# -*- coding: utf-8 -*- import ConfigParser import socket import pygame #import math import commands #from beeprint import pp from libs.roundrects import aa_round_rect #import gobject #from wicd import misc ## local UI import from UI.constants import Width,Height,ICON_TYPES from UI.page import Page,PageSelector from UI.label import Label from UI.fonts import fonts from UI.util_funcs import midRect,FileExists from UI.keys_def import CurKeys from UI.scroller import ListScroller from UI.icon_pool import MyIconPool from UI.icon_item import IconItem from UI.multi_icon_item import MultiIconItem from UI.lang_manager import MyLangManager from UI.multilabel import MultiLabel from UI.info_page_list_item import InfoPageListItem from UI.info_page_selector import InfoPageSelector class NotificationPage(Page): _FootMsg = ["Nav","","","Back","Toggle"] _MyList = [] _ListFontObj = MyLangManager.TrFont("varela13") _AList = {} _Scrolled = 0 _BGwidth = 320 _BGheight = 240-24-20 _DrawOnce = False _Scroller = None _EasingDur = 30 _GSNOTIFY_CFG="gsnotify/gsnotify.cfg" _GSNOTIFY_SOCKET="/tmp/gsnotify.sock" _Config =None def __init__(self): Page.__init__(self) self._Icons = {} def ReadConfig(self,fname): if FileExists(fname): if self._Config == None: self._Config = ConfigParser.ConfigParser() self._Config.optionxform = str self._Config.read(fname) else: print(fname, "not found") def GenList(self): if self._Config == None: return self._AList = {} self._MyList = [] ## map ini to self._AList for i,v in enumerate(self._Config.items("Settings")): self._AList[v[0]] = v[1] ## {'BGCOLOR': '#eab934', 'Enabled': 'False',...} start_x = 10 start_y = 0 for i,v in enumerate( self._AList): li = InfoPageListItem() li._Parent = self li._PosX = start_x li._PosY = start_y + i*InfoPageListItem._Height li._Width = Width-10 li._Fonts["normal"] = self._ListFontObj li._Fonts["small"] = fonts["varela12"] li.Init( v ) li._Flag = v li.SetSmallText( self._AList[v] ) if v != "Enabled": li._ReadOnly=True self._MyList.append(li) def Init(self): if self._Screen != None: if self._Screen._CanvasHWND != None and self._CanvasHWND == None: self._CanvasHWND = self._Screen._CanvasHWND self._PosX = self._Index*self._Screen._Width self._Width = self._Screen._Width ## equal to screen width self._Height = self._Screen._Height ps = InfoPageSelector() ps._PosX = 11 ps._Parent = self ps._Width = self._Width-10 self._Ps = ps self._PsIndex = 0 self.ReadConfig(self._GSNOTIFY_CFG) self._Scroller = ListScroller() self._Scroller._Parent = self self._Scroller._PosX = 2 self._Scroller._PosY = 2 self._Scroller.Init() def ScrollDown(self): if len(self._MyList) == 0: return self._PsIndex +=1 if self._PsIndex >= len(self._MyList): self._PsIndex = len(self._MyList) -1 cur_li = self._MyList[self._PsIndex] if cur_li._PosY +cur_li._Height > self._Height: for i in range(0,len(self._MyList)): self._MyList[i]._PosY -= self._MyList[i]._Height def ScrollUp(self): if len(self._MyList) == 0: return self._PsIndex -= 1 if self._PsIndex < 0: self._PsIndex = 0 cur_li = self._MyList[self._PsIndex] if cur_li._PosY < 0: for i in range(0, len(self._MyList)): self._MyList[i]._PosY += self._MyList[i]._Height def Click(self): if len(self._MyList) == 0: return cur_li = self._MyList[self._PsIndex] print("Click ",cur_li._Flag) def SendMsgToUnixSocket(self,msg): if FileExists(self._GSNOTIFY_SOCKET) == False: print(self._GSNOTIFY_SOCKET," not existed") return try: s = socket.socket(socket.AF_UNIX) s.settimeout(1) # 1 second timeout s.connect(self._GSNOTIFY_SOCKET) s.send(msg) data = s.recv(1024) print("received: {}".format(data)) s.close() except Exception as err: print(err) ## print error ,but ignore it def ToggleEnable(self): print("ToggleEnable") if self._Config == None: return e = self._Config.get("Settings","Enabled") if e == "False": self.SendMsgToUnixSocket("Enable") else: self.SendMsgToUnixSocket("Disable") def OnLoadCb(self): self._Scrolled = 0 self._PosY = 0 self._DrawOnce = False self.GenList() def OnReturnBackCb(self): self.ReturnToUpLevelPage() self._Screen.Draw() self._Screen.SwapAndShow() def KeyDown(self,event): if event.key == CurKeys["A"] or event.key == CurKeys["Menu"]: self.ReturnToUpLevelPage() self._Screen.Draw() self._Screen.SwapAndShow() if event.key == CurKeys["B"]: self.ToggleEnable() self._Screen._MsgBox.SetText("Applying") self._Screen._MsgBox.Draw() self._Screen.SwapAndShow() pygame.time.delay(1000) self.ReadConfig(self._GSNOTIFY_CFG) self.GenList() self._Screen.Draw() self._Screen.SwapAndShow() if event.key == CurKeys["Up"]: self.ScrollUp() self._Screen.Draw() self._Screen.SwapAndShow() if event.key == CurKeys["Down"]: self.ScrollDown() self._Screen.Draw() self._Screen.SwapAndShow() def Draw(self): self.ClearCanvas() self._Ps.Draw() if len(self._MyList) > 0: for i in self._MyList: i.Draw() self._Scroller.UpdateSize( len(self._MyList)*InfoPageListItem._Height, self._PsIndex*InfoPageListItem._Height) self._Scroller.Draw() class APIOBJ(object): _Page = None def __init__(self): pass def Init(self,main_screen): self._Page = NotificationPage() self._Page._Screen = main_screen self._Page._Name ="Notify" self._Page.Init() def API(self,main_screen): if main_screen !=None: main_screen.PushPage(self._Page) main_screen.Draw() main_screen.SwapAndShow() OBJ = APIOBJ() def Init(main_screen): OBJ.Init(main_screen) def API(main_screen): OBJ.API(main_screen)