fix xbox layout UX

This commit is contained in:
cpi
2019-02-12 01:09:48 +02:00
parent c4587c12bf
commit b47b020339
32 changed files with 224 additions and 237 deletions

View File

@@ -13,7 +13,7 @@ from UI.page import Page,PageSelector
from UI.label import Label
from UI.fonts import fonts
from UI.util_funcs import midRect,FileExists
from UI.keys_def import CurKeys
from UI.keys_def import CurKeys, IsKeyStartOrA, IsKeyMenuOrB
from UI.scroller import ListScroller
from UI.icon_pool import MyIconPool
from UI.icon_item import IconItem
@@ -76,7 +76,7 @@ class PageListItem(InfoPageListItem):
pygame.draw.line(self._Parent._CanvasHWND,MySkinManager.GiveColor('Line'),(self._PosX,self._PosY+self._Height-1),(self._PosX+self._Width,self._PosY+self._Height-1),1)
class GateWayPage(Page):
_FootMsg = ["Nav","","Clear All","Back","Select"]
_FootMsg = ["Nav","Clear All","","Back","Select"]
_MyList = []
_ListFont = fonts["notosanscjk15"]
@@ -268,12 +268,12 @@ class GateWayPage(Page):
self._Screen.SwapAndShow()
"""
def KeyDown(self,event):
if event.key == CurKeys["A"] or event.key == CurKeys["Menu"]:
if IsKeyMenuOrB(event.key):
self.ReturnToUpLevelPage()
self._Screen.Draw()
self._Screen.SwapAndShow()
if event.key == CurKeys["B"]:
if IsKeyStartOrA(event.key):
self.Click()
if event.key == CurKeys["Y"]: