mirror of
https://github.com/clockworkpi/launcher.git
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344 lines
11 KiB
Python
344 lines
11 KiB
Python
# -*- coding: utf-8 -*-
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import pygame
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from libs import easing
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## local UI import
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from UI.constants import Width,Height,ICON_TYPES
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from UI.page import Page,PageSelector
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from UI.label import Label
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from UI.fonts import fonts
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from UI.util_funcs import midRect
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from UI.keys_def import CurKeys
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from UI.icon_item import IconItem
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from UI.icon_pool import MyIconPool
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from libs.roundrects import aa_round_rect
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from textarea import Textarea
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from text_item import TextItem
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import myvars
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class KeyboardIcon(IconItem):
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_PosX = 0
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_PosY = 0
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_Width = 0
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_Height = 0
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_Color = pygame.Color(83,83,83)
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_MyType = ICON_TYPES["NAV"]
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_Parent = None
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_Str = ""
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def Draw(self):
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self._Parent._CanvasHWND.blit(self._ImgSurf, \
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midRect(self._PosX,self._PosY,self._Width,self._Height,Width,Height))
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class KeyboardSelector(PageSelector):
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def Draw(self):
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sec_idx = self._Parent._SectionIndex
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row_idx = self._Parent._RowIndex
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idx = self._Parent._PsIndex
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x = self._Parent._SecsKeys[sec_idx][row_idx][idx]._PosX
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y = self._Parent._SecsKeys[sec_idx][row_idx][idx]._PosY
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w = self._Parent._SecsKeys[sec_idx][row_idx][idx]._Width+6
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h = self._Parent._SecsKeys[sec_idx][row_idx][idx]._Height+1
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rect = midRect(x,y,w,h,self._Parent._Width,self._Parent._Height)
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if rect.width <=0 or rect.height <= 0 :
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return
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aa_round_rect(self._Parent._CanvasHWND,rect, (126,206,244),3,0,(126,206,244))
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# pygame.draw.rect(self._Parent._CanvasHWND,(0,0,0),rect,1)
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class Keyboard(Page):
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_PosX = 0
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_PosY = 0
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_Width = 0
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_Height = 0
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_SectionNumbers = 3
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_SectionIndex = 1
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_Icons = {}
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_Secs = {}
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_SecsKeys = {}
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_KeyboardLayoutFile = "UI/keyboard_keys.layout"
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_Textarea = None
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_Selector = None
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_LeftOrRight = 1
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_FootMsg = ["Nav.","ABC","Done","Backspace","Enter"]
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_RowIndex = 0
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def __init__(self):
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self._Secs = {}
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self._SecsKeys = {}
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self._Icons = {}
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def ReadLayoutFile(self,fname):
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LayoutIndex = 0
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with open(fname) as f:
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content = f.readlines()
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content = [ x.strip() for x in content]
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content = [ x.split(" ") for x in content]
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for i in content:
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i = [ x.strip() for x in i]
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if len(i) > 2:
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if LayoutIndex in self._Secs:
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self._Secs[LayoutIndex].append(i)
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else:
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self._Secs[LayoutIndex] = []
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self._Secs[LayoutIndex].append(i)
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else:
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LayoutIndex+=1
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def SetPassword(self,pwd):
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pwd_list = list(pwd)
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self._Textarea.ResetMyWords()
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for i in pwd_list:
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self._Textarea.AppendText(i)
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#self._Textarea.BlitText()
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def Init(self):
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self._CanvasHWND = self._Screen._CanvasHWND
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self.ReadLayoutFile(self._KeyboardLayoutFile) ## assign to _Secs
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self._SectionNumbers = len(self._Secs)
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self._PosX = self._Index*self._Screen._Width
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self._Width = self._Screen._Width
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self._Height = self._Screen._Height
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fontobj = fonts["veramono24"]
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word_margin = 15
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start_x = (self._Width - fontobj.size( "".join(self._Secs[0][0]))[0]-len(self._Secs[0][0])*word_margin)/2+word_margin/2
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start_y = 0
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cnt = 0
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for i in range(0,self._SectionNumbers):
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self._SecsKeys[i] = []
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for j in range(0,len(self._Secs[i])):
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self._SecsKeys[i].append( [] )
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start_x = (self._Width - fontobj.size( "".join(self._Secs[i][j]))[0]-len(self._Secs[i][j])*word_margin)/2+word_margin/2
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start_x = start_x + i*Width
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start_y = 84+j*(word_margin+14)
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for idx,val in enumerate(self._Secs[i][j]):
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ti = TextItem()
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ti._FontObj = fontobj
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ti._Parent = self
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if val == "_L" or val == "_R":
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it = KeyboardIcon()
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it._ImgSurf = MyIconPool._Icons[val]
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it._Parent = self
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it._Str = val
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it.Init(start_x+it._ImgSurf.get_width()/2 ,start_y,it._ImgSurf.get_width(),it._ImgSurf.get_height(),0)
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#self._Icons[val] = it
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self._SecsKeys[i][j].append(it)
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self._IconNumbers+=1
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start_x = start_x + it._ImgSurf.get_width()+word_margin
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else:
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if val == "_S":
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val = "Space"
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ti._FontObj = fonts["veramono15"]
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ti._Bold = True
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cur_alpha_size = ti._FontObj.size( val)
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ti.Init(start_x + cur_alpha_size[0]/2,start_y,cur_alpha_size[0],cur_alpha_size[1],0)
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ti._Str = val
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start_x = start_x + cur_alpha_size[0]+word_margin # prepare for next alpha
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self._SecsKeys[i][j].append(ti)
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self._SectionIndex = 0
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self._Textarea = Textarea()
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self._Textarea._PosX = 4
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self._Textarea._PosY = 4
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self._Textarea._Width= self._Width - 4*2
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self._Textarea._Height = 60
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self._Textarea._CanvasHWND = self._CanvasHWND
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self._Textarea.Init()
