Add PageUp/Down for fav list

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hi80482 2020-07-12 14:14:21 +08:00 committed by GitHub
parent 875b8feed9
commit b5f8e38845
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@ -103,6 +103,8 @@ class FavListPage(Page):
_BGheight = 73
_RomSoConfirmDownloadPage = None
_Backspace = False
def __init__(self):
Page.__init__(self)
@ -396,30 +398,65 @@ class FavListPage(Page):
if cur_time - self._Screen._LastKeyDown > 0.3:
self._ScrollStep = 1
def KeyDown(self,event):
if IsKeyMenuOrB(event.key) or event.key == CurKeys["Left"]:
# def KeyDown(self,event):
# fast: fast display mode
def KeyDown(self, event, fast = False):
# if IsKeyMenuOrB(event.key) or event.key == CurKeys["Left"]:
# self.ReturnToUpLevelPage()
# self._Screen.Draw()
# self._Screen.SwapAndShow()
if IsKeyMenuOrB(event.key):
self.ReturnToUpLevelPage()
self._Screen.Draw()
self._Screen.SwapAndShow()
if event.key == CurKeys["Right"]:
if self._Backspace:
move = 6
pagedown = pygame.event.Event(pygame.KEYDOWN, key = CurKeys["Down"])
for i in range(move):
self.KeyDown(pagedown, True)
self._Screen.Draw()
self._Screen.SwapAndShow()
if event.key == CurKeys["Left"]:
if not self._Backspace:
self.ReturnToUpLevelPage()
else:
move = 6
pageup = pygame.event.Event(pygame.KEYDOWN, key = CurKeys["Up"])
for i in range(move):
self.KeyDown(pageup, True)
self._Screen.Draw()
self._Screen.SwapAndShow()
if event.key == CurKeys["Up"]:
self.SpeedScroll(event.key)
self.ScrollUp()
self._Screen.Draw()
self._Screen.SwapAndShow()
# self._Screen.Draw()
# self._Screen.SwapAndShow()
if not fast:
self._Screen.Draw()
self._Screen.SwapAndShow()
if event.key == CurKeys["Down"]:
self.SpeedScroll(event.key)
self.ScrollDown()
self._Screen.Draw()
self._Screen.SwapAndShow()
# self._Screen.Draw()
# self._Screen.SwapAndShow()
if not fast:
self._Screen.Draw()
self._Screen.SwapAndShow()
if IsKeyStartOrA(event.key):
self.Click()
if event.key == CurKeys["X"]: #Scan current
self.ReScan()
self._Screen.Draw()
@ -450,7 +487,16 @@ class FavListPage(Page):
self.ReScan()
self._Screen.Draw()
self._Screen.SwapAndShow()
if event.key == CurKeys["Backspace"]: # Shift + Menu
self._Backspace = not self._Backspace
if self._Backspace:
self._Screen._MsgBox.SetText("Page Up/Down: ON")
else:
self._Screen._MsgBox.SetText("Page Up/Down: OFF")
self._Screen._MsgBox.Draw()
self._Screen.SwapAndShow()
def Draw(self):
self.ClearCanvas()