diff --git a/Menu/GameShell/10_Settings/PowerOptions/__init__.py b/Menu/GameShell/10_Settings/PowerOptions/__init__.py index b5cdee6..c80cd3b 100644 --- a/Menu/GameShell/10_Settings/PowerOptions/__init__.py +++ b/Menu/GameShell/10_Settings/PowerOptions/__init__.py @@ -143,7 +143,7 @@ class InfoPage(Page): time1["label"] = "Never" else: time1["label"] = "%d secs" % self._Time1 - time1["value"] = "Dim Screen" + time1["value"] = "Screen dimming" time2 = {} time2["key"] = "time2" @@ -152,7 +152,7 @@ class InfoPage(Page): else: time2["label"] = "%d secs" % self._Time2 - time2["value"] = "TurnOff Screen" + time2["value"] = "Screen off" time3 = {} time3["key"] = "time3" @@ -303,17 +303,17 @@ class PowerOptionsPage(Page): supersaving = {} supersaving["key"] = "super" - supersaving["label"] = "Super Power saving" + supersaving["label"] = "Power saving" supersaving["value"] = "supersaving" powersaving = {} powersaving["key"] = "saving" - powersaving["label"] = "Power saving" + powersaving["label"] = "Balanced" powersaving["value"] = "powersaving" balance_saving = {} balance_saving["key"] = "balance" - balance_saving["label"] = "Balance" + balance_saving["label"] = "Performance" balance_saving["value"] = "balance_saving" @@ -377,7 +377,7 @@ class PowerOptionsPage(Page): self._InfoPage = InfoPage() self._InfoPage._Screen = self._Screen - self._InfoPage._Name = "Power mode detail" + self._InfoPage._Name = "Power option detail" self._InfoPage.Init() def ScrollDown(self): @@ -409,6 +409,9 @@ class PowerOptionsPage(Page): return cur_li = self._MyList[self._PsIndex] + if cur_li._Active == True: + return + for i in self._MyList: i._Active = False