launcher/sys.py/UI/title_bar.py

309 lines
11 KiB
Python

# -*- coding: utf-8 -*-
import pygame
import os
import sys
from datetime import datetime
#from beeprint import pp
import alsaaudio
##local import
from constants import ICON_TYPES,Width,Height
from fonts import fonts
from icon_item import IconItem
from multi_icon_item import MultiIconItem
from icon_pool import MyIconPool
from util_funcs import midRect,SwapAndShow,SkinMap
from config import Battery
from libs.roundrects import aa_round_rect
from libs.DBUS import is_wifi_connected_now,wifi_strength
icon_base_path = SkinMap("gameshell/titlebar_icons/")
class TitleBar:
_PosX = 0
_PosY = 0
_Width = Width
_Height = 25
_IconColor = pygame.Color(114,114,144)
_BarHeight = 24.5
_LOffset = 3
_ROffset = 3
_BgColor = pygame.Color(228,228,228)
_TxtColor = pygame.Color(83,83,83)
_BottomLineColor = pygame.Color(169,169,169)
_Icons = {}
_icon_width = 18
_icon_height = 18
_BorderWidth = 1
_CanvasHWND = None
_HWND = None
_Title = ""
_InLowBackLight = -1
def __init__(self):
self._Icons = {}
def GObjectRoundRobin(self):
if self._InLowBackLight < 0:
self.CheckBatteryStat()
self.SyncSoundVolume()
self.UpdateWifiStrength()
SwapAndShow()
else:
self._InLowBackLight+=1
if self._InLowBackLight > 10:
self.CheckBatteryStat()
self.SyncSoundVolume()
self.UpdateWifiStrength()
SwapAndShow()
self._InLowBackLight = 0
return True
def UpdateWifiStrength(self):
self.Draw(self._Title)
def GetWifiStrength(self,stren): ##invoke anytime to change title bar icon status
#0-25
#25-50
#50-75
#75-100
segs = [[-2,-1], [0,25],[25,50],[50,75],[75,100] ]
stren = int(stren)
ge = 0
if stren == 0:
return ge
for i,v in enumerate(segs):
if stren >= v[0] and stren <= v[1]:
ge = i
break
return ge
def SyncSoundVolume(self):
m = alsaaudio.Mixer()
vol = m.getvolume()[0]
snd_segs = [ [0,10],[10,30],[30,70],[70,100] ]
ge = 0
for i,v in enumerate(snd_segs):
if vol >= v[0] and vol <= v[1]:
ge = i
break
self._Icons["soundvolume"]._IconIndex = ge
self._Icons["sound"] = self._Icons["soundvolume"]
def SetSoundVolume(self,vol):
pass
def CheckBatteryStat(self): ## 100ms check interval
content = ""
bat_uevent = {}
bat_segs=[ [0,6],[7,15],[16,20], [21,30],[31,50],[51,60], [61,80],[81,90],[91,100] ]
try:
f = open(Battery)
except IOError:
self._Icons["battery"] = self._Icons["battery_unknown"]
print("CheckBatteryStat open failed")
return False
else:
with f:
content = f.readlines()
content = [x.strip() for x in content]
f.close()
for i in content:
pis = i.split("=")
if len(pis) > 1:
bat_uevent[pis[0]] = pis[1]
# print(bat_uevent["POWER_SUPPLY_CAPACITY"])
"""
power_current = int(bat_uevent["POWER_SUPPLY_CURRENT_NOW"])
if power_current < 270000:
self._Icons["battery"] = self._Icons["battery_unknown"]
return False
"""
if "POWER_SUPPLY_CAPACITY" in bat_uevent:
cur_cap = int(bat_uevent["POWER_SUPPLY_CAPACITY"])
else:
cur_cap = 0
cap_ge = 0
for i,v in enumerate(bat_segs):
if cur_cap >= v[0] and cur_cap <= v[1]:
cap_ge = i
break
if bat_uevent["POWER_SUPPLY_STATUS"] == "Charging":
self._Icons["battery_charging"]._IconIndex = cap_ge
self._Icons["battery"] = self._Icons["battery_charging"]
print("Charging %d" % cap_ge)
else:
self._Icons["battery_discharging"]._IconIndex = cap_ge
self._Icons["battery"] = self._Icons["battery_discharging"]
print("Discharging %d" % cap_ge)
return True
def SetBatteryStat(self,bat):
pass
def Init(self,screen):
start_x = 0
self._CanvasHWND = pygame.Surface((self._Width,self._Height))
self._HWND = screen
icon_wifi_status = MultiIconItem()
icon_wifi_status._MyType = ICON_TYPES["STAT"]
icon_wifi_status._ImageName = icon_base_path+"wifi.png"
icon_wifi_status._Parent = self
icon_wifi_status.Adjust(start_x+self._icon_width+5,self._icon_height/2+(self._BarHeight-self._icon_height)/2,self._icon_width,self._icon_height,0)
self._Icons["wifistatus"] = icon_wifi_status
battery_charging = MultiIconItem()
battery_charging._MyType = ICON_TYPES["STAT"]
battery_charging._Parent = self
battery_charging._ImageName = icon_base_path+"withcharging.png"
battery_charging.Adjust(start_x+self._icon_width+self._icon_width+8,self._icon_height/2+(self._BarHeight-self._icon_height)/2,self._icon_width,self._icon_height,0)
