launcher/sys.py/appinstaller.py
2019-12-18 13:07:47 +00:00

191 lines
5.6 KiB
Python

import os
import platform
import sqlite3
import json
from wicd import misc
from pyaria2_rpc.pyaria2 import Wsrpc
import libs.websocket as websocket
aria2_ws = "ws://localhost:6800/jsonrpc"
aria2_db = "aria2tasks.db"
warehouse_db = "warehouse.db"
rpc = Wsrpc('localhost',6800)
def dict_factory(cursor, row):
d = {}
for idx, col in enumerate(cursor.description):
d[col[0]] = row[idx]
return d
@misc.threaded
def game_install_thread(aria2_result):
try:
#print("game_install_thread ",aria2_result)
if "files" in aria2_result:
if len(aria2_result["files"]) <= 0:
return
if "arm" not in platform.machine():
return
ret = aria2_result["files"][0]['uris']
remote_file_url = ret[0]['uri']
menu_file = remote_file_url.split("raw.githubusercontent.com")[1]
local_menu_file = "%s/aria2download%s" % (os.path.expanduser('~'),menu_file )
local_menu_file_path = os.path.dirname(local_menu_file)
if os.path.exists(local_menu_file) == True:
gametype = "launcher"
if local_menu_file.endswith(".tar.gz"):
gametype = "launcher"
if local_menu_file.endswith(".p8.png"):
gametype = "pico8"
if local_menu_file.endswith(".tic"):
gametype = "tic80"
if gametype == "launcher":
#tar zxvf
_cmd = "tar zxvf '%s' -C %s" % (local_menu_file, local_menu_file_path)
print(_cmd)
os.system(_cmd)
if gametype == "pico8":
_cmd="cp -rf '%s' ~/.lexaloffle/pico-8/carts/" % local_menu_file
print(_cmd)
os.system(_cmd)
if gametype == "tic80":
_cmd = "cp -rf '%s' ~/games/TIC-80/" % local_menu_file
print(_cmd)
os.system(_cmd)
except Exception as ex:
print("app install error: ",ex)
def on_message(ws, message):
global rpc
print("got message ",message)
#decode json
#lookup in the sqlite db ,update the status[error,complete],
#uncompress the game into destnation folder in the game_install_thread
aria2_noti = json.loads(message)
if "method" in aria2_noti and aria2_noti["method"] == "aria2.onDownloadError":
gid = aria2_noti["params"][0]["gid"]
msg = rpc.tellStatus(gid)
ws.send(msg)
if "method" in aria2_noti and aria2_noti["method"] == "aria2.onDownloadComplete":
gid = aria2_noti["params"][0]["gid"]
msg = rpc.tellStatus(gid)
ws.send(msg)
#game_install_thread(gid)
if "method" not in aria2_noti and "result" in aria2_noti:
result = aria2_noti["result"]
if "status" in result:
if result["status"] == "error":
try:
print(result["errorMessage"])
for x in result["files"]:
if os.path.exists(x["path"]):
os.remove(x["path"])
if os.path.exists(x["path"]+".aria2"):
os.remove(x["path"]+".aria2")
except Exception as ex:
print(ex)
if result["status"] == "complete":
game_install_thread(result)
def on_error(ws, error):
print(error)
def on_close(ws):
print("### closed ###")
def on_open(ws):
print "on open"
def create_connection(db_file):
conn = None
try:
conn = sqlite3.connect(db_file)
return conn
except Error as e:
print(e)
return conn
def create_table(conn, create_table_sql):
try:
c = conn.cursor()
c.execute(create_table_sql)
except Error as e:
print(e)
def init_sqlite3():
global aria2_db
global warehouse_db
database = aria2_db
sql_create_tasks_table = """ CREATE TABLE IF NOT EXISTS tasks (
id integer PRIMARY KEY,
gid text NOT NULL,
title text NOT NULL,
file text NOT NULL,
type text NOT NULL,
status text,
totalLength text,
completedLength text,
fav text
); """
sql_create_warehouse_table = """ CREATE TABLE IF NOT EXISTS warehouse (
id integer PRIMARY KEY,
title text NOT NULL,
file text NOT NULL,
type text NOT NULL
); """
conn = create_connection(database)
if conn is not None:
create_table(conn, sql_create_tasks_table)
conn.close()
else:
print("Error! cannot create the database connection.")
exit()
database = warehouse_db
conn = create_connection(database)
if conn is not None:
create_table(conn, sql_create_warehouse_table)
conn.close()
else:
print("Error! cannot create the database connection.")
exit()
if __name__ == "__main__":
init_sqlite3()
websocket.enableTrace(True)
ws = websocket.WebSocketApp(aria2_ws,
on_message = on_message,
on_error = on_error,
on_close = on_close)
# ws.on_open = on_open
ws.run_forever()