launcher/sys.py/UI/icon_item.py
2018-05-25 20:36:46 +08:00

110 lines
3.7 KiB
Python

# -*- coding: utf-8 -*-
import pygame
## local import
from constants import icon_width,icon_height,ICON_TYPES,ALIGN,icon_ext,Width,Height
from util_funcs import color_surface,midRect
from label import Label
class IconItem:
_PosX=0
_PosY=0
_Width=0
_Height=0
_ImageName=""
_ImgSurf = None
_Parent = None
_Index = 0
_MyType = ICON_TYPES["EXE"]
_CmdPath = ""
_LinkPage = None
_Label = None
_Align = ALIGN["VCenter"] # set for the Icon Image and Text Label
def __init__(self):
self._ImgSurf=None
def Init(self,x,y,w,h,at): # the Surface is assigned in Screen
self._PosX = x
self._PosY = y
self._Width = w
self._Height = h
self._AnimationTime = at
def SetLableColor(self,color):
self._Label.SetColor(color)
def NewCoord(self,x,y):
self._PosX = x
self._PosY = y
def AddLabel(self,text,fontobj):
if self._Label == None:
self._Label = Label()
self._Label.Init(text,fontobj)
else:
#just replace the text
self._Label._Init(text,fontobj)
def Adjust(self,x,y,w,h,at): # the Surface is assigned in Screen
self.Init(x,y,w,h,at)
if self._Label != None:
self._Label.SetCanvasHWND( self._Parent._CanvasHWND)
self.CreateImageSurf()
self.AdjustLinkPage()
def AdjustLinkPage(self):
if self._MyType==ICON_TYPES["DIR"] and self._LinkPage != None:
self._LinkPage._Index = 0
self._LinkPage._Align = ALIGN["SLeft"]
self._LinkPage._IconNumbers = len(self._LinkPage._Icons)
self._LinkPage._Screen = self._Parent._Screen
self._LinkPage._CanvasHWND = self._Parent._Screen._CanvasHWND
self._LinkPage._FootMsg = ["Nav.","","","Back","Enter"] ## Default Page Foot info
if self._LinkPage._Align == ALIGN["HLeft"]:
self._LinkPage.AdjustHLeftAlign()
elif self._LinkPage._Align == ALIGN["SLeft"]:
self._LinkPage.AdjustSAutoLeftAlign()
if self._LinkPage._IconNumbers > 1:
self._LinkPage._PsIndex = 1
self._LinkPage._IconIndex = self._LinkPage._PsIndex
def CreateImageSurf(self):
if self._ImgSurf == None and self._ImageName != "":
# print(self._ImageName)
self._ImgSurf = pygame.image.load( self._ImageName ).convert_alpha()
if self._ImgSurf.get_width() > icon_width or self._ImgSurf.get_height() > icon_height:
self._ImgSurf = pygame.transform.scale(self._ImgSurf,(icon_width,icon_height))
def ChangeImgSurfColor(self,color):
color_surface(self._ImgSurf,color)
def Clear(self):
pass
def Draw(self):
if self._Align==ALIGN["VCenter"]: #default
if self._Label != None:
self._Label._PosX = self._PosX - self._Label._Width/2 + self._Parent._PosX
self._Label._PosY = self._PosY + self._Height/2 +6 + self._Parent._PosY
elif self._Align ==ALIGN["HLeft"]:
if self._Label != None:
self._Label._PosX = self._PosX + self._Width/2 + 3 + self._Parent._PosX
self._Label._PosY = self._PosY - self._Label._Height/2 + self._Parent._PosY
if self._Label!=None:
self._Label.Draw()
if self._ImgSurf != None:
self._Parent._CanvasHWND.blit(self._ImgSurf,midRect(self._PosX+self._Parent._PosX,
self._PosY+self._Parent._PosY,
self._Width,self._Height,Width,Height))