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https://github.com/clockworkpi/launcher.git
synced 2025-12-12 17:58:50 +01:00
warehouse bug fix
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parent
0af791192f
commit
7e6d172512
@ -305,19 +305,28 @@ class GameStorePage(Page):
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Page.__init__(self)
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self._Icons = {}
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self._MyStack = RPCStack()
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#title path type
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#title path type
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repos = [
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{"title":"github.com/cuu/gamestore","file":"https://raw.githubusercontent.com/cuu/gamestore/master/index.json","type":"source"}
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]
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self._MyStack.Push(repos)
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def SyncWarehouse(self):
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try:
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conn = sqlite3.connect(self._warehouse_db)
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conn.row_factory = dict_factory
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c = conn.cursor()
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repos = c.execute("SELECT * FROM warehouse").fetchall()
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ret = c.execute("SELECT * FROM warehouse").fetchall()
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conn.close()
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self._MyStack.Push(repos)
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return ret
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except Exception as ex:
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print(ex)
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def SyncSqlite(self):
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return None
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return None
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def SyncTasks(self):
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try:
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conn = sqlite3.connect(self._aria2_db)
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conn.row_factory = dict_factory
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@ -347,12 +356,17 @@ class GameStorePage(Page):
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]
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if stk_lev == 1: # on top
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sqlite3_menu= self.SyncSqlite()
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if sqlite3_menu != None and len(sqlite3_menu) > 0:
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#print(sqlite3_menu)
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repos.extend(sqlite3_menu )
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ware_menu= self.SyncWarehouse()
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if ware_menu != None and len(ware_menu) > 0:
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#print(ware_menu)
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repos.extend(ware_menu )
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#print(repos)
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tasks_menu= self.SyncTasks()
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if tasks_menu != None and len(tasks_menu) > 0:
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#print(tasks_menu)
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repos.extend(tasks_menu )
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#print(repos)
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repos.extend(add_new_house)
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for i,u in enumerate( repos ):
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@ -439,7 +453,18 @@ class GameStorePage(Page):
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# return
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print("Remove cur_li._Value",cur_li._Value)
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if "gid" in cur_li._Value:
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if cur_li._Value["type"] == "source":
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print("remove a source")
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try:
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conn = sqlite3.connect(self._warehouse_db)
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conn.row_factory = dict_factory
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c = conn.cursor()
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c.execute("DELETE FROM warehouse WHERE file = '%s'" % cur_li._Value["file"] )
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conn.commit()
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conn.close()
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except Exception as ex:
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print(ex)
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elif "gid" in cur_li._Value:
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try:
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gid = cur_li._Value["gid"]
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conn = sqlite3.connect(self._aria2_db)
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@ -718,7 +743,6 @@ class GameStorePage(Page):
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if len(self._MyList) * self._MyList[0]._Height > self._Height:
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self._Ps._Width = self._Width - 11
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self._Ps.Draw()
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print("len self._MyList", len(self._MyList))
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for i in self._MyList:
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if i._PosY > self._Height + self._Height/2:
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break
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@ -731,7 +755,6 @@ class GameStorePage(Page):
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else:
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self._Ps._Width = self._Width
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self._Ps.Draw()
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print("len self._MyList", len(self._MyList))
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for i in self._MyList:
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if i._PosY > self._Height + self._Height/2:
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break
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@ -163,18 +163,6 @@ def init_sqlite3():
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if conn is not None:
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create_table(conn, sql_create_warehouse_table)
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c = conn.cursor()
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ret = c.execute("SELECT count() FROM warehouse;" ).fetchone()
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if int(ret[0]) == 0:
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insert_bootrap = """ INSERT INTO warehouse(title,file,type) VALUES(
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'github.com/cuu/gamestore',
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'https://raw.githubusercontent.com/cuu/gamestore/master/index.json',
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'source');"""
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c.execute(insert_bootrap)
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conn.commit()
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conn.close()
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else:
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print("Error! cannot create the database connection.")
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