diff --git a/Menu/GameShell/40_PLAY/01_MAME/action.config b/Menu/GameShell/40_PLAY/01_MAME/action.config deleted file mode 100644 index 699f2f9..0000000 --- a/Menu/GameShell/40_PLAY/01_MAME/action.config +++ /dev/null @@ -1,7 +0,0 @@ -ROM=/home/cpi/games/MAME -ROM_SO=/home/cpi/apps/emulators/mame2003_plus_libretro.so -EXT=zip -LAUNCHER=retroarch -L -TITLE=MAME Roms -EXCLUDE=neogeo.zip -SO_URL=https://raw.githubusercontent.com/cuu/emulators/master/mame2003_plus_libretro.so.zip diff --git a/Menu/GameShell/40_PLAY/02_MGBA/action.config b/Menu/GameShell/40_PLAY/02_MGBA/action.config deleted file mode 100644 index 94177c0..0000000 --- a/Menu/GameShell/40_PLAY/02_MGBA/action.config +++ /dev/null @@ -1,6 +0,0 @@ -ROM=/home/cpi/games/MGBA -ROM_SO=/home/cpi/apps/emulators/mgba_libretro.so -EXT=gb,gbc,gba,gbx -LAUNCHER=retroarch -L -TITLE=MGBA Roms -SO_URL=https://raw.githubusercontent.com/cuu/emulators/master/mgba_libretro.so.zip diff --git a/Menu/GameShell/40_PLAY/03_NESTOPIA/action.config b/Menu/GameShell/40_PLAY/03_NESTOPIA/action.config deleted file mode 100644 index 78dd876..0000000 --- a/Menu/GameShell/40_PLAY/03_NESTOPIA/action.config +++ /dev/null @@ -1,7 +0,0 @@ -ROM=/home/cpi/games/NESTOPIA -ROM_SO=/home/cpi/apps/emulators/nestopia_libretro.so -EXT=zip,nes -LAUNCHER=retroarch -L -TITLE=NESTOPIA Roms -SO_URL=https://raw.githubusercontent.com/cuu/emulators/master/nestopia_libretro.so.zip - diff --git a/Menu/GameShell/40_PLAY/04_Pcsx/action.config b/Menu/GameShell/40_PLAY/04_Pcsx/action.config deleted file mode 100644 index 88850dc..0000000 --- a/Menu/GameShell/40_PLAY/04_Pcsx/action.config +++ /dev/null @@ -1,6 +0,0 @@ -ROM=/home/cpi/games/PCSX -ROM_SO=/home/cpi/apps/emulators/pcsx -cdfile -EXT=bin,cue,img,mdf,pbp,toc,cbn,m3u,ccd -LAUNCHER= -TITLE=Pcsx Roms -SO_URL=https://github.com/cuu/Pcsx/raw/master/pcsx.zip diff --git a/Menu/GameShell/40_PLAY/98_RetroArch.sh b/Menu/GameShell/40_PLAY/98_RetroArch.sh deleted file mode 100755 index 44f0c2a..0000000 --- a/Menu/GameShell/40_PLAY/98_RetroArch.sh +++ /dev/null @@ -1 +0,0 @@ -retroarch diff --git a/Menu/GameShell/40_PLAY/99_MISC/31_CaveStory.sh b/Menu/GameShell/40_PLAY/99_MISC/31_CaveStory.sh deleted file mode 100755 index aed9656..0000000 --- a/Menu/GameShell/40_PLAY/99_MISC/31_CaveStory.sh +++ /dev/null @@ -1 +0,0 @@ -retroarch -L /home/cpi/apps/emulators/nxengine_libretro.so /home/cpi/games/nxengine/cavestory/data diff --git a/Menu/GameShell/40_PLAY/99_MISC/32_freeDM.sh b/Menu/GameShell/40_PLAY/99_MISC/32_freeDM.sh deleted file mode 100755 index 5613ef0..0000000 --- a/Menu/GameShell/40_PLAY/99_MISC/32_freeDM.sh +++ /dev/null @@ -1 +0,0 @@ -chocolate-doom -iwad /home/cpi/games/FreeDM/freedoom1.wad diff --git a/Menu/GameShell/50_DEV/50_PICO-8/PICO-8.sh b/Menu/GameShell/50_DEV/50_PICO-8/PICO-8.sh deleted file mode 100755 index 54cc66f..0000000 --- a/Menu/GameShell/50_DEV/50_PICO-8/PICO-8.sh +++ /dev/null @@ -1,5 +0,0 @@ -#!/bin/bash - -#SDL_VIDEODRIVER=x11 DISPLAY=:0 ./pico-8/pico8_dyn -splore -draw_rect 32,0,256,240 -cd /home/cpi/games/PICO-8/pico-8 -SDL_VIDEODRIVER=x11 DISPLAY=:0 ./pico8_dyn -splore -draw_rect 32,0,256,240 diff --git a/Menu/GameShell/50_DEV/50_PICO-8/Post-Up.sh b/Menu/GameShell/50_DEV/50_PICO-8/Post-Up.sh deleted file mode 100755 index f2062a3..0000000 --- a/Menu/GameShell/50_DEV/50_PICO-8/Post-Up.sh +++ /dev/null @@ -1,8 +0,0 @@ -#!