangManager.Tr("Please upload data over Wi-Fi"), MyLangManager.TrFont("varela18"))
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self._BGpng.SetLableColor(MySkinManager.GiveColor('Disabled'))
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self._BGpng.SetLableColor(MySkinManager.GiveColor('Text'))
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self._BGpng.Adjust(0,0,self._BGwidth,self._BGheight,0)
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self._BGpng.Adjust(0,0,self._BGwidth,self._BGheight,0)
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@ -23,7 +23,7 @@ from list_item import ListItem
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import myvars
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import myvars
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class ListPageSelector(PageSelector):
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class ListPageSelector(PageSelector):
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_BackgroundColor = MySkinManager.GiveColor('Front')
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_BackgroundColor = MySkinManager.GiveColor('Line')
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def __init__(self):
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def __init__(self):
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self._PosX = 0
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self._PosX = 0
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@ -51,9 +51,9 @@ class ListPageSelector(PageSelector):
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self._PosY = y
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self._PosY = y
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self._Height = h
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self._Height = h
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aa_round_rect(self._Parent._CanvasHWND,
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#aa_round_rect(self._Parent._CanvasHWND,
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(x,y,self._Width-4,h),self._BackgroundColor,4,0,self._BackgroundColor)
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# (x,y,self._Width-4,h),self._BackgroundColor,4,0,self._BackgroundColor)
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pygame.draw.rect(self._Parent._CanvasHWND,self._BackgroundColor,(x,y,self._Width-4,h),0)
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class PlayListPage(Page):
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class PlayListPage(Page):
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@ -184,7 +184,7 @@ class PlayListPage(Page):
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self._BGpng._MyType = ICON_TYPES["STAT"]
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self._BGpng._MyType = ICON_TYPES["STAT"]
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self._BGpng._Parent = self
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self._BGpng._Parent = self
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self._BGpng.AddLabel(MyLangManager.Tr("my favorite music"), MyLangManager.TrFont("varela18"))
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self._BGpng.AddLabel(MyLangManager.Tr("my favorite music"), MyLangManager.TrFont("varela18"))
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self._BGpng.SetLableColor(MySkinManager.GiveColor('Disabled'))
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self._BGpng.SetLableColor(MySkinManager.GiveColor('Text'))
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self._BGpng.Adjust(0,0,self._BGwidth,self._BGheight,0)
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self._BGpng.Adjust(0,0,self._BGwidth,self._BGheight,0)
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self._Scroller = ListScroller()
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self._Scroller = ListScroller()
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Binary file not shown.
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Before Width: | Height: | Size: 3.3 KiB After Width: | Height: | Size: 1.3 KiB |
@ -31,7 +31,7 @@ class AboveAllPatch(Widget):
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_FontObj= MyLangManager.TrFont("veramono20")
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_FontObj= MyLangManager.TrFont("veramono20")
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_Parent =None
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_Parent =None
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_Color = MySkinManager.GiveColor('Text')
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_Color = MySkinManager.GiveColor('Text')
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_ValColor = MySkinManager.GiveColor('URL')
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_ValColor = MySkinManager.GiveColor('Text')
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_CanvasHWND = None
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_CanvasHWND = None
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_TextSurf = None
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_TextSurf = None
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_Icons = {}
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_Icons = {}
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@ -130,5 +130,6 @@ class SoundPatch(AboveAllPatch):
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#w = 10,h = 40
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#w = 10,h = 40
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vol_rect = pygame.Rect(80+i*20, self._Height/2+20,10, 40)
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vol_rect = pygame.Rect(80+i*20, self._Height/2+20,10, 40)
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aa_round_rect(self._CanvasHWND,vol_rect,MySkinManager.GiveColor("Front"),3,0,MySkinManager.GiveColor("Front"))
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pygame.draw.rect(self._CanvasHWND,self._ValColor,vol_rect,0)
