diff --git a/Menu/GameShell/10_Settings/.Storage.deot/__init__.py b/Menu/GameShell/10_Settings/.Storage.deot/__init__.py deleted file mode 100644 index 22dafa6..0000000 --- a/Menu/GameShell/10_Settings/.Storage.deot/__init__.py +++ /dev/null @@ -1,145 +0,0 @@ -# -*- coding: utf-8 -*- - -import pygame -import os - - -## local UI import -from UI.page import Page -from UI.skin_manager import MySkinManager -from UI.constants import ICON_TYPES,Width,Height -from UI.icon_item import IconItem -from UI.icon_pool import MyIconPool -from UI.label import Label -from UI.util_funcs import midRect - -class StoragePage(Page): - - _Icons = {} - _BGpng = None - _BGwidth = 96 - _BGheight = 73 - _BGlabel = None - _FreeLabel = None - - _GBmsg = "%.1fGB of %.1fGB Used" - _DskUsg = None - - _TextColor = MySkinManager.GiveColor('Text') - _FootMsg = ["Nav.","","","Back",""] - - def __init__(self): - Page.__init__(self) - - self._Icons = {} - - - def DiskUsage(self): - statvfs = os.statvfs('/') - - total_space = (statvfs.f_frsize * statvfs.f_blocks)/1024.0/1024.0/1024.0 - - avail_space = ( statvfs.f_frsize * statvfs.f_bavail) / 1024.0 / 1024.0/ 1024.0 - - return avail_space,total_space - - def Init(self): - - self._DskUsg = self.DiskUsage() - - self._CanvasHWND = self._Screen._CanvasHWND - self._Width = self._Screen._Width - self._Height = self._Screen._Height - - self._GBLabel = Label() - self._GBLabel.SetCanvasHWND(self._CanvasHWND) - self._GBLabel.Init(self._GBmsg % (self._DskUsg[1]-self._DskUsg[0], self._DskUsg[1]),MySkinManager.GiveFont("varela11") ) - self._GBLabel.SetColor(self._TextColor) - - self._PctLabel = Label() - self._PctLabel.SetCanvasHWND(self._CanvasHWND) - - usage_percent = (self._DskUsg[0]/self._DskUsg[1] )*100.0 - - - self._PctLabel.Init("%d%%"% int(usage_percent),MySkinManager.GiveFont("EurostileBold30")) - self._PctLabel.SetColor( self._TextColor ) - - self._FreeLabel = Label() - self._FreeLabel.SetCanvasHWND(self._CanvasHWND) - self._FreeLabel.Init("FREE",MySkinManager.GiveFont("varela12")) - self._FreeLabel.SetColor(self._PctLabel._Color) - - - def OnLoadCb(self): - pass - - def Draw(self): - self.ClearCanvas() - - self._PctLabel.NewCoord(32,102- 33) - self._PctLabel.Draw() - - self._FreeLabel.NewCoord(33 ,130-25) - self._FreeLabel.Draw() - - self._GBLabel.NewCoord(145,103-29) - self._GBLabel.Draw() - - #bgcolor = (238,238,238), fgcolor = (126,206,244) - - usage_percent = (self._DskUsg[0]/self._DskUsg[1] ) - if usage_percent < 0.1: - usage_percent = 0.1 - - rect_ = pygame.Rect(144,118-25, 283-144,139-117) - - pygame.draw.rect(self._CanvasHWND,MySkinManager.GiveColor('Text'), rect_, 1) - - - rect2 = pygame.Rect(144,118-25,int((283-144)*(1.0-usage_percent)),139-117) - - rect2.left = rect_.left - rect2.top = rect_.top - - pygame.draw.rect(self._CanvasHWND,MySkinManager.GiveColor('Text'),rect2, 0) - - sep_rect = pygame.Rect(129,99-25,2,42) - - pygame.draw.rect(self._CanvasHWND,MySkinManager.GiveColor('Inactive'),sep_rect, 0) - - ##4 cross - self.DrawCross(10,10) - self.DrawCross(self._Screen._Width-20,10) - self.DrawCross(10,self._Screen._Height-20) - self.DrawCross(self._Screen._Width-20,self._Screen._Height-20) - - -class APIOBJ(object): - - _StoragePage = None - def __init__(self): - pass - def Init(self,main_screen): - self._StoragePage = StoragePage() - - self._StoragePage._Screen = main_screen - self._StoragePage._Name ="Storage" - self._StoragePage.Init() - - - def API(self,main_screen): - if main_screen !=None: - main_screen.PushPage(self._StoragePage) - main_screen.Draw() - main_screen.SwapAndShow() - - - -OBJ = APIOBJ() -def Init(main_screen): - OBJ.Init(main_screen) -def API(main_screen): - OBJ.API(main_screen) - -