self._Icons["battery_charging"] = battery_charging
battery_discharging = MultiIconItem()
battery_discharging._MyType = ICON_TYPES["STAT"]
battery_discharging._Parent = self
battery_discharging._ImageName = icon_base_path+"without_charging.png"
battery_discharging.Adjust(start_x+self._icon_width+self._icon_width+8,self._icon_height/2+(self._BarHeight-self._icon_height)/2,self._icon_width,self._icon_height,0)
self._Icons["battery_discharging"] = battery_discharging
battery_unknown = IconItem()
battery_unknown._MyType = ICON_TYPES["STAT"]
battery_unknown._Parent = self
battery_unknown._ImageName = icon_base_path+"battery_unknown.png"
battery_unknown.Adjust(start_x+self._icon_width+self._icon_width+8,self._icon_height/2+(self._BarHeight-self._icon_height)/2,self._icon_width,self._icon_height,0)
self._Icons["battery_unknown"] = battery_unknown
self.CheckBatteryStat()
sound_volume = MultiIconItem()
sound_volume._MyType = ICON_TYPES["STAT"]
sound_volume._Parent = self
sound_volume._ImageName = icon_base_path+"soundvolume.png"
sound_volume.Adjust(start_x+self._icon_width+self._icon_width+8,self._icon_height/2+(self._BarHeight-self._icon_height)/2,self._icon_width,self._icon_height,0)
self._Icons["soundvolume"] = sound_volume
self.SyncSoundVolume()
round_corners = MultiIconItem()
round_corners._IconWidth = 10
round_corners._IconHeight = 10
round_corners._MyType = ICON_TYPES["STAT"]
round_corners._Parent = self
round_corners._ImgSurf = MyIconPool._Icons["roundcorners"]
round_corners.Adjust(0,0,10,10,0)
self._Icons["round_corners"] = round_corners
if is_wifi_connected_now():
print("wifi is connected")
print( wifi_strength())
def ClearCanvas(self):
self._CanvasHWND.fill( self._BgColor )
self._Icons["round_corners"].NewCoord(5,5)
self._Icons["round_corners"]._IconIndex = 0
self._Icons["round_corners"].Draw()
self._Icons["round_corners"].NewCoord(self._Width-5,5)
self._Icons["round_corners"]._IconIndex = 1
self._Icons["round_corners"].Draw()
"""
aa_round_rect(self._CanvasHWND,
(0,0,self._Width,self._Height),self._BgColor,8,0, self._BgColor)
pygame.draw.rect(self._CanvasHWND,self._BgColor,(0,self._Height/2,Width,self._BarHeight), 0 )
"""
def Draw(self,title):
self.ClearCanvas()
self._Title = title
cur_time = datetime.now().strftime("%H:%M")
time_text_size = fonts["varela12"].size(cur_time)
title_text_size = fonts["varela16"].size(title)
self._CanvasHWND.blit(fonts["varela16"].render(title,True,self._TxtColor),midRect(title_text_size[0]/2+self._LOffset,
title_text_size[1]/2+(self._BarHeight-title_text_size[1])/2,
title_text_size[0],title_text_size[1],Width,Height))
self._CanvasHWND.blit(fonts["varela12"].render(cur_time,True,self._TxtColor),midRect(Width-time_text_size[0]/2-self._ROffset,
time_text_size[1]/2+(self._BarHeight-time_text_size[1])/2,
time_text_size[0],time_text_size[1],Width,Height))
start_x = Width-time_text_size[0]-self._ROffset-self._icon_width*3 # near by the time_text
self._Icons["sound"].NewCoord(start_x, self._icon_height/2+(self._BarHeight-self._icon_height)/2)
#self._Icons["wifi"].NewCoord(start_x+self._icon_width+5, self._icon_height/2+(self._BarHeight-self._icon_height)/2)
self._Icons["battery"].NewCoord(start_x+self._icon_width+self._icon_width+8,self._icon_height/2+(self._BarHeight-self._icon_height)/2)
if is_wifi_connected_now():
ge = self.GetWifiStrength(wifi_strength())
if ge > 0:
self._Icons["wifistatus"]._IconIndex = ge
self._Icons["wifistatus"].NewCoord(start_x+self._icon_width+5,self._icon_height/2+(self._BarHeight-self._icon_height)/2)
self._Icons["wifistatus"].Draw()
else:
self._Icons["wifistatus"]._IconIndex = 0
self._Icons["wifistatus"].Draw()
print("strength error")
else:
self._Icons["wifistatus"]._IconIndex = 0
self._Icons["wifistatus"].NewCoord(start_x+self._icon_width+5,self._icon_height/2+(self._BarHeight-self._icon_height)/2)
self._Icons["wifistatus"].Draw()
self._Icons["sound"].Draw()
self._Icons["battery"].Draw()
pygame.draw.line(self._CanvasHWND,self._BottomLineColor,(0,self._BarHeight),(self._Width,self._BarHeight),self._BorderWidth)
if self._HWND != None:
self._HWND.blit(self._CanvasHWND,(self._PosX,self._PosY,self._Width,self._Height))