diff --git a/Menu/GameShell/95_Music Player/play_list_page.py b/Menu/GameShell/95_Music Player/play_list_page.py index 802e687..c36f996 100644 --- a/Menu/GameShell/95_Music Player/play_list_page.py +++ b/Menu/GameShell/95_Music Player/play_list_page.py @@ -252,9 +252,7 @@ class PlayListPage(Page): self.SyncList() self.SyncScroll() - # def KeyDown(self,event): - # fast: fast display mode - def KeyDown(self, event, fast = False): + def KeyDown(self,event): if IsKeyMenuOrB(event.key): if myvars.Poller != None: myvars.Poller.stop() @@ -267,19 +265,13 @@ class PlayListPage(Page): if event.key == CurKeys["Up"]: self.ScrollUp() - # self._Screen.Draw() - # self._Screen.SwapAndShow() - if not fast: - self._Screen.Draw() - self._Screen.SwapAndShow() + self._Screen.Draw() + self._Screen.SwapAndShow() if event.key == CurKeys["Down"]: self.ScrollDown() - # self._Screen.Draw() - # self._Screen.SwapAndShow() - if not fast: - self._Screen.Draw() - self._Screen.SwapAndShow() + self._Screen.Draw() + self._Screen.SwapAndShow() if event.key == CurKeys["Right"]:#add # self._Screen.PushCurPage() @@ -289,10 +281,9 @@ class PlayListPage(Page): self._Screen.SetCurPage(myvars.MusicLibListPage) else: move = 6 - pagedown = pygame.event.Event(pygame.KEYDOWN, key = CurKeys["Down"]) for i in range(move): - self.KeyDown(pagedown, True) + self.ScrollDown() self._Screen.Draw() self._Screen.SwapAndShow() @@ -300,10 +291,9 @@ class PlayListPage(Page): if event.key == CurKeys["Left"]: if self._Backspace: move = 6 - pageup = pygame.event.Event(pygame.KEYDOWN, key = CurKeys["Up"]) for i in range(move): - self.KeyDown(pageup, True) + self.ScrollUp() self._Screen.Draw() self._Screen.SwapAndShow()