mirror of
https://github.com/clockworkpi/launcher.git
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280 lines
8.0 KiB
Python
280 lines
8.0 KiB
Python
# -*- coding: utf-8 -*-
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import pygame
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#import math
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import commands
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#from beeprint import pp
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from libs.roundrects import aa_round_rect
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#import gobject
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#from wicd import misc
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## local UI import
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from UI.constants import Width,Height,ICON_TYPES
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from UI.page import Page,PageSelector
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from UI.label import Label
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from UI.util_funcs import midRect
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from UI.keys_def import CurKeys, IsKeyStartOrA, IsKeyMenuOrB
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from UI.scroller import ListScroller
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from UI.icon_pool import MyIconPool
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from UI.icon_item import IconItem
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from UI.multi_icon_item import MultiIconItem
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from UI.lang_manager import MyLangManager
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from UI.multilabel import MultiLabel
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class AirplanePage(Page):
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_FootMsg = ["Nav","","Rescue","Back","Toggle"]
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_MyList = []
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_ListFontObj = MyLangManager.TrFont("varela13")
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_AList = {}
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_Scrolled = 0
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_BGwidth = 320
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_BGheight = 240-24-20
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_DrawOnce = False
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_Scroller = None
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_EasingDur = 30
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_airwire_y = 0
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_dialog_index = 0
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def __init__(self):
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Page.__init__(self)
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self._Icons = {}
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def GenList(self):
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self._MyList = []
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def Init(self):
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if self._Screen != None:
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if self._Screen._CanvasHWND != None and self._CanvasHWND == None:
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self._HWND = self._Screen._CanvasHWND
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self._CanvasHWND = pygame.Surface( (self._Screen._Width,self._BGheight) )
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self._PosX = self._Index*self._Screen._Width
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self._Width = self._Screen._Width ## equal to screen width
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self._Height = self._Screen._Height
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airwire = IconItem()
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airwire._ImgSurf = MyIconPool.GiveIconSurface("airwire")
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airwire._MyType = ICON_TYPES["STAT"]
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airwire._Parent = self
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airwire.Adjust(0,0,5,43,0)
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self._Icons["airwire"] = airwire
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GS = IconItem()
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GS._ImgSurf = MyIconPool.GiveIconSurface("GS")
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GS._MyType = ICON_TYPES["STAT"]
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GS._Parent = self
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GS.Adjust(0,0,72,95,0)
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self._Icons["GS"] = GS
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DialogBoxs = MultiIconItem()
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DialogBoxs._ImgSurf = MyIconPool.GiveIconSurface("DialogBoxs")
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DialogBoxs._MyType = ICON_TYPES["STAT"]
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DialogBoxs._Parent = self
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DialogBoxs._IconWidth = 134
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DialogBoxs._IconHeight = 93
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DialogBoxs.Adjust(0,0,134,372,0)
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self._Icons["DialogBoxs"] = DialogBoxs
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"""
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bgpng = MultiIconItem()
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bgpng._ImgSurf = MyIconPool.GiveIconSurface("about_bg")
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bgpng._MyType = ICON_TYPES["STAT"]
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bgpng._Parent = self
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bgpng.Adjust(0,0,self._BGwidth,self._BGheight,0)
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self._Icons["bg"] = bgpng
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"""
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self.GenList()
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self._Scroller = ListScroller()
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self._Scroller._Parent = self
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self._Scroller._PosX = self._Width - 10
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self._Scroller._PosY = 2
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self._Scroller.Init()
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self._Scroller.SetCanvasHWND(self._HWND)
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self.OnLoadCb()
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def ScrollDown(self):
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dis = 10
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if abs(self._Scrolled) < (self._BGheight - self._Height)/2 + 0:
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self._PosY -= dis
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self._Scrolled -= dis
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def ScrollUp(self):
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dis = 10
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if self._PosY < 0:
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self._PosY += dis
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self._Scrolled += dis
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def ToggleModeAni(self): ## with animation
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out = commands.getstatusoutput('sudo rfkill list | grep yes | cut -d " " -f3')
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if "yes" in out[1]:
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data = self.EasingData(0,43)
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for _,v in enumerate(data):
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self._airwire_y -= v
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self._dialog_index = 2
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pygame.time.delay(40)
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self._Screen.Draw()
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self._Screen.SwapAndShow()
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commands.getstatusoutput("sudo rfkill unblock all")
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self._Screen._TitleBar._InAirPlaneMode = False
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else:
