diff --git a/sys.py/UI/.scroller.py b/sys.py/UI/.scroller.py deleted file mode 100644 index 9361ffd..0000000 --- a/sys.py/UI/.scroller.py +++ /dev/null @@ -1,63 +0,0 @@ -# -*- coding: utf-8 -*- -import pygame - -from util_funcs import midRect - -from libs.roundrects import aa_round_rect - -from skin_manager import MySkinManager - -class ListScroller(object): - _PosX = 0 - _PosY = 0 - _Width = 7 - _Height = 0 - _MinHeight = 6 ## tested - _Parent = None - _Color = MySkinManager.GiveColor('Front') - - _StartX = 0 - _StartY = 0 - _EndX = 0 - _EndY = 0 - _Value = 0 - _CanvasHWND = None - - def __init__(self): - pass - - def Init(self): - self.SetCanvasHWND(self._Parent._CanvasHWND) - - def SetCanvasHWND(self,canvas): - self._CanvasHWND = canvas - - def AnimateDraw(self,x2,y2): - pass - - def UpdateSize(self,bigheight,dirtyheight): - bodyheight = float(self._Parent._Height) / float(bigheight) - if bodyheight > 1: - bodyheight = 1 ## 100% - - margin = 4 - self._Height = bodyheight * self._Parent._Height - margin ## Draw body - - if self._Height < self._MinHeight: - self._Height = self._MinHeight - - self._StartX = self._Width/2 - self._StartY = margin/2+self._Height/2 - - self._EndX = self._Width/2 - self._EndY = self._Parent._Height - margin/2 - self._Height/2 - - process = float(dirtyheight) / float(bigheight) - value = process* (self._EndY - self._StartY) - - self._Value = int(value) - - def Draw(self): - - start_rect = midRect(self._PosX+self._StartX,self._StartY+self._Value,self._Width,self._Height,self._Parent._Width,self._Parent._Height) - aa_round_rect(self._CanvasHWND,start_rect, self._Color,3,0, self._Color)