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#aa_round_rect(self._CanvasHWND,vol_rect,self._ValColor,3,0,self._ValColor)
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@ -24,7 +24,7 @@ class CounterScreen(FullScreen):
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_NumberLabel = None
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_NumberLabel = None
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_BGColor = MySkinManager.GiveColor('Black')
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_BGColor = MySkinManager.GiveColor('Black')
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_FGColor = MySkinManager.GiveColor('White')
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_FGColor = MySkinManager.GiveColor('Text')
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_Counting = False
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_Counting = False
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_Number = 10
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_Number = 10
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@ -73,8 +73,8 @@ class IconItem(Widget):
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if self._ImgSurf == None and self._ImageName != "":
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if self._ImgSurf == None and self._ImageName != "":
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# print(self._ImageName)
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# print(self._ImageName)
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self._ImgSurf = pygame.image.load( self._ImageName ).convert_alpha()
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self._ImgSurf = pygame.image.load( self._ImageName ).convert_alpha()
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if self._ImgSurf.get_width() > icon_width or self._ImgSurf.get_height() > icon_height:
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#if self._ImgSurf.get_width() > icon_width or self._ImgSurf.get_height() > icon_height:
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self._ImgSurf = pygame.transform.scale(self._ImgSurf,(icon_width,icon_height))
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# self._ImgSurf = pygame.transform.scale(self._ImgSurf,(icon_width,icon_height))
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def ChangeImgSurfColor(self,color):
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def ChangeImgSurfColor(self,color):
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color_surface(self._ImgSurf,color)
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color_surface(self._ImgSurf,color)
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@ -8,7 +8,7 @@ from UI.page import Page,PageSelector
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from UI.skin_manager import MySkinManager
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from UI.skin_manager import MySkinManager
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class InfoPageSelector(PageSelector):
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class InfoPageSelector(PageSelector):
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_BackgroundColor = MySkinManager.GiveColor('Front')
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_BackgroundColor = MySkinManager.GiveColor('Line')
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def __init__(self):
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def __init__(self):
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self._Width = Width
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self._Width = Width
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@ -25,5 +25,6 @@ class InfoPageSelector(PageSelector):
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self._PosY = y
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self._PosY = y
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self._Height = h
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self._Height = h
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aa_round_rect(self._Parent._CanvasHWND,
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pygame.draw.rect(self._Parent._CanvasHWND,self._BackgroundColor,(self._PosX,self._PosY,self._Width-4,self._Height),0)
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(self._PosX,self._PosY,self._Width-4,self._Height),self._BackgroundColor,4,0,self._BackgroundColor)
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#aa_round_rect(self._Parent._CanvasHWND,
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# (self._PosX,self._PosY,self._Width-4,self._Height),self._BackgroundColor,4,0,self._BackgroundColor)
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@ -48,7 +48,7 @@ class KeyboardSelector(PageSelector):
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if rect.width <=0 or rect.height <= 0 :
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if rect.width <=0 or rect.height <= 0 :
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return
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return
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aa_round_rect(self._Parent._CanvasHWND,rect, (126,206,244),3,0,(126,206,244))
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aa_round_rect(self._Parent._CanvasHWND,rect, MySkinManager.GiveColor("Line"),3,0,MySkinManager.GiveColor("Line"))
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# pygame.draw.rect(self._Parent._CanvasHWND,(0,0,0),rect,1)
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# pygame.draw.rect(self._Parent._CanvasHWND,(0,0,0),rect,1)
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class Keyboard(Page):
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class Keyboard(Page):
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@ -648,6 +648,6 @@ class Page(Widget):
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def Draw(self):