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data = self.EasingData(0,43)
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data.reverse()
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for _,v in enumerate(data):
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self._airwire_y += v
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self._dialog_index = 3
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pygame.time.delay(40)
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self._Screen.Draw()
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self._Screen.SwapAndShow()
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commands.getstatusoutput("sudo rfkill block all")
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self._Screen._TitleBar._InAirPlaneMode = True
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def ToggleMode(self):
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out = commands.getstatusoutput('sudo rfkill list | grep yes | cut -d " " -f3')
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print out
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if "yes" in out[1]:
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self._Screen._MsgBox.SetText("TurningOn")
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self._Screen._MsgBox.Draw()
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commands.getstatusoutput("sudo rfkill unblock all")
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self._Screen._TitleBar._InAirPlaneMode = False
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else:
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self._Screen._MsgBox.SetText("TurningOff")
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self._Screen._MsgBox.Draw()
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commands.getstatusoutput("sudo rfkill block all")
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self._Screen._TitleBar._InAirPlaneMode = True
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def UnBlockAll(self):
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self._Screen._MsgBox.SetText("TurningOn")
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self._Screen._MsgBox.Draw()
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commands.getstatusoutput("sudo rfkill unblock all")
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self._Screen._TitleBar._InAirPlaneMode = False
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def OnLoadCb(self):
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self._Scrolled = 0
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self._PosY = 0
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self._DrawOnce = False
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out = commands.getstatusoutput('sudo rfkill list | grep yes | cut -d " " -f3')
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if "yes" in out[1]:
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self._Screen._TitleBar._InAirPlaneMode = True
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self._airwire_y = 50+43
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self._dialog_index = 1
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else:
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self._airwire_y = 50
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self._dialog_index = 0
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self._Screen._TitleBar._InAirPlaneMode = False
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def OnReturnBackCb(self):
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self.ReturnToUpLevelPage()
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self._Screen.Draw()
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self._Screen.SwapAndShow()
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def KeyDown(self,event):
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if IsKeyMenuOrB(event.key):
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self.ReturnToUpLevelPage()
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self._Screen.Draw()
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self._Screen.SwapAndShow()
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if IsKeyStartOrA(event.key):
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self.ToggleModeAni()
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"""
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self.ToggleMode()
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self._Screen.SwapAndShow()
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pygame.time.delay(1000)
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self._Screen.Draw()
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self._Screen.SwapAndShow()
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"""
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"""
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if event.key == CurKeys["Up"]:
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self.ScrollUp()
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self._Screen.Draw()
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self._Screen.SwapAndShow()
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if event.key == CurKeys["Down"]:
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self.ScrollDown()
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self._Screen.Draw()
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self._Screen.SwapAndShow()
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"""
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if event.key == CurKeys["X"]:
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self.UnBlockAll()
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self._Screen.SwapAndShow()
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pygame.time.delay(1000)
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self._Screen.Draw()
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self._Screen.SwapAndShow()
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def Draw(self):
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self.ClearCanvas()
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self._Icons["DialogBoxs"].NewCoord(145,23)
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self._Icons["airwire"].NewCoord(80,self._airwire_y)
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self._Icons["DialogBoxs"]._IconIndex = self._dialog_index
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self._Icons["DialogBoxs"].DrawTopLeft()
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self._Icons["airwire"].Draw()
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self._Icons["GS"].NewCoord(98,118)
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self._Icons["GS"].Draw()
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if self._HWND != None:
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self._HWND.fill((255,255,255))
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self._HWND.blit(self._CanvasHWND,(self._PosX,self._PosY,self._Width, self._Height ) )
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# self._Scroller.UpdateSize(self._BGheight,abs(self._Scrolled)*3)
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# self._Scroller.Draw()
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class APIOBJ(object):
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_Page = None
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def __init__(self):
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pass
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def Init(self,main_screen):
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self._Page = AirplanePage()
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self._Page._Screen = main_screen
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self._Page._Name ="Airplane Mode"
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self._Page.Init()
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def API(self,main_screen):
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if main_screen !=None:
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main_screen.PushPage(self._Page)
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main_screen.Draw()
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main_screen.SwapAndShow()
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OBJ = APIOBJ()
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def Init(main_screen):
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OBJ.Init(main_screen)
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def API(main_screen):
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OBJ.API(main_screen)
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