/bin/bash - -mkdir ~/.lexaloffle - -cp -rf pico-8 ~/.lexaloffle - -touch .done - diff --git a/Menu/GameShell/50_DEV/50_PICO-8/compkginfo.json b/Menu/GameShell/50_DEV/50_PICO-8/compkginfo.json deleted file mode 100644 index 05ce187..0000000 --- a/Menu/GameShell/50_DEV/50_PICO-8/compkginfo.json +++ /dev/null @@ -1,8 +0,0 @@ -{ -"GameDir":"/home/cpi/games/PICO-8/", -"InstallDir":"pico-8", -"NotFoundMsg":["Please purchase the PICO-8 \n|None|varela16", -"and copy it to the \"~/games/PICO-8\"|None|varela16"], -"MD5":{"pico-8_0.1.11g_raspi.zip":"a3f2995cf117499f880bd964d6a0e1f2","pico-8_0.1.11g_amd64.zip":"6726141c784afd4a41be6b7414c1b932","pico-8_0.1.12_raspi.zip":"08eda95570e63089a2b9f5531503431e","pico-8_0.1.12c_raspi.zip":"1a62b0d7d4e4be65f89f23ec9757cb66","pico-8.zip":"whatever it takes"}, -"Post-Up":"bash Post-Up.sh" -} diff --git a/Menu/GameShell/50_DEV/50_PICO-8/pico-8/config.txt b/Menu/GameShell/50_DEV/50_PICO-8/pico-8/config.txt deleted file mode 100644 index 3bd6672..0000000 --- a/Menu/GameShell/50_DEV/50_PICO-8/pico-8/config.txt +++ /dev/null @@ -1,99 +0,0 @@ -// - - - - - - - - - - - - - - - - - - - - - - - - - - - - -// Configuration for pico-8 -// -// config.txt is read on startup and saved on exit. -// To generate the default config.txt, delete this file. -// -// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -// :: Video Settings - -window_size 0 0 // window width, height -screen_size 0 0 // screen width, height (stretched to window) -show_fps 0 // Draw frames per second in the corner - - -// :: Window Settings - -windowed 0 // 1 to start up in windowed mode -window_position -1 -1 // x and y position of window, or -1, -1 to let the window manager decide -frameless 0 // 1 to use a window with no frame -fullscreen_method 0 // 0 maximized window (linux) 1 borderless desktop-sized window 2 fullscreen - - -// :: System Settings - -foreground_sleep_ms 1 // number of milliseconds to sleep each frame. Try 10 to conserve battery power - -background_sleep_ms 20 // number of milliseconds to sleep each frame when running in the background - -sessions 4 // number of times program has been run - -// (scancode) hold this key down and left-click to simulate right-click -rmb_key 0 // 0 for none 226 for LALT - -// 0:off 1: ignore SDL_TEXTINPUT and use SDL_GetKeyboardState instead (mapped to a US layout) -emulate_textinput 1 - -// Desktop for saving screenshots etc. Defaults to $HOME/Desktop -desktop_path - - - -// :: Audio Settings - -sound_volume 256 // 0..256 -music_volume 256 // 0..256 -mix_buffer_size 1024 // usually 1024. Try 2048 if you get choppy sound - - -// :: - -version 0.1.11g - - -// Location of pico-8's root folder -root_path /home/cpi/.lexaloffle/pico-8/carts/ - - -// Location of cartridge save data -cdata_path /home/cpi/.lexaloffle/pico-8/cdata/ - - -// Specify which player index joystick control begins at (0..7) -joystick_index 0 - - -// Custom keyboard scancodes for buttons. player0 0..6, player1 0..5 -button_keys 0 0 0 0 13 14 0 0 0 0 0 0 0 - -// Play notes as they are plotted in frequency mode -live_notes 0 - -// iff 1: when using keyboard cursor, snap to closest pixel / map cel -cursor_snap 0 - -// maximum length of gif in seconds (1..120, default 8) -gif_len 8 - -// 0 classic 1 dark blue background in code editor -gui_theme 0 - -// scale of screenshots and gifs // 2 means 256x256 -screenshot_scale 3 -gif_scale 2 - -// when 1 can enter glyphs using shift-A..Z -shift_glyphs 1 - -// 0 for off. 1 to notify whenever unsaved changes are backed up -show_backup_messages 1 - -// 0 for off. 1 to allow control of a cart's framerate due to host machine's cpu capacity (recommended) -host_framerate_control 1 - -// filter splore content -// 0 for no filter (18+) 1 medium (13+) 2 maximum (kid-friendly) -content_filter 1 - diff --git a/Menu/GameShell/50_DEV/50_PICO-8/pico-8/log.txt b/Menu/GameShell/50_DEV/50_PICO-8/pico-8/log.txt deleted file mode 100644 index 3f783a2..0000000 --- a/Menu/GameShell/50_DEV/50_PICO-8/pico-8/log.txt +++ /dev/null @@ -1,90 +0,0 @@ -codo_init - platform: Linux - Found config.txt - - 01 window_size 0 0 // window width, height - 02 screen_size 0 0 // screen width, height (stretched to window) - 03 show_fps 0 // Draw frames per second in the corner - 04 windowed 0 // 1 to start up in windowed mode - 05 window_position -1 -1 // x and y position of window, or -1, -1 to let the window manager decide - new window position: -1, -1 - 06 frameless 0 // 1 to use a window with no frame - 07 fullscreen_method 1 // 0 maximized window (linux) 1 borderless desktop-sized window 2 fullscreen - 08 foreground_sleep_ms 1 // number of milliseconds to sleep each frame. Try 10 to conserve battery power - 09 background_sleep_ms 20 // number of milliseconds to sleep each frame when running in the background - 10 sessions 3 // number of times program has been run - 11 rmb_key 0 // 0 for none 226 for LALT - 12 emulate_textinput 1 - 13 desktop_path - 14 sound_volume 256 // 0..256 - 15 music_volume 256 // 0..256 - 16 mix_buffer_size 1024 // usually 1024. Try 2048 if you get choppy sound - 17 version 0.1.11g - 18 root_path /home/cpi/.lexaloffle/pico-8/carts/ - 19 cdata_path /home/cpi/.lexaloffle/pico-8/cdata/ - 20 joystick_index 0 - 21 button_keys 0 0 0 0 0 0 0 0 0 0 0 0 0 - 22 live_notes 0 - 23 cursor_snap 0 - 24 gif_len 8 - 25 gui_theme 0 - 26 screenshot_scale 3 - 27 gif_scale 2 - 28 shift_glyphs 1 - 29 show_backup_messages 1 - 30 host_framerate_control 1 - 31 content_filter 1 - - codo_system_init - Compiled against SDL version: 2.0.7 - Linked against SDL version: 2.0.5 - Built-in video drivers: 0 x11 1 wayland 2 dummy - Current video driver: x11 - Built-in render drivers: - Renderer opengl: - Flags: 0x0000000E ( | | ) - Texture formats (1): ARGB8888 - Renderer opengles2: - Flags: 0x0000000E ( | | ) - Texture formats (4): ARGB8888, ABGR8888, RGB888, BGR888 - Renderer software: - Flags: 0x00000009 ( | ) - Texture formats (8): ARGB8888, ABGR8888, RGBA8888, BGRA8888, RGB888, BGR888, RGB565, RGB555 - codo_reset_timer - codo_gui_init - codo_keys_init - codo_text_init - codo_video_init - codo_mouse_init - codo_joystick_init - Reading controller mappings: /home/cpi/.lexaloffle/pico-8/sdl_controllers.txt - searching for joysticks - found 0 joysticks - ok -ok -codo_load_pod: /home/cpi/apps/Menu/50_PICO-8/pico8.dat ok -codo_set_screen 128 128 8 100 - set pixel_perfect 1 - window size: 640 480 -codo_plat_pi: forcing fullscreen mode -Current renderer: - Renderer opengl: - Flags: 0x0000000A ( | ) - Texture formats (5): ARGB8888, YV12, IYUV, 0x3231564e, 0x3132564e - Max Texture Size: 8192x8192 -codo_sound_init mix_buffer_size: 1024 -codo_sound_init -SDL_INIT_AUDIO ok -SDL_OpenAudio ok -Built-in audio drivers: 0 pulseaudio 1 alsa 2 sndio 3 dsp 4 disk 5 dummy -Current audio driver: alsa -codo_exit - cmusic_stop - codo_main_exit - codo_config_save - codo_sound_exit - codo_video_exit - codo_joystick_exit - codo_system_exit - codo_items_created: 1023 -ok diff --git a/Menu/GameShell/50_DEV/50_PICO-8/pico-8/sdl_controllers.txt b/Menu/GameShell/50_DEV/50_PICO-8/pico-8/sdl_controllers.txt deleted file mode 100644 index d6719d7..0000000 --- a/Menu/GameShell/50_DEV/50_PICO-8/pico-8/sdl_controllers.txt +++ /dev/null @@ -1 +0,0 @@ -// add SDL2 game controller mappings to this file diff --git a/sys.py/gameshell/wallpaper/loading.png b/sys.py/gameshell/wallpaper/loading.png index 304fe55..e06064b 100644 Binary files a/sys.py/gameshell/wallpaper/loading.png and b/sys.py/gameshell/wallpaper/loading.png differ diff --git a/sys.py/gameshell/wallpaper/seeyou.png b/sys.py/gameshell/wallpaper/seeyou.png index c5f62b7..94e9da6 100644 Binary files a/sys.py/gameshell/wallpaper/seeyou.png and b/sys.py/gameshell/wallpaper/seeyou.png differ