2018-07-04 15:13:38 +08:00

317 lines
8.7 KiB
Python

# -*- coding: utf-8 -*-
import pygame
#import math
import commands
#from beeprint import pp
from libs.roundrects import aa_round_rect
#import gobject
#from wicd import misc
## local UI import
from UI.constants import Width,Height,ICON_TYPES
from UI.page import Page,PageSelector
from UI.label import Label
from UI.fonts import fonts
from UI.util_funcs import midRect
from UI.keys_def import CurKeys
from UI.scroller import ListScroller
from UI.icon_pool import MyIconPool
from UI.icon_item import IconItem
from UI.multi_icon_item import MultiIconItem
from UI.multilabel import MultiLabel
class InfoPageListItem(object):
_PosX = 0
_PosY = 0
_Width = 0
_Height = 20
_Labels = {}
_Icons = {}
_Fonts = {}
_LinkObj = None
def __init__(self):
self._Labels = {}
self._Icons = {}
self._Fonts = {}
def SetSmallText(self,text):
l = MultiLabel()
l.SetCanvasHWND(self._Parent._CanvasHWND)
l.Init(text,self._Fonts["small"])
self._Labels["Small"] = l
#if self._Labels["Small"]._Width > self._Width:
# self._Width = self._Labels["Small"]._Width
if self._Labels["Small"]._Height >= self._Height:
self._Height = self._Labels["Small"]._Height+10
def Init(self,text):
#self._Fonts["normal"] = fonts["veramono12"]
l = Label()
l._PosX = 10
l.SetCanvasHWND(self._Parent._CanvasHWND)
l.Init(text,self._Fonts["normal"])
self._Labels["Text"] = l
def Draw(self):
self._Labels["Text"]._PosY = self._PosY
self._Labels["Text"].Draw()
if "Small" in self._Labels:
self._Labels["Small"]._PosX = self._Labels["Text"]._Width + 16
self._Labels["Small"]._PosY = self._PosY
self._Labels["Small"].Draw()
class AirplanePage(Page):
_FootMsg = ["Nav.","","","Back","Toggle"]
_MyList = []
_ListFontObj = fonts["varela13"]
_AList = {}
_Scrolled = 0
_BGwidth = 320
_BGheight = 240-24-20
_DrawOnce = False
_Scroller = None
_EasingDur = 30
_airwire_y = 0
_dialog_index = 0
def __init__(self):
Page.__init__(self)
self._Icons = {}
def GenList(self):
self._MyList = []
def Init(self):
if self._Screen != None:
if self._Screen._CanvasHWND != None and self._CanvasHWND == None:
self._HWND = self._Screen._CanvasHWND
self._CanvasHWND = pygame.Surface( (self._Screen._Width,self._BGheight) )
self._PosX = self._Index*self._Screen._Width
self._Width = self._Screen._Width ## equal to screen width
self._Height = self._Screen._Height
airwire = IconItem()
airwire._ImgSurf = MyIconPool._Icons["airwire"]
airwire._MyType = ICON_TYPES["STAT"]
airwire._Parent = self
airwire.Adjust(0,0,5,43,0)
self._Icons["airwire"] = airwire
GS = IconItem()
GS._ImgSurf = MyIconPool._Icons["GS"]
GS._MyType = ICON_TYPES["STAT"]
GS._Parent = self
GS.Adjust(0,0,72,95,0)
self._Icons["GS"] = GS
DialogBoxs = MultiIconItem()
DialogBoxs._ImgSurf = MyIconPool._Icons["DialogBoxs"]
DialogBoxs._MyType = ICON_TYPES["STAT"]
DialogBoxs._Parent = self
DialogBoxs._IconWidth = 134
DialogBoxs._IconHeight = 93
DialogBoxs.Adjust(0,0,134,372,0)
self._Icons["DialogBoxs"] = DialogBoxs
"""
bgpng = MultiIconItem()
bgpng._ImgSurf = MyIconPool._Icons["about_bg"]
bgpng._MyType = ICON_TYPES["STAT"]
bgpng._Parent = self
bgpng.Adjust(0,0,self._BGwidth,self._BGheight,0)
self._Icons["bg"] = bgpng
"""
self.GenList()
self._Scroller = ListScroller()
self._Scroller._Parent = self
self._Scroller._PosX = self._Width - 10
self._Scroller._PosY = 2
self._Scroller.Init()
self._Scroller.SetCanvasHWND(self._HWND)
