Rostyslav Diachok df05604013 fix xbox layout
2019-02-12 01:41:42 +02:00

270 lines
7.7 KiB
Python

# -*- coding: utf-8 -*-
import pygame
import commands
import shutil
import os
from libs.roundrects import aa_round_rect
from UI.constants import Width,Height,ICON_TYPES
from UI.page import Page,PageSelector
from UI.label import Label
from UI.fonts import fonts
from UI.util_funcs import midRect
from UI.keys_def import CurKeys, GetButtonsLayoutMode, SetButtonsLayoutMode, IsKeyStartOrA, IsKeyMenuOrB
from UI.scroller import ListScroller
from UI.icon_pool import MyIconPool
from UI.icon_item import IconItem
from UI.multi_icon_item import MultiIconItem
from UI.multilabel import MultiLabel
from UI.confirm_page import ConfirmPage
class UpdateConfirmPage(ConfirmPage):
_ConfirmText = "Apply to RetroArch?"
_RetroArchConf = "/home/cpi/.config/retroarch/retroarch.cfg"
_LayoutMode = "Unknown"
def ModifyRetroArchConf(self,keys):
try:
with open(self._RetroArchConf, mode="r") as f:
confarr = f.readlines()
except:
return "retroarch.cfg cannot open."
bka = bkb = bkx = bky = False
try:
for i, ln in enumerate(confarr):
lnk = ln.split("=")[0].strip()
if lnk == "input_player1_a":
confarr[i] = "input_player1_a = \"" + keys[0] + "\"\n"
bka = True
if lnk == "input_player1_b":
confarr[i] = "input_player1_b = \"" + keys[1] + "\"\n"
bkb = True
if lnk == "input_player1_x":
confarr[i] = "input_player1_x = \"" + keys[2] + "\"\n"
bkx = True
if lnk == "input_player1_y":
confarr[i] = "input_player1_y = \"" + keys[3] + "\"\n"
bky = True
except:
return "retroarch.cfg cannot parse."
if bka and bkb and bkx and bky:
None
else:
return "retroarch.cfg validation error."
try:
with open(self._RetroArchConf, mode="w") as f:
confarr = f.writelines(confarr)
except:
return "retroarch.cfg cannot write."
return "Completed! Your RA keymap: " + self._LayoutMode.upper()
def KeyDown(self,event):
def finalizeWithDialog(msg):
self._Screen._MsgBox.SetText(msg)
self._Screen._MsgBox.Draw()
self._Screen.SwapAndShow()
return
if IsKeyMenuOrB(event.key):
self.ReturnToUpLevelPage()
self._Screen.Draw()
self._Screen.SwapAndShow()
if IsKeyStartOrA(event.key):
if self._LayoutMode == "xbox":
keymap = ["j","k","u","i"]
elif self._LayoutMode == "snes":
keymap = ["k","j","i","u"]
else:
finalizeWithDialog("Internal error.")
return
print("mode: " + self._LayoutMode)
if not os.path.isfile(self._RetroArchConf):
finalizeWithDialog("retroarch.cfg was not found.")
