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190
Menu/GameShell/10_Settings/list_page.py
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190
Menu/GameShell/10_Settings/list_page.py
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# -*- coding: utf-8 -*-
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import pygame
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import sys
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from libs.roundrects import aa_round_rect
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## local UI import
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from UI.constants import Width,Height
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from UI.page import Page,PageSelector
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from UI.label import Label
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from UI.fonts import fonts
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from UI.util_funcs import midRect
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from UI.keys_def import CurKeys
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from UI.scroller import ListScroller
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from list_item import ListItem
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import myvars
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class ListPageSelector(PageSelector):
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_BackgroundColor = pygame.Color(131,199,219)
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def __init__(self):
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self._PosX = 0
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self._PosY = 0
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self._Height = 0
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self._Width = Width
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def AnimateDraw(self,x2,y2):
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pass
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def Draw(self):
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idx = self._Parent._PsIndex
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if idx < len(self._Parent._MyList):
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x = 2
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y = self._Parent._MyList[idx]._PosY+1
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h = self._Parent._MyList[idx]._Height -3
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self._PosX = x
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self._PosY = y
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self._Height = h
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aa_round_rect(self._Parent._CanvasHWND,
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(x,y,self._Width-4,h),self._BackgroundColor,4,0,self._BackgroundColor)
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class ListPage(Page):
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_Icons = {}
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_Selector=None
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_FootMsg = ["Nav","","","Back","Enter"]
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_MyList = []
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_ListFontObj = fonts["varela15"]
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_Scroller = None
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def __init__(self):
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Page.__init__(self)
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self._Icons = {}
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self._CanvasHWND = None
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self._MyList = []
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def Init(self):
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self._PosX = self._Index * self._Screen._Width
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self._Width = self._Screen._Width
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self._Height = self._Screen._Height
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self._CanvasHWND = self._Screen._CanvasHWND
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ps = ListPageSelector()
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ps._Parent = self
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self._Ps = ps
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self._PsIndex = 0
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# "" pkgname, label
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alist = [["","Wifi","Wi-Fi"],
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["","Sound","Sound Volume"],
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["","Brightness","BackLight Brightness"],
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["","Storage",""],
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["","Update", ""],
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["","About", "About"],
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["","PowerOFF","PowerOFF"]]
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start_x = 0
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start_y = 0
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sys.path.append(myvars.basepath)# add self as import path
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for i,v in enumerate(alist):
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li = ListItem()
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li._Parent = self
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li._PosX = start_x
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li._PosY = start_y + i*ListItem._Height
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li._Width = Width
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li._Fonts["normal"] = self._ListFontObj
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if v[2] != "":
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li.Init(v[2])
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else:
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li.Init(v[1])
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if v[1] == "Wifi" or v[1] == "Sound" or v[1] == "Brightness" or v[1] == "Storage" or v[1] == "Update" or v[1] == "About" or v[1] == "PowerOFF":
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li._LinkObj = __import__(v[1])
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init_cb = getattr(li._LinkObj,"Init",None)
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if init_cb != None:
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if callable(init_cb):
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li._LinkObj.Init(self._Screen)
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self._MyList.append(li)
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self._Scroller = ListScroller()
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self._Scroller._Parent = self
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self._Scroller._PosX = self._Width - 10
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self._Scroller._PosY = 2
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self._Scroller.Init()
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def ScrollUp(self):
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if len(self._MyList) == 0:
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return
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self._PsIndex -= 1
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if self._PsIndex < 0:
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self._PsIndex = 0
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cur_li = self._MyList[self._PsIndex]
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if cur_li._PosY < 0:
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for i in range(0, len(self._MyList)):
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self._MyList[i]._PosY += self._MyList[i]._Height
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def ScrollDown(self):
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if len(self._MyList) == 0:
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return
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self._PsIndex +=1
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if self._PsIndex >= len(self._MyList):
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self._PsIndex = len(self._MyList) -1
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cur_li = self._MyList[self._PsIndex]
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if cur_li._PosY +cur_li._Height > self._Height:
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for i in range(0,len(self._MyList)):
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self._MyList[i]._PosY -= self._MyList[i]._Height
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def Click(self):
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cur_li = self._MyList[self._PsIndex]
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if cur_li._LinkObj != None:
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api_cb = getattr(cur_li._LinkObj,"API",None)
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if api_cb != None:
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if callable(api_cb):
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cur_li._LinkObj.API(self._Screen)
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def KeyDown(self,event):
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if event.key == CurKeys["A"] or event.key == CurKeys["Menu"]:
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self.ReturnToUpLevelPage()
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self._Screen.Draw()
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self._Screen.SwapAndShow()
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if event.key == CurKeys["Up"]:
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self.ScrollUp()
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self._Screen.Draw()
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self._Screen.SwapAndShow()
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if event.key == CurKeys["Down"]:
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self.ScrollDown()
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self._Screen.Draw()
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self._Screen.SwapAndShow()
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if event.key == CurKeys["Enter"]:
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self.Click()
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def Draw(self):
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self.ClearCanvas()
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if len(self._MyList) * ListItem._Height > self._Height:
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self._Ps._Width = self._Width - 11
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self._Ps.Draw()
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for i in self._MyList:
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i.Draw()
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self._Scroller.UpdateSize( len(self._MyList)*ListItem._Height, self._PsIndex*ListItem._Height)
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self._Scroller.Draw()
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else:
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self._Ps._Width = self._Width
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self._Ps.Draw()
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for i in self._MyList:
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i.Draw()
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