mirror of
https://github.com/clockworkpi/launcher.git
synced 2025-12-13 18:28:50 +01:00
75 lines
2.3 KiB
Python
75 lines
2.3 KiB
Python
# -*- coding: utf-8 -*-
|
|
|
|
import pygame
|
|
import config
|
|
import ConfigParser
|
|
|
|
class CaseConfigParser(ConfigParser.SafeConfigParser):
|
|
def optionxform(self, optionstr):
|
|
return optionstr
|
|
|
|
class SkinManager(object):
|
|
"""
|
|
_HighColor = pygame.Color(51,166,255) # #33a6ff
|
|
_TextColor = pygame.Color(83,83,83) # #535353
|
|
_FrontColor = pygame.Color(131,199,219) ## light blue,#83c7db
|
|
_URLColor = pygame.Color(51,166,255) ## blue more #33a6ff
|
|
_LineColor = pygame.Color(169,169,169) # #a9a9a9
|
|
_TitleBgColor = pygame.Color(228,228,228) # #e4e4e4
|
|
_ActiveColor = pygame.Color(175,90,0) ## light brown #af5a00
|
|
"""
|
|
|
|
_Colors = {}
|
|
_Config = None
|
|
|
|
def __init__(self):
|
|
pass
|
|
|
|
def ConvertToRGB(self,hexstr):
|
|
|
|
h = hexstr.lstrip('#')
|
|
return tuple(int(h[i:i+2], 16) for i in (0, 2 ,4))
|
|
|
|
def Init(self):
|
|
|
|
Colors = {}
|
|
Colors["High"] = pygame.Color(51,166,255)
|
|
Colors["Text"] = pygame.Color(83,83,83)
|
|
Colors["Front"] = pygame.Color(131,199,219)
|
|
Colors["URL"] = pygame.Color(51,166,255)
|
|
Colors["Line"] = pygame.Color(169,169,169)
|
|
Colors["TitleBg"] = pygame.Color(228,228,228)
|
|
Colors["Active"] = pygame.Color(175,90,0)
|
|
Colors["White"] = pygame.Color(255,255,255)
|
|
|
|
self._Colors = Colors
|
|
|
|
self._Config = CaseConfigParser()
|
|
|
|
fname = "../skin/"+config.SKIN+"/config.cfg"
|
|
|
|
try:
|
|
self._Config.read(fname)
|
|
except Exception,e:
|
|
print("read skin config.cfg error %s" % str(e))
|
|
return
|
|
else:
|
|
if "Colors" in self._Config.sections():
|
|
colour_opts = self._Config.options("Colors")
|
|
# print(colour_opts)
|
|
for i in self._Colors:
|
|
if i in colour_opts:
|
|
try:
|
|
self._Colors[i] = self.ConvertToRGB(self._Config.get("Colors",i))
|
|
except Exception,e:
|
|
print("error in ConvertToRGB %s" % str(e))
|
|
continue
|
|
|
|
|
|
def GiveColor(self,name):
|
|
if name in self._Colors:
|
|
return self._Colors[name]
|
|
else:
|
|
return pygame.Color(255,0,0)
|
|
|