def ScrollDown(self):
dis = 10
if abs(self._Scrolled) < (self._BGheight - self._Height)/2 + 0:
self._PosY -= dis
self._Scrolled -= dis
def ScrollUp(self):
dis = 10
if self._PosY < 0:
self._PosY += dis
self._Scrolled += dis
def ToggleModeAni(self): ## with animation
out = commands.getstatusoutput('rfkill list | grep yes | cut -d " " -f3')
if out[1] == "yes":
data = self.EasingData(0,43)
for _,v in enumerate(data):
self._airwire_y -= v
self._dialog_index = 2
pygame.time.delay(40)
self._Screen.Draw()
self._Screen.SwapAndShow()
commands.getstatusoutput("rfkill unblock all")
self._Screen._TitleBar._InAirPlaneMode = False
else:
data = self.EasingData(0,43)
for _,v in enumerate(data):
self._airwire_y += v
self._dialog_index = 3
pygame.time.delay(40)
self._Screen.Draw()
self._Screen.SwapAndShow()
commands.getstatusoutput("rfkill block all")
self._Screen._TitleBar._InAirPlaneMode = True
def ToggleMode(self):
out = commands.getstatusoutput('rfkill list | grep yes | cut -d " " -f3')
print out
if out[1] == "yes":
self._Screen._MsgBox.SetText("Turning On")
self._Screen._MsgBox.Draw()
commands.getstatusoutput("rfkill unblock all")
self._Screen._TitleBar._InAirPlaneMode = False
else:
self._Screen._MsgBox.SetText("Turning Off")
self._Screen._MsgBox.Draw()
commands.getstatusoutput("rfkill block all")
self._Screen._TitleBar._InAirPlaneMode = True
def OnLoadCb(self):
self._Scrolled = 0
self._PosY = 0
self._DrawOnce = False
out = commands.getstatusoutput('rfkill list | grep yes | cut -d " " -f3')
if out[1] == "yes":
self._Screen._TitleBar._InAirPlaneMode = True
self._airwire_y = 50+43
self._dialog_index = 1
else:
self._airwire_y = 50
self._dialog_index = 0
self._Screen._TitleBar._InAirPlaneMode = False
def OnReturnBackCb(self):
self.ReturnToUpLevelPage()
self._Screen.Draw()
self._Screen.SwapAndShow()
def KeyDown(self,event):
if event.key == CurKeys["A"] or event.key == CurKeys["Menu"]:
self.ReturnToUpLevelPage()
self._Screen.Draw()
self._Screen.SwapAndShow()
if event.key == CurKeys["B"]:
self.ToggleModeAni()
"""
self.ToggleMode()
self._Screen.SwapAndShow()
pygame.time.delay(1000)
self._Screen.Draw()
self._Screen.SwapAndShow()
"""
"""
if event.key == CurKeys["Up"]:
self.ScrollUp()
self._Screen.Draw()
self._Screen.SwapAndShow()
if event.key == CurKeys["Down"]:
self.ScrollDown()
self._Screen.Draw()
self._Screen.SwapAndShow()
"""
def Draw(self):
self.ClearCanvas()
self._Icons["DialogBoxs"].NewCoord(145,23)
self._Icons["airwire"].NewCoord(80,self._airwire_y)
self._Icons["DialogBoxs"]._IconIndex = self._dialog_index
self._Icons["DialogBoxs"].DrawTopLeft()
self._Icons["airwire"].Draw()
self._Icons["GS"].NewCoord(98,118)
self._Icons["GS"].Draw()
if self._HWND != None:
self._HWND.fill((255,255,255))
self._HWND.blit(self._CanvasHWND,(self._PosX,self._PosY,self._Width, self._Height ) )
# self._Scroller.UpdateSize(self._BGheight,abs(self._Scrolled)*3)
# self._Scroller.Draw()
class APIOBJ(object):
_Page = None
def __init__(self):
pass
def Init(self,main_screen):
self._Page = AirplanePage()
self._Page._Screen = main_screen
self._Page._Name ="Airplane Mode"
self._Page.Init()
def API(self,main_screen):
if main_screen !=None:
main_screen.PushPage(self._Page)
main_screen.Draw()
main_screen.SwapAndShow()
OBJ = APIOBJ()
def Init(main_screen):
OBJ.Init(main_screen)
def API(main_screen):
OBJ.API(main_screen)