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https://github.com/clockworkpi/launcher.git
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Added simple global skin manager
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@@ -6,6 +6,7 @@ import os
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## local UI import
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from UI.page import Page
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from UI.skin_manager import SkinManager
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from UI.constants import ICON_TYPES,Width,Height
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from UI.icon_item import IconItem
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from UI.icon_pool import MyIconPool
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@@ -27,7 +28,7 @@ class StoragePage(Page):
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_BGmsg = "%.1fGB of %.1fGB Used"
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_DskUsg = None
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_HighColor = pygame.Color(51,166,255)
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_HighColor = pygame.Color(*SkinManager().GiveColor('High'))
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_FootMsg = ["Nav.","","","Back",""]
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def __init__(self):
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@@ -98,7 +99,7 @@ class StoragePage(Page):
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rect_ = midRect(self._Width/2,self._Height-30,170,17, Width,Height)
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aa_round_rect(self._CanvasHWND,rect_, (193,193,193),5,0,(193,193,193))
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aa_round_rect(self._CanvasHWND, rect_, SkinManager().GiveColor('Line'), 5, 0, SkinManager().GiveColor('Line'))
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rect2 = midRect(self._Width/2,self._Height-30,int(170*(1.0-usage_percent)),17, Width,Height)
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@@ -106,7 +107,7 @@ class StoragePage(Page):
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rect2.left = rect_.left
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rect2.top = rect_.top
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aa_round_rect(self._CanvasHWND,rect2, (126,206,244),5,0,(126,206,244))
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aa_round_rect(self._CanvasHWND,rect2, SkinManager().GiveColor('Front'),5,0,SkinManager().GiveColor('Front'))
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class APIOBJ(object):
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