From e087845724839be5bcc39a8ddc4c32c75542b1cc Mon Sep 17 00:00:00 2001 From: cuu Date: Thu, 5 Jul 2018 16:40:32 +0800 Subject: [PATCH] turn off led1 after stop counter --- sys.py/UI/counter_screen.py | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/sys.py/UI/counter_screen.py b/sys.py/UI/counter_screen.py index 6321b66..9a768b0 100644 --- a/sys.py/UI/counter_screen.py +++ b/sys.py/UI/counter_screen.py @@ -85,10 +85,12 @@ class CounterScreen(FullScreen): self._Number = 10 commands.getstatusoutput("echo 0 > /proc/driver/led1") - if self._GobjectIntervalId != -1: gobject.source_remove(self._GobjectIntervalId) self._GobjectIntervalId = -1 + + commands.getstatusoutput("echo 0 > /proc/driver/led1") + commands.getstatusoutput("echo 0 > /proc/driver/led1") def Init(self): self._CanvasHWND = pygame.Surface((self._Width,self._Height))