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pygame.DOUBLEBUF | pygame.HWSURFACE
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@ -106,7 +106,7 @@ class Page(Widget):
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_FootMsg = ["Nav", "", "", "", "Enter"] # Default Page Foot info
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_FootMsg = ["Nav", "", "", "", "Enter"] # Default Page Foot info
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_Wallpaper = None
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_Wallpaper = None
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_SelectedIconTopOffset = 20
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_SelectedIconTopOffset = 20
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_EasingDur = 30
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_EasingDur = 20/config.GlobalScale
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_Padding = pygame.Rect(0, 0, 0, 0) # x,y,w,h
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_Padding = pygame.Rect(0, 0, 0, 0) # x,y,w,h
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_Margin = pygame.Rect(0, 0, 0, 0)
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_Margin = pygame.Rect(0, 0, 0, 0)
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_ScrollStep = 1
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_ScrollStep = 1
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@ -640,7 +640,7 @@ if __name__ == '__main__':
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os.chdir( os.path.dirname(os.path.realpath(__file__)) )
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os.chdir( os.path.dirname(os.path.realpath(__file__)) )
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SCREEN_SIZE = (Width*config.GlobalScale,Height*config.GlobalScale)
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SCREEN_SIZE = (Width*config.GlobalScale,Height*config.GlobalScale)
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screen = pygame.display.set_mode(SCREEN_SIZE, 0, 32)
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screen = pygame.display.set_mode(SCREEN_SIZE,pygame.DOUBLEBUF | pygame.HWSURFACE, 32)
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pygame.event.set_allowed(None)
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pygame.event.set_allowed(None)
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pygame.event.set_allowed([pygame.KEYDOWN,pygame.KEYUP,RUNEVT,RUNSYS,POWEROPT,RESTARTUI,RUNSH])
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pygame.event.set_allowed([pygame.KEYDOWN,pygame.KEYUP,RUNEVT,RUNSYS,POWEROPT,RESTARTUI,RUNSH])
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