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def Draw(self):
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self.ClearCanvas()
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self.ClearCanvas()
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self.DrawIcons()
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self.DrawIcons()
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#self.DrawPageSelector()
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self.DrawPageSelector()
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@ -14,7 +14,7 @@ class ListScroller(object):
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_Height = 0
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_Height = 0
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_MinHeight = 6 ## tested
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_MinHeight = 6 ## tested
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_Parent = None
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_Parent = None
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_Color = MySkinManager.GiveColor('Front')
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_Color = MySkinManager.GiveColor('Line')
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_StartX = 0
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_StartX = 0
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_StartY = 0
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_StartY = 0
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@ -60,4 +60,5 @@ class ListScroller(object):
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def Draw(self):
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def Draw(self):
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start_rect = midRect(self._PosX+self._StartX,self._StartY+self._Value,self._Width,self._Height,self._Parent._Width,self._Parent._Height)
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start_rect = midRect(self._PosX+self._StartX,self._StartY+self._Value,self._Width,self._Height,self._Parent._Width,self._Parent._Height)
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aa_round_rect(self._CanvasHWND,start_rect, self._Color,3,0, self._Color)
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#aa_round_rect(self._CanvasHWND,start_rect, self._Color,3,0, self._Color)
|
||||||
|
pygame.draw.rect(self._CanvasHWND,self._Color,start_rect,0)
|
||||||
|
|||||||
@ -54,21 +54,16 @@ class SkinManager(object):
|
|||||||
fonts_path["Eurostile"] = "%s/EurostileMN-Medium.pfb.ttf" %skinpath
|
fonts_path["Eurostile"] = "%s/EurostileMN-Medium.pfb.ttf" %skinpath
|
||||||
fonts_path["EurostileBold"] = "%s/EurostileMN-ExtendedBold.pfb.ttf" % skinpath
|
fonts_path["EurostileBold"] = "%s/EurostileMN-ExtendedBold.pfb.ttf" % skinpath
|
||||||
|
|
||||||
self._Fonts["Eurostile10"] = pygame.font.Font(fonts_path["Eurostile"],10)
|
|
||||||
self._Fonts["Eurostile11"] = pygame.font.Font(fonts_path["Eurostile"],11)
|
|
||||||
self._Fonts["Eurostile12"] = pygame.font.Font(fonts_path["Eurostile"],12)
|
|
||||||
self._Fonts["Eurostile13"] = pygame.font.Font(fonts_path["Eurostile"],13)
|
|
||||||
|
|
||||||
self._Fonts["EurostileBold13"] = pygame.font.Font(fonts_path["EurostileBold"],13)
|
|
||||||
|
|
||||||
|
self._Fonts["EurostileBold13"] = pygame.font.Font(fonts_path["EurostileBold"],13)
|
||||||
self._Fonts["EurostileBold30"] = pygame.font.Font(fonts_path["EurostileBold"],30)
|
self._Fonts["EurostileBold30"] = pygame.font.Font(fonts_path["EurostileBold"],30)
|
||||||
|
|
||||||
for i in range(10,29):
|
for i in range(10,29):
|
||||||
self._Fonts["varela%d"%i] = pygame.font.Font(fonts_path["varela"],i)
|
self._Fonts["varela%d"%i] = pygame.font.Font(fonts_path["Eurostile"],i)
|
||||||
|
|
||||||
self._Fonts["varela34"] = pygame.font.Font(fonts_path["varela"],34)
|
self._Fonts["varela34"] = pygame.font.Font(fonts_path["Eurostile"],34)
|
||||||
self._Fonts["varela40"] = pygame.font.Font(fonts_path["varela"],40)
|
self._Fonts["varela40"] = pygame.font.Font(fonts_path["Eurostile"],40)
|
||||||
self._Fonts["varela120"] = pygame.font.Font(fonts_path["varela"],120)
|
self._Fonts["varela120"] = pygame.font.Font(fonts_path["Eurostile"],120)
|
||||||
|
|
||||||
for i in range(10,26):
|
for i in range(10,26):
|
||||||
self._Fonts["veramono%d"%i] = pygame.font.Font(fonts_path["veramono"],i)
|
self._Fonts["veramono%d"%i] = pygame.font.Font(fonts_path["veramono"],i)
|
||||||
@ -86,9 +81,9 @@ class SkinManager(object):
|
|||||||
Colors["High"] = pygame.Color(51, 166, 255)
|
Colors["High"] = pygame.Color(51, 166, 255)
|
||||||
Colors["Text"] = pygame.Color(42, 140, 121)
|
Colors["Text"] = pygame.Color(42, 140, 121)
|
||||||
Colors["ReadOnlyText"] = pygame.Color(130,130,130)
|
Colors["ReadOnlyText"] = pygame.Color(130,130,130)
|
||||||
Colors["Front"] = pygame.Color(131, 199, 219)
|
Colors["Front"] = pygame.Color(42,140,121)
|
||||||
Colors["URL"] = pygame.Color(51, 166, 255)
|
Colors["URL"] = pygame.Color(51, 166, 255)
|
||||||
Colors["Line"] = pygame.Color(42, 140, 121)
|
Colors["Line"] = pygame.Color(21, 70, 60)
|
||||||
Colors["TitleBg"] = pygame.Color(11, 16, 22)
|
Colors["TitleBg"] = pygame.Color(11, 16, 22)
|
||||||
Colors["Active"] = pygame.Color(175, 90, 0)
|
Colors["Active"] = pygame.Color(175, 90, 0)
|
||||||
Colors["Inactive"] = pygame.Color(27,78,72)
|
Colors["Inactive"] = pygame.Color(27,78,72)
|
||||||
|
|||||||
@ -10,7 +10,7 @@ Battery = "/sys/class/power_supply/axp20x-battery/uevent"
|
|||||||
|
|
||||||
MPD_socket = "/tmp/mpd.socket"
|
MPD_socket = "/tmp/mpd.socket"
|
||||||
|
|
||||||
UPDATE_URL="https://raw.githubusercontent.com/clockworkpi/CPI/master/launcher_ver.json"
|
UPDATE_URL="https://raw.githubusercontent.com/clockworkpi/CPI/master/launcher_gcores_ver.json"
|
||||||
|
|
||||||
VERSION="gcores stable 1.0"
|
VERSION="gcores stable 1.0"
|
||||||
|
|
||||||
|
|||||||
Loading…
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Reference in New Issue
Block a user