diff --git a/sys.py/UI/Emulator/rom_list_page.py b/sys.py/UI/Emulator/rom_list_page.py index 9d44bad..412ae93 100644 --- a/sys.py/UI/Emulator/rom_list_page.py +++ b/sys.py/UI/Emulator/rom_list_page.py @@ -434,9 +434,7 @@ class RomListPage(Page): if cur_time - self._Screen._LastKeyDown > 0.3: self._ScrollStep = 1 - # def KeyDown(self,event): - # fast: fast display mode - def KeyDown(self, event, fast = False): + def KeyDown(self,event): if IsKeyMenuOrB(event.key): self.ReturnToUpLevelPage() @@ -451,10 +449,9 @@ class RomListPage(Page): self._Screen.SetCurPage(self._Parent.FavListPage) else: move = 6 - pagedown = pygame.event.Event(pygame.KEYDOWN, key = CurKeys["Down"]) for i in range(move): - self.KeyDown(pagedown, True) + self.ScrollDown() self._Screen.Draw() self._Screen.SwapAndShow() @@ -462,10 +459,9 @@ class RomListPage(Page): if event.key == CurKeys["Left"]: if self._Backspace: move = 6 - pageup = pygame.event.Event(pygame.KEYDOWN, key = CurKeys["Up"]) for i in range(move): - self.KeyDown(pageup, True) + self.ScrollUp() self._Screen.Draw() self._Screen.SwapAndShow() @@ -473,20 +469,14 @@ class RomListPage(Page): if event.key == CurKeys["Up"]: self.SpeedScroll(event.key) self.ScrollUp() - # self._Screen.Draw() - # self._Screen.SwapAndShow() - if not fast: - self._Screen.Draw() - self._Screen.SwapAndShow() + self._Screen.Draw() + self._Screen.SwapAndShow() if event.key == CurKeys["Down"]: self.SpeedScroll(event.key) self.ScrollDown() - # self._Screen.Draw() - # self._Screen.SwapAndShow() - if not fast: - self._Screen.Draw() - self._Screen.SwapAndShow() + self._Screen.Draw() + self._Screen.SwapAndShow() if IsKeyStartOrA(event.key): self.Click()