launcher_deot/sys.py/UI/full_screen.py
2020-04-29 23:48:00 +08:00

39 lines
681 B
Python

# -*- coding: utf-8 -*-
import pygame
#from sys import exit
#import os
#import sys
#from libs import easing
#from datetime import datetime
#from beeprint import pp
## local package import
from constants import Width,Height
class FullScreen(object):
_PosX = 0
_PosY = 0
_Width = Width
_Height = Height
_CanvasHWND = None
_HWND = None
def __init__(self):
pass
def Init(self):
pass
def SwapAndShow(self):
if self._HWND != None:
self._HWND.blit(self._CanvasHWND,(self._PosX,self._PosY,self._Width,self._Height))
pygame.display.update()
def Draw(self):
pass