return
try:
shutil.copyfile(self._RetroArchConf, self._RetroArchConf + ".blbak")
except:
finalizeWithDialog("Cannot create .blbak")
return
finalizeWithDialog(self.ModifyRetroArchConf(keymap))
return
def OnReturnBackCb(self):
self.ReturnToUpLevelPage()
self._Screen.Draw()
self._Screen.SwapAndShow()
def Draw(self):
self.ClearCanvas()
self.DrawBG()
for i in self._MyList:
i.Draw()
self.Reset()
class ButtonsLayoutPage(Page):
_FootMsg = ["Nav.","","UpdateRetroArch","Back","Toggle"]
_MyList = []
_ListFontObj = fonts["varela13"]
_AList = {}
_Scrolled = 0
_BGwidth = 320
_BGheight = 240-24-20
_DrawOnce = False
_Scroller = None
_ConfirmPage = None
_EasingDur = 30
_dialog_index = 0
def __init__(self):
Page.__init__(self)
self._Icons = {}
def GenList(self):
self._MyList = []
def Init(self):
if self._Screen != None:
if self._Screen._CanvasHWND != None and self._CanvasHWND == None:
self._HWND = self._Screen._CanvasHWND
self._CanvasHWND = pygame.Surface( (self._Screen._Width,self._BGheight) )
self._PosX = self._Index*self._Screen._Width
self._Width = self._Screen._Width ## equal to screen width
self._Height = self._Screen._Height
DialogBoxs = MultiIconItem()
DialogBoxs._ImgSurf = MyIconPool._Icons["buttonslayout"]
DialogBoxs._MyType = ICON_TYPES["STAT"]
DialogBoxs._Parent = self
DialogBoxs._IconWidth = 300
DialogBoxs._IconHeight = 150
DialogBoxs.Adjust(0,0,134,372,0)
self._Icons["DialogBoxs"] = DialogBoxs
self.GenList()
self._Scroller = ListScroller()
self._Scroller._Parent = self
self._Scroller._PosX = self._Width - 10
self._Scroller._PosY = 2
self._Scroller.Init()
self._Scroller.SetCanvasHWND(self._HWND)
self._ConfirmPage = UpdateConfirmPage()
self._ConfirmPage._LayoutMode = GetButtonsLayoutMode()
self._ConfirmPage._Screen = self._Screen
self._ConfirmPage._Name = "Overwrite RA conf"
self._ConfirmPage._Parent = self
self._ConfirmPage.Init()
def ScrollDown(self):
dis = 10
if abs(self._Scrolled) < (self._BGheight - self._Height)/2 + 0:
self._PosY -= dis
self._Scrolled -= dis
def ScrollUp(self):
dis = 10
if self._PosY < 0:
self._PosY += dis
self._Scrolled += dis
def ToggleMode(self):
if GetButtonsLayoutMode() == "xbox":
SetButtonsLayoutMode("snes")
self._dialog_index = 1
self._Screen.Draw()
self._Screen.SwapAndShow()
else:
SetButtonsLayoutMode("xbox")
self._dialog_index = 0
self._Screen.Draw()
self._Screen.SwapAndShow()
def OnLoadCb(self):
self._Scrolled = 0
self._PosY = 0
self._DrawOnce = False
self._dialog_index = 0 if GetButtonsLayoutMode() == "xbox" else 1
def OnReturnBackCb(self):
self.ReturnToUpLevelPage()
self._Screen.Draw()
self._Screen.SwapAndShow()
def KeyDown(self,event):
if IsKeyMenuOrB(event.key):
self.ReturnToUpLevelPage()
self._Screen.Draw()
self._Screen.SwapAndShow()
if IsKeyStartOrA(event.key):
self.ToggleMode()
if event.key == CurKeys["X"]:
self._ConfirmPage._LayoutMode = GetButtonsLayoutMode()
self._Screen.PushPage(self._ConfirmPage)
self._Screen.Draw()
self._Screen.SwapAndShow()
def Draw(self):
self.ClearCanvas()
self._Icons["DialogBoxs"].NewCoord(0,30)
self._Icons["DialogBoxs"]._IconIndex = self._dialog_index
self._Icons["DialogBoxs"].DrawTopLeft()
if self._HWND != None:
self._HWND.fill((255,255,255))
self._HWND.blit(self._CanvasHWND,(self._PosX,self._PosY,self._Width, self._Height ) )
class APIOBJ(object):
_Page = None
def __init__(self):
pass
def Init(self,main_screen):
self._Page = ButtonsLayoutPage()
self._Page._Screen = main_screen
self._Page._Name ="Buttons Layout"
self._Page.Init()
def API(self,main_screen):
if main_screen !=None:
main_screen.PushPage(self._Page)
main_screen.Draw()
main_screen.SwapAndShow()
OBJ = APIOBJ()
def Init(main_screen):
OBJ.Init(main_screen)
def API(main_screen):
OBJ.API(main_screen)