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ps = KeyboardSelector()
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ps._Parent = self
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ps.Init(start_x,start_y,25,25,128)
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self._Ps = ps
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self._PsIndex = 0
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self._Ps._OnShow = True
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def SelectUpChar(self):
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sec_idx = self._SectionIndex
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self._RowIndex-=1
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if self._RowIndex <0:
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self._RowIndex = len(self._SecsKeys[sec_idx])-1
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if self._PsIndex >=len(self._SecsKeys[sec_idx][self._RowIndex]):
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self._PsIndex = len(self._SecsKeys[sec_idx][self._RowIndex])-1
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self.ClearCanvas()
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self.Draw()
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self._Screen.SwapAndShow()
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def SelectDownChar(self):
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sec_idx = self._SectionIndex
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self._RowIndex+=1
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if self._RowIndex >= len(self._SecsKeys[sec_idx]):
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self._RowIndex = 0
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if self._PsIndex >=len(self._SecsKeys[sec_idx][self._RowIndex]):
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self._PsIndex = len(self._SecsKeys[sec_idx][self._RowIndex])-1
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self.ClearCanvas()
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self.Draw()
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self._Screen.SwapAndShow()
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def SelectNextChar(self):
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sec_idx = self._SectionIndex
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row_idx = self._RowIndex
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self._PsIndex+=1
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if self._PsIndex >= len(self._SecsKeys[sec_idx][row_idx]):
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self._PsIndex = 0
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self._RowIndex+=1
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if self._RowIndex >= len(self._SecsKeys[sec_idx]):
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self._RowIndex = 0
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self.ClearCanvas()
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self.Draw()
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self._Screen.SwapAndShow()
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def SelectPrevChar(self):
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sec_idx = self._SectionIndex
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self._PsIndex-=1
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if self._PsIndex < 0:
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self._RowIndex-=1
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if self._RowIndex <=0:
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self._RowIndex = len(self._SecsKeys[sec_idx])-1
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self._PsIndex = len(self._SecsKeys[sec_idx][self._RowIndex]) -1
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self.ClearCanvas()
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self.Draw()
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self._Screen.SwapAndShow()
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def ClickOnChar(self):
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sec_idx = self._SectionIndex
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alphabet = self._SecsKeys[sec_idx][self._RowIndex][self._PsIndex]._Str
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if alphabet == "Space":
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alphabet = " "
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if alphabet == "_L" or alphabet == "_R":
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if alphabet == "_L":
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self._Textarea.SubTextIndex()
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elif alphabet == "_R":
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self._Textarea.AddTextIndex()
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else:
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self._Textarea.AppendText(alphabet)
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self._Textarea.Draw()
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self._Screen.SwapAndShow()
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def KeyboardShift(self):
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current_time = 0.0
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start_posx = 0.0
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current_posx = start_posx
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final_posx = 320.0
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posx_init = 0.0
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dur = 30
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last_posx = 0.0
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all_last_posx = []
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for i in range(0,Width*dur):
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current_posx = easing.SineIn(current_time,start_posx,final_posx-start_posx,float(dur))
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if current_posx >= final_posx:
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current_posx = final_posx
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dx = current_posx - last_posx
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all_last_posx.append(int(dx))
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current_time +=1
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last_posx = current_posx
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if current_posx >= final_posx:
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break
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c = 0
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for i in all_last_posx:
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c+=i
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if c < final_posx - start_posx:
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all_last_posx.append(final_posx - c)
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for i in all_last_posx:
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for j in range(0,self._SectionNumbers):
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for u in self._SecsKeys[j]:
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for x in u:
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x._PosX += self._LeftOrRight*i
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self.ResetPageSelector()
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self.ClearCanvas()
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self.Draw()
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self._Screen.SwapAndShow()
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def KeyDown(self,event):# event from pygame.event.get()
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if event.key == CurKeys["Up"]:
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self.SelectUpChar()
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if event.key == CurKeys["Down"]:
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self.SelectDownChar()
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if event.key == CurKeys["Right"]:
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self.SelectNextChar()
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if event.key == CurKeys["Left"]:
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self.SelectPrevChar()
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if event.key == CurKeys["B"] or event.key == CurKeys["Enter"]:
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self.ClickOnChar()
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if event.key == CurKeys["X"]:
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if self._SectionIndex <= 0:
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self._LeftOrRight = -1
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if self._SectionIndex >= (self._SectionNumbers -1):
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self._LeftOrRight = 1
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self.KeyboardShift()
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self._SectionIndex -= self._LeftOrRight
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#print(self._SectionIndex) # on which keyboard section now
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self.Draw()
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self._Screen.SwapAndShow()
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if event.key == CurKeys["Menu"]: # we assume keyboard always be child page
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self.ReturnToUpLevelPage()
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self._Screen.Draw()
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self._Screen.SwapAndShow()
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if event.key == CurKeys["Y"]: #done
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print("".join(self._Textarea._MyWords))
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self.ReturnToUpLevelPage()
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self._Screen.SwapAndShow()
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## config and connect now
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myvars.ScanPage.ConfigWireless( "".join(self._Textarea._MyWords))
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if event.key == CurKeys["A"]:
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self._Textarea.RemoveFromLastText()
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self._Textarea.Draw()
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self._Screen.SwapAndShow()
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def Draw(self):
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self.ClearCanvas()
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self._Ps.Draw()
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for i in range(0,self._SectionNumbers):
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for j in self._SecsKeys[i]:
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for u in j:
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u.Draw()
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self._Textarea.Draw()
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